Electricity Manipulation: Difference between revisions

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imported>StormyD (historical)
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imported>StormyD (historical)
(→‎Powers: Added the enhancements and effects and stuff)
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Revision as of 18:21, 24 May 2007

Overview

Electricity Manipulation empowers you with various electrical melee attacks and support powers. Electricity Manipulation powers can drain foes' Endurance and temporarily halt their Endurance recovery. Some powers return a portion of drained Endurance to you. It is a Blaster secondary power set.

Power Tables

Secondary

The Electricity Manipulation powerset is available as a secondary set for Blasters. The following table shows which powers are available and at what level:

Power Level Effect
Electric Fence 1 Ranged, Moderate Damge Over Time(Energy), Foe: Immobilize, -Endurance
Charged Brawl 2 Melee, Moderate Damage(Smashing/Energy), Foe: Sleep, -Endurance
Lightning Field 4 Toggle: Point Blank Area of Effect, Minor Damage Over Time(Energy), Foe: -Endurance
Havoc Punch 10 Melee, High Damage(Smashing/Energy), Foe: Sleep, -Endurance
Build Up 16 Self: +Damage, +Accuracy
Lightning Clap 20 Point Blank Area of Effect, Foe: Disorient, Knockback
Thunder Strike 28 Melee(Area of Effect), High Damage(Smashing/Energy), Foe: Disorient, Knockback
Power Sink 35 Point Blank Area of Effect, Self: +Endurance, Foe: -Endurance
Shocking Grasp 38 Melee, High Damage(Energy), Foe: Hold, -Endurance

Powers

The following are powers in the Electricity Manipulation powerset.

ElectricityManipulation BuildUp.png Build Up

Greatly boosts your attacks for a few seconds. Slightly increases Accuracy.

Recharge Long
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Self +Damage, +Accuracy
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff

ElectricityManipulation ChargedBrawl.png Charged Brawl

Your fists become electrically charged and deliver a powerful punch. Charged Brawl can drain some Endurance from the target and may overload his synapses, leaving him writhing for a moment. A portion of drained Endurance may be returned to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage Minor(Smashing/Energy)
Recharge Fast
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Melee
Foe -Endurance, Disorient
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Disorient Duration
Enhance Endurance Modification

ElectricityManipulation ElectricFence.png Electric Fence

Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay.

Damage Minor Damage over Time(Energy)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Enhance Endurance Modification

ElectricityManipulation HavokPunch.png Havoc Punch

The Havoc Punch is a slower attack than Charged Brawl, but makes up for it with a greater damage. Havoc Punch can drain some Endurance from your target and may overload his synapses, leaving him writhing for a moment. A portion of the drained Endurance may be given back to you. Disturbing an overloaded target will disperse the electrical charge and release him.

Damage Moderate(Smashing/Energy
Recharge Moderate
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Melee
Foe -Endurance, Sleep
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Endurance Modification
Enhance Sleep Duration
Enhance Knockback Distance

ElectricityManipulation LightningClap.png Lightning Clap

You can clap your hands together to release a violent Lightning Clap. The Lightning Clap can knock down most nearby foes, Disorienting many of them. Lightning Clap deals no damage.

Recharge Slow
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Point Blank Area of Effect
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Increase Attack Rate
Reduce Endurance Cost
Enhance Disorient Duration
Enhance Knockback Distance

ElectricityManipulation LightningField.png Lightning Field

While active, you emit a storm of electricity that constantly damages all nearby foes.

Damage Minor damage over time
Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Toggle
Point Blank Area of Effect
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Endurance Modification

ElectricityManipulation PowerSink.png Power Sink

Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your Endurance. If there are no foes within range, you will not gain any Endurance.

Recharge Long
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Point Blank Area of Effect
Foe -Endurance
Self +Endurance
Enhancements Increase Attack Rate
Reduce Endurance Cost
Enhance Endurance Modification

ElectricityManipulation ShockingGrasp.png Shocking Grasp

Shocking Grasp causes the target to be overcome with a violent electrical charge. The seized target is left writhing in agony and is unable to defend himself. Shocking Grasp also drains a significant amount of Endurance from the target and may return a portion of it to you.

Damage High Damage over Time(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Melee
Foe Hold, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Hold Duration
Enhance Endurance Modification

ElectricityManipulation ThunderStrike.png Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be Disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage High(Smashing/Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Melee Area of Effect
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Increase Attack Rate
Reduce Endurance Cost
Enhance Disorient Duration
Enhance Knockback Distance

External Links