Force Feedback: Chance for +Recharge: Difference between revisions
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In its original incarnation, this proc would trigger extremely frequently and was basically a constant recharge buff on the character, provided that he had slotted it in a fast-recharging, [[Area of Effect]] power, like [[Super Strength#Footstomp|Footstomp]]. | In its original incarnation, this proc would trigger extremely frequently and was basically a constant recharge buff on the character, provided that he had slotted it in a fast-recharging, [[Area of Effect]] power, like [[Super Strength#Footstomp|Footstomp]]. The power was altered without a patch note sometime in early 2009, adding suppression ([[:File:FF-Recharge-suppression.gif|red bits in this image]]), requiring careful timing to get the most use out of it. Too-frequent use causes frequent suppression, leaving very small windows of the buff being in effect ([[:File:FF-Recharge-suppression.gif|green bits]]). | ||
Suppression effects: | Suppression effects [[:File:FF-Recharge-suppression.gif|in this image]]: | ||
* in gray: time scale | * in gray: time scale | ||
* in green: active period (buff is in effect) | * in green: active period (buff is in effect) | ||
* in red: cooldown period (suppression) | * in red: cooldown period (suppression) | ||
* in yellow: periods where power is active/gets triggered but buff is not in effect (is suppressed) | * in yellow: periods where power is active/gets triggered but buff is not in effect (is suppressed). | ||
The proc was changed again to its current incarnation sometime in mid to late 2009. There was no patch note to accompany this change, and was not publicly discovered until [http://boards.cityofheroes.com/showpost.php?p=2217360&postcount=7 September 9, 2009]. | |||
Revision as of 06:40, 25 August 2011
Force Feedback: Chance for +Recharge is an enhancement in the Force Feedback set.
Proc: This enhancement has a chance of taking effect each time its power is used.
The Reward Merit cost of this recipe is 125 Merits.
Alignment Merits cannot now be used to purchase recipes The Alignment Merit cost of this recipe was 1 Merit. |
Astral Merits cannot now be used to purchase recipes The Astral Merit cost of this recipe was 16 Merits. |
Empyrean Merits cannot now be used to purchase recipes This recipe never could be. |
Effects
- This proc gives a 10% chance for a 100% recharge boost to all powers lasting 5 seconds every time the power is activated.
- The chance triggers everytime a mob is affected so it is best used in AOE knockback/knockdown powers
- When active it shows a blue-colored buff icon similar to Dark Miasma Howling Twilight:
- It is not unique but has suppression on itself and can not stack.
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
21 | 35,080 | 1 Clockwork Winder 1 Brass 1 Daemon Program 1 Enriched Plutonium |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Demonic Blood Sample 1 Stabilized Mutant Genome 1 Scientific Law 1 Reactive Gas |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Ruby 1 Silver 1 Titanium Shard 1 Chronal Skip |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |
Suppression
In its original incarnation, this proc would trigger extremely frequently and was basically a constant recharge buff on the character, provided that he had slotted it in a fast-recharging, Area of Effect power, like Footstomp. The power was altered without a patch note sometime in early 2009, adding suppression (red bits in this image), requiring careful timing to get the most use out of it. Too-frequent use causes frequent suppression, leaving very small windows of the buff being in effect (green bits).
Suppression effects in this image:
- in gray: time scale
- in green: active period (buff is in effect)
- in red: cooldown period (suppression)
- in yellow: periods where power is active/gets triggered but buff is not in effect (is suppressed).
The proc was changed again to its current incarnation sometime in mid to late 2009. There was no patch note to accompany this change, and was not publicly discovered until September 9, 2009.