Electric Armor: Difference between revisions
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imported>Bluebeetle27 (historical) m (Formatting all power effects to follow the same methods) |
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=1|Effect=Toggle Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Energy)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor PBAoEMinorDamage.png|Power=Lightning Field|Level=2|Effect=PBAoE Minor( | {{Powers_LevelRow|Icon=ElectricArmor PBAoEMinorDamage.png|Power=Lightning Field|Level=2|Effect=Toggle: PBAoE Minor DoT(Energy), Foe -End|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle: Self +Res(Psionics, Disorient, Hold, Sleep, Teleport, End Drain, -Recovery)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistEnergies.png|Power=Grounded|Level=16|Effect=Auto Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfResistEnergies.png|Power=Grounded|Level=16|Effect=Auto: Self +Res(Energy, Negative, Immobilize, Knockback, End Drain)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRunSpeed.png|Power=Lightning Reflexes|Level=20|Effect=Auto Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffRunSpeed.png|Power=Lightning Reflexes|Level=20|Effect=Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRecovery.png|Power=Conserve Power|Level=28|Effect=Self | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffRecovery.png|Power=Conserve Power|Level=28|Effect=Self End Discount|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor PBAoEEnduranceDrain.png|Power=Power Sink|Level=35|Effect= | {{Powers_LevelRow|Icon=ElectricArmor PBAoEEnduranceDrain.png|Power=Power Sink|Level=35|Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefense.png|Power=Power Surge|Level=38|Effect=Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefense.png|Power=Power Surge|Level=38|Effect=Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Repel, Knockback, End Drain, -Recovery, Teleport), +Recovery, +Special(EMP Pulse)|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=ElectricArmor Hide.png|Power=Hide|Level=1|Effect=Toggle: Self Stealth, +Defense(Melee, Ranged, | {{Powers_LevelRow|Icon=ElectricArmor Hide.png|Power=Hide|Level=1|Effect=Toggle: Self Stealth, +Defense(Melee, Ranged, AoE)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=2|Effect=Toggle Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefensePhysical.png|Power=Charged Armor|Level=2|Effect=Toggle: Self +Res(Smash, Lethal, Energy)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfResistElements.png|Power=Conductive Shield|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfResistMez.png|Power=Static Shield|Level=10|Effect=Toggle: Self +Res(Psionics, Disorient, Hold, Sleep, Teleport, End Drain, -Recovery)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfResistEnergies.png|Power=Grounded|Level=16|Effect=Auto Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfResistEnergies.png|Power=Grounded|Level=16|Effect=Auto: Self +Res(Energy, Negative, Immobilize, Knockback, End Drain)|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRunSpeed.png|Power=Lightning Reflexes|Level=20|Effect=Auto Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffRunSpeed.png|Power=Lightning Reflexes|Level=20|Effect=Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffRecovery.png|Power=Conserve Power|Level=28|Effect=Self | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffRecovery.png|Power=Conserve Power|Level=28|Effect=Self End Discount|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor PBAoEEnduranceDrain.png|Power=Power Sink|Level=35|Effect= | {{Powers_LevelRow|Icon=ElectricArmor PBAoEEnduranceDrain.png|Power=Power Sink|Level=35|Effect=PBAoE, Foe -End, -Recovery, Self +End|Border=1}} | ||
{{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefense.png|Power=Power Surge|Level=38|Effect=Self + | {{Powers_LevelRow|Icon=ElectricArmor SelfBuffDefense.png|Power=Power Surge|Level=38|Effect=Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Repel, Knockback, End Drain, -Recovery, Teleport), +Recovery, +Special(EMP Pulse)|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 2 (Stalker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance( | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Energy)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 16 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 16 (Brute)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 16 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 16 (Stalker)}} | ||
{{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative | {{PowerBlock_Effects|Auto: Self +Resistance(Energy, Negative, Immobilize, Knockback, Endurance Drain)}} | ||
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | {{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}} | ||
