Detective Croquette: Difference between revisions

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{{Safeguard Steel Canyon}}
{{Safeguard Steel Canyon}}


{{Safeguard Independence Port}}
{{Mission:Detective - Protect Independence Port bank}}

Revision as of 02:08, 21 November 2010

Overview

Detective Croquette
File:Detective Croquette 01.jpg
Detective Croquette
Zone Talos Island
Coordinates (-1331, -12, 6506)[Copy]
Level Range 20-30
Introduced By None
Introduces Missing Info
Enemy Groups
v  d  e

Detective Croquette is a hero contact in the New Troy neighborhood of Talos Island at coordinates (-1329.5, -11.5, 6503.5)[Copy] Detective Croquette is a Police Band contact. He is located inside the Paragon Police Department building.

He functions as the Safeguard Mission contact as does Detective Basinns.

Croquette's name and appearance are a reference to Sonny Crockett on Miami Vice.

Introductions

Contact Introduces

Your reputation in Paragon City has grown. The people have come to respect you and many good citizens are seeking your help. Go see Detective Croquette to be introduced to a new Contact.

Multiple contact options
Missing text
Single contact option
Missing text

Need Contacts

Information

Police Liaison

There are some in the department who criticise both Detective Croquette and his partner Detective Basinns for placing their personal style over their jobs, but those critics don't understand that their style is important to the kind of undercover work they must do.

Wrong Detective

You're supposed to be working with Detective Basinns, Character. Now move on before you blow my cover.

Too Low Level

You need to get a bit more experience before you're ready to help me. Come back when you're above security level 20.

Initial Contact

I've heard a lot about you through my connections, Character. A lot of bad guys are scared of you, which is fine by me. Let's make sure you have all the proper frequencies so you can check out the police band around here first. Check it whenever you like. After you've built up a reputation, if anything big goes down, I'll tell you about it first.

Now that you've gotten a Police Radio, you can start scanning Police chatter to hear about the crimes as they're committed in your current zone. You can then act on a report by selecting it from the Police Radio, listed under your Contacts.

Greeting

  • You ready for some trouble, Character?
  • Chill out, Character.

Too Busy

Be cool, Character. Finish up some of your other work, then come back.

No More Missions

Things have cooled down on these streets. And much as I like that, I know that there are other places that need you more than I do here.

Missions

Template:Safeguard Steel Canyon

Protect Independence Port bank

While listening for the latest signs of trouble, you hear a call asking for heroes to speak with Contact directly. Something big is happening.

Briefing

We've just learned that a Villain from the Rogue Isles is about to attack Independence Port in a mission of mayhem and bank robbery, aided by members of the Family. The City needs her defenders to get over to Independence Port and protect the city and the bankfrom those villains! We have seen a live videofeed of the bank, and it is under attack as we speak, so you should head over there quick. You probably have about 5 minutes or less before they make their escape.

This is a Safeguard mission. Once you prevent the heist, you will have 15 minutes to explore the area and potentially earn extra rewards before the P.P.D. lock down the area. You can earn extra time by defeating vandals and completing side missions.

Mission Acceptance

We know that the villain is working with the Family for this mission, but we've also learned that the Council is planning to take to the streets themselves to take advantage of the situation. While your main objective is going to be the villain and the members of the Family, stopping any bad guys will be less of a burden for the P.P.D. reinforcements.

Periodically, vandals will arrive to destroy parts of the city. You will see a message when they arrive, and their locations will be displayed in your minimap.

Mission Refusal

What?! I understand, Character. You no doubt have some very important things to do. We'll do our best to stop them, but it doesn't look good.

Unnecessary Solicitation

Go protect Independence Port!

Mission Objective(s)

You've reached Independence Port just as the attack began. Go find the members of the Family that are causing the mayhem and trying to rob the bank. Teach them a lesson they won't forget!

  • Protect Independence Port bank

You saved Independence Port!

Enemies

Council
The Family

Possible Villains

Side Missions

Keys for side missions can be found by defeating Family groups.

Prevent Arson

Clue
Fire Bombs

These are massive fire bombs the Family were getting ready to use. Defuse all of them before they explode!

Prevent Bombing

Clue
Fire Bombs

These are massive fire bombs the Family were planting underneath the city. Defuse the rest of them before time runs out!!

Prevent Vault Break-In

Clue
Advertisement

An ad showing a vast array of expensive products in the store. You better get in there before The Family gets through the vault door!

Prevent Jailbreak

Clue
Wanted Poster

A wanted poster of Double Tap. You remember him. An overzealous 'vigilante' criminally obsessed with punishing the guilty more than helping the innocent. If the Family's interested, maybe you should check this out.

or

Clue
Wanted Poster

+++ Missing Information +++Need Miss Thystle poster text

Prevent Weapons Deal

Clue
Cargo Manifest

A cargo manifest that describes the list of supplies in the warehouse. Certain chemicals are circled, ones that the Council needs to make their Vampyri.

Exploration Badge

Badge

Synapse has been seen speeding along the monorail tracks all throughout the city. Independence Port is one of his favorites.

Temporary Power

Upon successful completion of this mission for the first time, a hero will earn the Movement Increase temporary power.

Power

Self Auto: +Movement Speed

Your Running, Flight and Jumping speeds are increased slightly. This effect lasts for 3 days of gameplay.

Debriefing

Great work, Character! Independence Port is now a safer place thanks to you!

Mission Failure

You did your best, I guess this task was just too much for you.