Echo: Faultline: Difference between revisions

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imported>Archabaddon (historical)
(Added info text re: Trial ZXone area pre-Issue 8)
imported>Rugiel (historical)
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== Overview ==
== Overview ==


In [[issue 8]] of the City of Heroes franchise, the Faultline Trial zone was given a major overhaul resulting in a vastly different zone. For those curious about what things where like before changes take place is a glimpse of what the old faultline was like.
In [[issue 8]] of the City of Heroes franchise, the Faultline Trial zone was given a major overhaul resulting in a vastly different zone. For those curious about what things were like before the changes took place, here is a glimpse of what the old Faultline was like.
 




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1.03 miles across (from skyway to the dam)
1.03 miles across (from skyway to the dam)
774 yds across (west warwall to east warwall)
774 yds across (west warwall to east warwall)




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== Enemies ==
== Enemies ==
[[Vahzilok]] - large gangs used to roam the area and usually included one or more lieutenants.  While still seen in the new [[Faultline]] their numbers are significantly smaller.
[[Vahzilok]] - large gangs used to roam the area and usually included one or more lieutenants.  They can still be found in the new [[Faultline]] but only at night, and in significantly reduced numbers.


[[Circle of Thorns]] - No one was ever sure what the [[Circle of Thorns]] was seeking in Faultline but their gangs were as large as the other villains in the zone.  When [[Issue 8]]
[[Circle of Thorns]] - No one was ever sure what the [[Circle of Thorns]] was seeking in Faultline but their gangs were as large as the other villains in the zone.  When [[Issue 8]]
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* The large gangs that roamed the zone made soloing there very dangerous but for anyone after badges it was a great place to team and work on the [[Gravedigger Badge]] and the [[Gearsmasher Badge]].
* The large gangs that roamed the zone made soloing there very dangerous but for anyone after badges it was a great place to team and work on the [[Gravedigger Badge]] and the [[Gearsmasher Badge]].


* Prior to [[Issue 8]], the "dammed" lake area at the southmost portion of the zone was inaccessible.  It was originally created as a trial area, but the trial itself was never placed.  However, for quite a few issues, there was a known map hole that allowed characters to enter the area.
* Prior to [[Issue 8]], the "dammed" lake area at the southernmost portion of the zone was inaccessible.  It was originally created as a trial area, but the trial itself was never placed.  However, for quite a few issues, there was a known map hole that allowed characters to enter the area.


* Prior to [[Issue 8]] the [[Numina Task Force]] had a mission that required TF members to go to [[Faultline]] and defeat [[Vahzilok]].  After the overhaul their numbers had decreased so much this mission was removed from the Task Force.
* Prior to [[Issue 8]] the [[Numina Task Force]] had a mission that required TF members to go to [[Faultline]] and defeat [[Vahzilok]].  After the overhaul their numbers had decreased so much that this mission was removed from the Task Force.


* When [[Issue 8]] changes occurred the "new" [[Faultline]] had the distinction of have the most [[Exploration Badges]] available with a total of eight.  [[Issue 10]] changed all that when the [[Rikti Crash Site]] was overhauled and became the [[Rikti War Zone]] increasing it's [[Exploration Badges]] total from 1 to 14.
* When [[Issue 8]] changes occurred the "new" [[Faultline]] had the distinction of having the most [[Exploration Badges]] available, with a total of eight.  [[Issue 10]] changed that when the [[Rikti Crash Site]] was overhauled and became the [[Rikti War Zone]] increasing its [[Exploration Badges]] from 1 to 14.


== Badges and Plaques ==  
== Badges and Plaques ==  
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Prior to [[Issue 8]] only the following Exploration badges could be found in [[Faultline]]:
Prior to [[Issue 8]] only the following Exploration badges could be found in [[Faultline]]:


[[Undammed Badge]]   
*[[Undammed Badge]]   
*[[Newsman Badge]]
*[[Faultless Mystic Badge]]
*[[Apex Badge]]


[[Newsman Badge]]
{{Image|Badge history 01.png}}
 
[[Faultless Mystic Badge]]
 
[[Apex Badge]]


The same history plaques that exist today were located in the zone:
The same history plaques that exist today were located in the zone:


{{Image|Badge history 01.png}}
*[[Scholar Badge]] 1 of 5
 
*[[Just Said No to Superadine Badge]] 1 of 5
[[Scholar Badge]] 1 of 5
*[[Disciple Badge]] 2 of the 7
 
[[Just Said No to Superadine Badge]] 1 of 5
 
[[Disciple Badge]] 2 of the 7


'''NOTE:'''  while many are in the same locations they exist in today several badge markers and plaques had to be relocated to make way for the repaired buildings that now occupy the area around the gate between [[Skyway City]] and [[Faultline]].
'''NOTE:'''  while many are in the same locations they were previously found, several badge markers and plaques had to be relocated to make way for the repaired buildings that now occupy the area around the gate between [[Skyway City]] and [[Faultline]].


== Images ==
== Images ==

Revision as of 20:10, 9 June 2008

This article contains information that no longer applies to the current version of City of Heroes. It is provided for historical purposes.

Zone Map


Overview

In issue 8 of the City of Heroes franchise, the Faultline Trial zone was given a major overhaul resulting in a vastly different zone. For those curious about what things were like before the changes took place, here is a glimpse of what the old Faultline was like.


Measurements

Arcane Zone Beacon
Tech Zone Beacon


64 ft up, 292 yds down (height from lowest point to street lvl)


1.03 miles across (from skyway to the dam) 774 yds across (west warwall to east warwall)



Enemies

Vahzilok - large gangs used to roam the area and usually included one or more lieutenants. They can still be found in the new Faultline but only at night, and in significantly reduced numbers.

Circle of Thorns - No one was ever sure what the Circle of Thorns was seeking in Faultline but their gangs were as large as the other villains in the zone. When Issue 8 overhauled the neighborhood they were forced out never to be seen again.

Clockwork - The ruined buildings throughout the zone provided these scavengers with a wealth of metal they could use to construct even more of their members. Still found roaming the area today they continue to search for precious metal and harass workmen trying to rebuild.

Notes

  • The large gangs that roamed the zone made soloing there very dangerous but for anyone after badges it was a great place to team and work on the Gravedigger Badge and the Gearsmasher Badge.
  • Prior to Issue 8, the "dammed" lake area at the southernmost portion of the zone was inaccessible. It was originally created as a trial area, but the trial itself was never placed. However, for quite a few issues, there was a known map hole that allowed characters to enter the area.
  • Prior to Issue 8 the Numina Task Force had a mission that required TF members to go to Faultline and defeat Vahzilok. After the overhaul their numbers had decreased so much that this mission was removed from the Task Force.

Badges and Plaques

File:Badge_tourist_01.png

Prior to Issue 8 only the following Exploration badges could be found in Faultline:

File:Badge history 01.png

The same history plaques that exist today were located in the zone:

NOTE: while many are in the same locations they were previously found, several badge markers and plaques had to be relocated to make way for the repaired buildings that now occupy the area around the gate between Skyway City and Faultline.

Images


Also see

Faultline on Paragon Maps