Energy Beam: Difference between revisions
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imported>CmdrAdeon (historical) |
imported>Aggelakis (historical) (making way for contact) |
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[[Damage Booster]], [[Targeting Module]], [[Sensor Array]], [[Energy Shield]], [[Transformer]], [[Auto Repair]], [[Relay]]<br /> | [[Damage Booster]], [[Targeting Module]], [[Sensor Array]], [[Energy Shield]], [[Transformer]], [[Auto Repair]], [[Relay]]<br /> | ||
'''Arcane''' version:<br /> | '''Arcane''' version:<br /> | ||
[[Damage Booster]], [[Eagle Eye]], [[Seeing Crystal]], [[Energy Shield]], [[Conservator]], [[Resurrector]], [[Control Rune]] | [[Damage Booster]], [[Eagle Eye (Base)|Eagle Eye]], [[Seeing Crystal]], [[Energy Shield]], [[Conservator]], [[Resurrector]], [[Control Rune]] | ||
}} | }} | ||
Latest revision as of 12:51, 9 August 2012
Overview
This is a base Defense item.
Description
- Tech version
- The Energy Beam Mk I is the inexpensive solution to base defense, readily available to all. It fires a concentrated blast of energy capable of doing moderate damage to low-rank foes.
- Arcane version
- Raw energy is surprisingly easy to manipulate, making these pylons a standard defense item.
Additional Information
Base Element Type | Defense Item |
Crafted at | Not Crafted |
Purchase Tab | Tech Defense or Arcane Defense Item Tab |
Effects | Ranged, Low DMG (Energy) |
Maximum Connections | 2 (Tech Version), 3 (Arcane Version) |
Allowed "Aux" Items | Tech version: Damage Booster, Targeting Module, Sensor Array, Energy Shield, Transformer, Auto Repair, Relay |