Electricity Mastery: Difference between revisions

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imported>Eabrace (historical)
(updating IO set info)
imported>Tidbit Jr. (historical)
(Added shocking bolt, which was added to the set in i13.)
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{{Powers_LevelRow|Icon=ElectricityManipulation ThunderStrike.png|Power=Thunder Strike|Level=41|Effect=High damage (smashing/energy), Melee area of effect, Foe disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation ThunderStrike.png|Power=Thunder Strike|Level=41|Effect=High damage (smashing/energy), Melee area of effect, Foe disorient, Knockback|Border=1}}
{{Powers_LevelRow|Icon=ElectricityMastery ChargedArmor.png|Power=Charged Armor|Level=44|Effect=Toggle, Self +Resistance (smashing, lethal, energy)|Border=1}}
{{Powers_LevelRow|Icon=ElectricityMastery ChargedArmor.png|Power=Charged Armor|Level=44|Effect=Toggle, Self +Resistance (smashing, lethal, energy)|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation_ShockingGrasp.png|Power=Shocking Bolt|Level=44|Effect=Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation PowerSink.png|Power=Power Sink|Level=47|Effect=Point blank area of effect, Self +Endurance, Foe -Endurance|Border=1}}
{{Powers_LevelRow|Icon=ElectricityManipulation PowerSink.png|Power=Power Sink|Level=47|Effect=Point blank area of effect, Self +Endurance, Foe -Endurance|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}
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{{PowerBlock Sets|{{Set Endurance Modification}}}}
{{PowerBlock Sets|{{Set Endurance Modification}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
=== [[Image:ElectricityManipulation_ShockingGrasp.png]] Shocking Bolt ===
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Energy)}}
{{PowerBlock_Recharge|-}}
{{PowerBlock_Level|[[Image:Archetypeicon_defender.png|18px]] 44 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe: Hold, -Endurance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{{PowerBlock_End}}


=== [[Image:ElectricityManipulation ThunderStrike.png]] Thunder Strike ===
=== [[Image:ElectricityManipulation ThunderStrike.png]] Thunder Strike ===

Revision as of 04:59, 8 December 2008

Overview

Electricity Mastery is one of the powersets. It is a Defender Ancillary Power Pool.

You have Mastery over Electricity to defeat your foes, and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Electric Fence 41 Ranged Moderate damage over time (energy), Immobilize, Foe -endurance
Thunder Strike 41 High damage (smashing/energy), Melee area of effect, Foe disorient, Knockback
Charged Armor 44 Toggle, Self +Resistance (smashing, lethal, energy)
Shocking Bolt 44 Ranged, Minor Damage over Time(Energy), Foe: Hold, -Endurance
Power Sink 47 Point blank area of effect, Self +Endurance, Foe -Endurance

Powers

The following are powers in the Electricity Mastery powerset.

ElectricityMastery ChargedArmor.png Charged Armor

When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to smashing, lethal and energy damage.

Recharge Fast
Minimum Level Archetypeicon defender.png 44 (Defender)
Effects Toggle
Self: +Resistance (Smashing, Lethal, Energy)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

ElectricityManipulation ElectricFence.png Electric Fence

Surrounds and Immobilizes a single target in an Electric Fence. Deals some damage over time and slowly drains some Endurance. Useful for keeping villains at bay.

Damage Moderate Damage over Time (Energy)
Recharge Fast
Minimum Level Archetypeicon defender.png 41 (Defender)
Effects Ranged
Foe: Immobilize
Foe: -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Endurance Modification
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize
Endurance Modification

ElectricityManipulation PowerSink.png Power Sink

Power Sink leeches energy directly from the bodies of all nearby foes, draining their Endurance. Each foe you draw energy from increases your endurance. If there are no foes within range, you will not gain any endurance. You must have two other Electricity Mastery Powers before selecting this power.

Recharge Long
Minimum Level Archetypeicon defender.png 47 (Defender)
Effects Point blank area of effect
Self: +Endurance
Foe: -Endurance
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification

ElectricityManipulation ShockingGrasp.png Shocking Bolt

Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains a some endurance from the target over time. A portion of drained endurance may be returned to you.

Damage Minor Damage over Time(Energy)
Recharge -
Minimum Level Archetypeicon defender.png 44 (Defender)
Effects Ranged
Foe: Hold, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Endurance Modification

ElectricityManipulation ThunderStrike.png Thunder Strike

A massive attack. You smash your foes with all the power of a lightning bolt. The pummeled victim takes tremendous damage and may be disoriented. Any nearby foes may be knocked down and take some damage from the shockwave.

Damage High Damage (Smashing/Energy)
Recharge Slow
Minimum Level Archetypeicon defender.png 41 (Defender)
Effects Melee Area of Effect
Foe: Disorient
Foe: Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee AoE Damage
Stuns
Knockback

External Links

Electricity Mastery for Defenders at City of Data v2.0