Energy Beam: Difference between revisions
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imported>CmdrAdeon (historical) |
imported>CmdrAdeon (historical) |
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|Salvage= | |Salvage= | ||
|Effects=Ranged, Low DMG (Energy) | |Effects=Ranged, Low DMG (Energy) | ||
|MaxCon=2 | |MaxCon=2 (Tech Version), 3 (Arcane Version) | ||
|Attaches= | |Attaches= | ||
|AllowedAux='''Tech''' version:<br /> | |AllowedAux='''Tech''' version:<br /> |
Revision as of 06:29, 21 November 2009
Overview
This is a base Defense item.
Description
- Tech version
- The Energy Beam Mk I is the inexpensive solution to base defense, readily available to all. It fires a concentrated blast of energy capable of doing moderate damage to low-rank foes.
- Arcane version
- Raw energy is surprisingly easy to manipulate, making these pylons a standard defense item.
Additional Information
Base Element Type | Defense Item |
Crafted at | Not Crafted |
Purchase Tab | Tech Defense or Arcane Defense Item Tab |
Effects | Ranged, Low DMG (Energy) |
Maximum Connections | 2 (Tech Version), 3 (Arcane Version) |
Allowed "Aux" Items | Tech version: Damage Booster, Targeting Module, Sensor Array, Energy Shield, Transformer, Auto Repair, Relay |