Force Mastery: Difference between revisions
imported>SekoiaBot (historical) m (Robot: Changing template: NoFutureEpicSet; cosmetic changes) |
imported>SekoiaBot (historical) m (Robot: Cosmetic changes) |
||
Line 19: | Line 19: | ||
The following are powers in the Force Mastery powerset. | The following are powers in the Force Mastery powerset. | ||
=== [[ | === [[File:ForceField_PersonalForceField.png]] Personal Force Field === | ||
The Personal Force Field is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. Cannot be used with Rest. | The Personal Force Field is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. Cannot be used with Rest. | ||
Line 25: | Line 25: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | ||
{{PowerBlock_Effects|Toggle}} | {{PowerBlock_Effects|Toggle}} | ||
{{PowerBlock_Blank|Self +Def, Res(All)}} | {{PowerBlock_Blank|Self +Def, Res(All)}} | ||
Line 34: | Line 34: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:ForceField_RepulsionField.png]] Repulsion Field === | ||
This Toggle power creates a field that violently repels nearby foes. Each villain that is repelled costs you additional endurance. | This Toggle power creates a field that violently repels nearby foes. Each villain that is repelled costs you additional endurance. | ||
Line 40: | Line 40: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 41 (Blaster)}} | ||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Toggle}} | {{PowerBlock_Blank|Toggle}} | ||
Line 50: | Line 50: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:ForceMastery_TemporaryInvulnerabilty.png]] Temp Invulnerability === | ||
When you toggle on this power, you become highly resistant to Smashing and Lethal damage. | When you toggle on this power, you become highly resistant to Smashing and Lethal damage. | ||
Line 56: | Line 56: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 44 (Blaster)}} | ||
{{PowerBlock_Effects|Toggle Self +Resistance (Lethal, Smashing)}} | {{PowerBlock_Effects|Toggle Self +Resistance (Lethal, Smashing)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
Line 64: | Line 64: | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:ForceMastery_Unstoppable.png]] Force of Nature === | ||
When you activate this power, you not only become extremely resistant to most damage but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Force of Nature costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance. | When you activate this power, you not only become extremely resistant to most damage but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Force of Nature costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance. | ||
Line 70: | Line 70: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 47 (Blaster)}} | ||
{{PowerBlock_Effects|Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback)}} | {{PowerBlock_Effects|Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback)}} | ||
{{PowerBlock_Blank|Self +Resistance (All Damage except Psionics)}} | {{PowerBlock_Blank|Self +Resistance (All Damage except Psionics)}} |
Revision as of 02:03, 10 June 2009
Overview
You have Mastery over Energy and Force to protect yourself and defeat your foes. Force Mastery is one of the Ancillary Power Pools available to Blasters.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Personal Force Field | 41 | Toggle: Self +Def, Res(All), -Acc |
Repulsion Field | 41 | Toggle: Point Blank Area of Effect Foe Knockback |
Temp Invulnerability | 44 | Toggle: Self +Res(Smash, Lethal) |
Force of Nature | 47 | Self +Res(Lethal, Smashing, Fire, Cold, Energy, Negative, Toxic, Disorient, Immobilize, Hold, Sleep), +Recovery |
Powers
The following are powers in the Force Mastery powerset.
Personal Force Field
The Personal Force Field is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. Cannot be used with Rest.
Recharge | Slow |
Minimum Level | 41 (Blaster) |
Effects | Toggle |
Self +Def, Res(All) | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Repulsion Field
This Toggle power creates a field that violently repels nearby foes. Each villain that is repelled costs you additional endurance.
Recharge | Slow |
Minimum Level | 41 (Blaster) |
Effects | Point Blank Area of Effect |
Toggle | |
Knockback | |
Enhancements | Reduce Endurance Cost |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Knockback |
Temp Invulnerability
When you toggle on this power, you become highly resistant to Smashing and Lethal damage.
Recharge | Fast |
Minimum Level | 44 (Blaster) |
Effects | Toggle Self +Resistance (Lethal, Smashing) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Force of Nature
When you activate this power, you not only become extremely resistant to most damage but also to most Disorient, Immobilization, Hold, Knockback and Sleep effects. Endurance recovery is also increased. Force of Nature costs very little Endurance to activate, but when it wears off you are left exhausted, and drained of almost all Health and Endurance.
Recharge | Very Long |
Minimum Level | 47 (Blaster) |
Effects | Self, +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback) |
Self +Resistance (All Damage except Psionics) | |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Endurance Modification |