Energy Beam: Difference between revisions

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imported>CmdrAdeon (historical)
imported>Aggelakis (historical)
(making way for contact)
 
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[[Damage Booster]], [[Targeting Module]], [[Sensor Array]], [[Energy Shield]], [[Transformer]], [[Auto Repair]], [[Relay]]<br />
[[Damage Booster]], [[Targeting Module]], [[Sensor Array]], [[Energy Shield]], [[Transformer]], [[Auto Repair]], [[Relay]]<br />
'''Arcane''' version:<br />
'''Arcane''' version:<br />
[[Damage Booster]], [[Eagle Eye]], [[Seeing Crystal]],  [[Energy Shield]], [[Conservator]], [[Resurrector]], [[Control Rune]]
[[Damage Booster]], [[Eagle Eye (Base)|Eagle Eye]], [[Seeing Crystal]],  [[Energy Shield]], [[Conservator]], [[Resurrector]], [[Control Rune]]
}}
}}



Latest revision as of 12:51, 9 August 2012

Overview

This is a base Defense item.

Description

Tech version
The Energy Beam Mk I is the inexpensive solution to base defense, readily available to all. It fires a concentrated blast of energy capable of doing moderate damage to low-rank foes.
Arcane version
Raw energy is surprisingly easy to manipulate, making these pylons a standard defense item.

Additional Information

Tech Energy Beam
Arcane Energy Beam
Base Element Type Defense Item
Crafted at Not Crafted
Purchase Tab Tech Defense or Arcane Defense Item Tab
Effects Ranged, Low DMG (Energy)
Maximum Connections 2 (Tech Version), 3 (Arcane Version)
Allowed "Aux" Items Tech version:

Damage Booster, Targeting Module, Sensor Array, Energy Shield, Transformer, Auto Repair, Relay
Arcane version:
Damage Booster, Eagle Eye, Seeing Crystal, Energy Shield, Conservator, Resurrector, Control Rune

See Also