Extreme Measures: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>SekoiaBot (historical)
m (Robot: Automated text replacement (-{{SetBonusAllPowers| +{{Set Bonus|class=All Powers|))
imported>SekoiaBot (historical)
m (Robot: Automated text replacement (-\{\{SetBonus(Pos|Typed)Defense\| +{{Set Bonus|class=Defense|))
Line 6: Line 6:
{{SetBonusHealth|num=3|amt=1.5}}
{{SetBonusHealth|num=3|amt=1.5}}
{{Set Bonus|class=All Powers|type=Damage|num=4|amt=2}}
{{Set Bonus|class=All Powers|type=Damage|num=4|amt=2}}
{{SetBonusPosDefense|type=Area Effect|num=5|amt=2.5}}
{{Set Bonus|class=Defense|type=Area Effect|num=5|amt=2.5}}
{{SetBonusPosDefense|type=Melee|num=6|amt=2.5}}
{{Set Bonus|class=Defense|type=Melee|num=6|amt=2.5}}

Revision as of 04:39, 21 August 2007

IO Extreme Measures.png

Extreme Measures is a Sniper Attacks enhancement set in the Invention System. It is available in the 35-53 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements increases Recovery by 1.5%.
  • Three enhancements increases maximum health by 1.5%.
  • Four enhancements improves the Damage of all your powers by 2%.
  • Five enhancements increases Area Effect Defense by 2.5%.
  • Six enhancements increases Melee Defense by 2.5%.