{{PowerBlock_Sets|{{Set Resist Damage}}}} | {{PowerBlock_Sets|{{Set Resist Damage}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge| | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}} | {{PowerBlock_Level|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}} | ||
{{PowerBlock_Effects|Toggle: Self | {{PowerBlock_Effects|Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)}} | ||
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | {{PowerBlock_Enhancements|{{Enhance Defense Buff}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor | {{PowerBlock_Damage|Minor Damage over Time(Energy)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 20 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 20 (Brute)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 20 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 20 (Stalker)}} | ||
{{PowerBlock_Effects|Auto: Self +Recharge, + | {{PowerBlock_Effects|Auto: Self +Resistance(-Recharge, -Speed), +Recharge, +Speed}} | ||
{{PowerBlock_Enhancements|{{Enhance Flight}}}} | {{PowerBlock_Enhancements|{{Enhance Flight}}}} | ||
{{PowerBlock_Blank|{{Enhance Running Speed}}}} | {{PowerBlock_Blank|{{Enhance Running Speed}}}} | ||
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{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 35 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 35 (Stalker)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Foe -Endurance, -Recovery}} | ||
{{PowerBlock_Blank| | {{PowerBlock_Blank|Self +Endurance}} | ||
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | {{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 38 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 38 (Brute)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 38 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 38 (Stalker)}} | ||
{{PowerBlock_Effects|Self +Resistance (All | {{PowerBlock_Effects|Self +Resistance(All Damage but Psionics, Disorient, Sleep, Hold, Immobilize, Repel, Knockback, Endurance Drain, -Recovery, Teleport), +Recovery, +Special(EMP Pulse)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | {{PowerBlock_Blank|{{Enhance Endurance Modification}}}} | ||
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{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 10 (Brute)}} | {{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 10 (Brute)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 10 (Stalker)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_stalker.png|18px]] 10 (Stalker)}} | ||
{{PowerBlock_Effects|Toggle: Self +Resistance(Hold, Sleep, | {{PowerBlock_Effects|Toggle: Self +Resistance(Psionics, Disorient, Hold, Sleep, Teleport, Endurance Drain, -Recovery)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} |
Revision as of 23:50, 3 August 2009
Overview
Electric Armor is a Brute secondary powerset in City of Villains, and as of Issue 12 a Stalker secondary powerset. With Electric Armor, you master this simultaneously damaging and protective force of nature in order to shock your foes while shielding yourself. Manipulating power to your advantage, this new set allows you to harness electric energy to do your bidding!
Power Tables
Brute
The Electric Armor powerset is available as a secondary powerset for Brutes. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Charged Armor | 1 | Toggle: Self +Res(Smash, Lethal, Energy) |
Lightning Field | 2 | Toggle: PBAoE Minor DoT(Energy), Foe -End |
Conductive Shield | 4 | Toggle: Self +Res(Fire, Cold, Energy, Negative) |
Static Shield | 10 | Toggle: Self +Res(Psionics, Disorient, Hold, Sleep, Teleport, End Drain, -Recovery) |
Grounded | 16 | Auto: Self +Res(Energy, Negative, Immobilize, Knockback, End Drain) |
Lightning Reflexes | 20 | Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD |
Conserve Power | 28 | Self End Discount |
Power Sink | 35 | PBAoE, Foe -End, -Recovery, Self +End |
Power Surge | 38 | Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Repel, Knockback, End Drain, -Recovery, Teleport), +Recovery, +Special(EMP Pulse) |
Stalker
As of Issue 12, the Electric Armor powerset is available as a secondary powerset for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Hide | 1 | Toggle: Self Stealth, +Defense(Melee, Ranged, AoE) |
Charged Armor | 2 | Toggle: Self +Res(Smash, Lethal, Energy) |
Conductive Shield | 4 | Toggle: Self +Res(Fire, Cold, Energy, Negative) |
Static Shield | 10 | Toggle: Self +Res(Psionics, Disorient, Hold, Sleep, Teleport, End Drain, -Recovery) |
Grounded | 16 | Auto: Self +Res(Energy, Negative, Immobilize, Knockback, End Drain) |
Lightning Reflexes | 20 | Auto: Self +Res(-Recharge, -SPD), +Recharge, +SPD |
Conserve Power | 28 | Self End Discount |
Power Sink | 35 | PBAoE, Foe -End, -Recovery, Self +End |
Power Surge | 38 | Self +Res(All DMG but Psionics, Disorient, Sleep, Hold, Immobilize, Repel, Knockback, End Drain, -Recovery, Teleport), +Recovery, +Special(EMP Pulse) |
Powers
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage.
