Fire Blast: Difference between revisions

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imported>Aggelakis (historical)
m ({{Issue21}})
imported>Blondeshell (historical)
(add Defender powers)
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== Power Table ==
== Power Table ==
=== Blaster, Corruptor ===
=== Blaster, Corruptor, Defender ===
The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s and [[Corruptor]]s.  The following table shows which powers are available and at what level:
The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and a secondary set for [[Defender]]s.  The following table shows which powers are available and at what level:


{{Powers_LevelHeader}}
{{Powers_SplitLevelHeader}}
{{Powers_LevelRow|Icon=FireBlast Flare.png|Power=Flares|Level=1|Effect=Ranged, Minor DMG(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast Flare.png|Power=Flares|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Fire)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|Level=1|Effect=Ranged, Moderate DMG(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast FireBlast.png|Power=Fire Blast|PriLevel=1|SecLevel=2|Effect=Ranged, Moderate DMG(Fire)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|Level=2|Effect=Ranged (Targeted AoE), Moderate DMG(Fire/Smash)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast FireBall.png|Power=Fire Ball|PriLevel=2|SecLevel=4|Effect=Ranged (Targeted AoE), Moderate DMG(Fire/Smash)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|Level=6|Effect=Ranged (Location AoE), Minor DoT(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast RainOfFire.png|Power=Rain of Fire|PriLevel=6|SecLevel=10|Effect=Ranged (Location AoE), Minor DoT(Fire)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|Level=8|Effect=Close (Cone), Moderate DoT(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast ArcOfFire.png|Power=Fire Breath|PriLevel=8|SecLevel=16|Effect=Close (Cone), Moderate DoT(Fire)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast Aim.png|Power=Aim|Level=12|Effect=Self +To-Hit, +DMG|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast Aim.png|Power=Aim|PriLevel=12|SecLevel=20|Effect=Self +To-Hit, +DMG|Border=1}}
{{Powers_LevelRow|Icon=FireBlast Blaze.png|Power=Blaze|Level=18|Effect=Close, High DMG(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast Blaze.png|Power=Blaze|PriLevel=18|SecLevel=28|Effect=Close, High DMG(Fire)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|Level=26|Effect=Sniper, Extreme DMG(Fire)|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast BlazingBolt.png|Power=Blazing Bolt|PriLevel=26|SecLevel=35|Effect=Sniper, Extreme DMG(Fire)|Border=1}}
{{Powers_LevelRow|Icon=FireBlast Inferno.png|Power=Inferno|Level=32|Effect=PBAoE, Extreme DMG(Fire/Smash), Self -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=FireBlast Inferno.png|Power=Inferno|PriLevel=32|SecLevel=38|Effect=PBAoE, Extreme DMG(Fire/Smash), Self -Recovery|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}
=== Defender ===
The {{PAGENAME}} powerset is available as a secondary set for [[Defender]]s. The following table shows which powers are available and at what level:
{{missing}}
{{orange|if powers are in same order as above, delete this section and use {{tl|Powers_SplitLevelHeader}} and {{tl|Powers_SplitLevelRow}}}}


== Powers ==
== Powers ==
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 20 (Defender)}}
{{PowerBlock_Effects|Self +To-Hit, +Damage}}
{{PowerBlock_Effects|Self +To-Hit, +Damage}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Effects|Close}}
{{PowerBlock_Effects|Close}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Effects|Sniper}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Effects|Close (Cone)}}
{{PowerBlock_Effects|Close (Cone)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
Line 151: Line 149:
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self -Recovery}}
{{PowerBlock_Blank|Self -Recovery}}
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{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|}}
{{PowerBlock_Blank|}}

Revision as of 02:44, 4 September 2011

Template:Issue21

Overview

Fire Blast allows you to blast fire at foes, with a tendency to set them ablaze for added damage over time. It is a primary power set for Blasters and Corruptors.

Power Table

Blaster, Corruptor, Defender

The Fire Blast powerset is available as a primary set for Blasters and Corruptors, and a secondary set for Defenders. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Flares 1 1 Ranged, Minor DMG(Fire)
Fire Blast 1 2 Ranged, Moderate DMG(Fire)
Fire Ball 2 4 Ranged (Targeted AoE), Moderate DMG(Fire/Smash)
Rain of Fire 6 10 Ranged (Location AoE), Minor DoT(Fire)
Fire Breath 8 16 Close (Cone), Moderate DoT(Fire)
Aim 12 20 Self +To-Hit, +DMG
Blaze 18 28 Close, High DMG(Fire)
Blazing Bolt 26 35 Sniper, Extreme DMG(Fire)
Inferno 32 38 PBAoE, Extreme DMG(Fire/Smash), Self -Recovery

Powers

The following are powers in the Fire Blast powerset.

FireBlast Aim.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.

Recharge Long
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Effects Self +To-Hit, +Damage
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

FireBlast Blaze.png Blaze

A short range, but devastating flame attack.

Damage High (Fire)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Effects Close
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

FireBlast BlazingBolt.png Blazing Bolt

A long range beam of fire that blasts your foes. Like most sniper attacks, this power has a bonus to Accuracy, but is best fired from a distance as it can be interrupted.

Damage Extreme (Fire)
Recharge Slow
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 35 (Defender)
Effects Sniper
Enhancements Enhance Accuracy
Reduce Interrupt Time
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Sniper Attacks

FireBlast FireBall.png Fire Ball

Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze.

Damage Moderate (Fire/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Effects Ranged (Targeted Area of Effect)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage

FireBlast FireBlast.png Fire Blast

Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage.

Damage Moderate (Fire)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 2 (Defender)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

FireBlast ArcOfFire.png Fire Breath

You can spew a torrent of fire that burns all foes within its narrow cone. Very accurate and very deadly at medium range.

Damage Moderate Damage over Time(Fire)
Recharge Slow
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Effects Close (Cone)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage

FireBlast Flare.png Flares

A quick attack that throws Flares at the target. Little damage, but very fast.

Damage Minor (Fire)
Recharge Very Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage

FireBlast Inferno.png Inferno

Unleashes a massive fiery explosion to devastate all nearby enemies and set them ablaze. Inferno deals massive damage to all nearby foes, although the damage does vary. Activating this power leaves you drained of Endurance and unable to recover Endurance for a while.

Damage Extreme (Fire/Smashing)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
V archetypeicon corruptor.png 32 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Effects Point Blank Area of Effect
Self -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage

FireBlast RainOfFire.png Rain of Fire

Summons a Rain of Fire over a targeted location, burning foes within a large area.

Damage Minor Damage over Time(Fire)
Recharge Long
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Effects Ranged (Location Area of Effect)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

External Links