Diminishing Returns: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>SekoiaBot (historical)
m (Bot: {{subst:PAGENAME}}; cosmetic changes)
imported>Aggelakis (historical)
mNo edit summary
 
Line 3: Line 3:
;Diminishing Returns:
;Diminishing Returns:
# A system of reducing the total effects of large or stacked [[buff]]s on players in [[Player vs Player#Diminishing Returns|Player vs Player]] combat.
# A system of reducing the total effects of large or stacked [[buff]]s on players in [[Player vs Player#Diminishing Returns|Player vs Player]] combat.
# A system of reducing the number of [[Merit Rewards]] awarded for repeatedly completing the same [[Task Force]], [[Strike Force]], or [[Trial]] too often within a given time period.
# A system of reducing the number of [[Special Salvage#Reward Merit|Reward Merits]] or [[Incarnate Merit]]s awarded for repeatedly completing the same [[Task Force]], [[Strike Force]], or [[Trial]] (including [[Incarnate Trial]]s) too often within a given time period.
# (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as [[Enhancement Diversification]].
# (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as [[Enhancement Diversification]].



Latest revision as of 06:32, 15 April 2015

Definition

Diminishing Returns
  1. A system of reducing the total effects of large or stacked buffs on players in Player vs Player combat.
  2. A system of reducing the number of Reward Merits or Incarnate Merits awarded for repeatedly completing the same Task Force, Strike Force, or Trial (including Incarnate Trials) too often within a given time period.
  3. (not capitalized) Any system that causes additional effort or bonuses to provide progressively less additional benefit than normal, such as Enhancement Diversification.

See Also