Recharge | Fast |
Minimum Level | 1 (Brute) |
2 (Stalker) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Energy) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Conductive Shield
When you toggle on this power, you are surrounded in a Conductive Shield that will conduct many sorts of energy away from your body. Conductive Shield grants high resistance to Fire, Cold, and Energy damage, as well as good resistance to Negative Energy damage.
Recharge | Fast |
Minimum Level | 4 (Brute) |
4 (Stalker) | |
Effects | Toggle: Self +Resistance(Fire, Cold, Energy, Negative) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Conserve Power
You can focus for a moment to Conserve your Endurance. After activating this power, you expend less Endurance on all other powers for a while.
Recharge | Very Long |
Minimum Level | 28 (Brute) |
28 (Stalker) | |
Effects | Self Endurance Discount |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Grounded
You are Grounded and naturally very resistant to Energy and Negative Energy damage. You also have added resistance to Endurance Drain effects. Additionally, Grounded provides Immobilize and Knockback protection, but only applies when you are near the ground. This power is always on and costs no Endurance.
Minimum Level | 16 (Brute) |
16 (Stalker) | |
Effects | Auto: Self +Resistance(Energy, Negative, Immobilize, Knockback, Endurance Drain) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical Hits with his attacks, and even land a massive 'Assassin's Strike' with an assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most Stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater Stealth capability. No endurance cost.
This power is not available to Brutes.
Recharge | Slow |
Minimum Level | 1 (Stalker) |
Effects | Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect) |
Enhancements | Enhance Defense Buffs |
Increase Attack Rate | |
Set Categories | Defense |
Lightning Field
While active, you emit a storm of electricity that constantly damages all nearby foes.
This power is not available to Stalkers.
Damage | Minor Damage over Time(Energy) |
Recharge | Slow |
Minimum Level | 2 (Brute) |
Effects | Toggle: Point Blank Area of Effect |
Foe -Endurance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Melee AoE Damage |
Endurance Modification |
Lightning Reflexes
Your Lightning Reflexes allow you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Note: The increase in movement speed includes flight speed.
Minimum Level | 20 (Brute) |
20 (Stalker) | |
Effects | Auto: Self +Resistance(-Recharge, -Speed), +Recharge, +Speed |
Enhancements | Enhance Flight Speed |
Enhance Running Speed | |
Set Categories | - |
Power Sink
Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.
Recharge | Long |
Minimum Level | 35 (Brute) |
35 (Stalker) | |
Effects | Point Blank Area of Effect |
Foe -Endurance, -Recovery | |
Self +Endurance | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Endurance Modification |
Taunt |
Power Surge
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics, as well as Disorient, Sleep, Hold, Immobilize, Knockback, End Drain, Recovery DeBuff, and enemy Teleportation. Your Endurance recovery is also increased. As Power Surge wears off, the charge in your body explodes in a massive EMP pulse. However, expending all this energy will leave you exhausted, and drained of almost all Health and Endurance.
Recharge | Very Long |
Minimum Level | 38 (Brute) |
38 (Stalker) | |
Effects | Self +Resistance(All Damage but Psionics, Disorient, Sleep, Hold, Immobilize, Repel, Knockback, Endurance Drain, -Recovery, Teleport), +Recovery, +Special(EMP Pulse) |
Enhancements | Enhance Accuracy |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Holds | |
Endurance Modification |
Static Shield
You can create a field of Static Electricity around your body. This Static Shield protects you from Hold, Sleep, and Disorient effects as well as Endurance Drain, Recovery DeBuffs and enemy Teleportation. Static Shield can also help normalize your synaptic activity, granting you good resistance to Psionic Damage.
Recharge | Fast |
Minimum Level | 10 (Brute) |
10 (Stalker) | |
Effects | Toggle: Self +Resistance(Psionics, Disorient, Hold, Sleep, Teleport, Endurance Drain, -Recovery) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |