Frankenslot: Difference between revisions

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=== Examples ===
== Examples ==
 
Using [[Fiery Aura#Burn|Fiery Aura: Burn]] as an example:
Using [[Fiery Aura#Burn|Fiery Aura: Burn]] as an example:
# Slotting 3 "Damage/Recharge" IOs from 3 different sets in Burn to maximize damage and recharge percentage. No set bonuses.
# Slotting 3 "Damage/Recharge" IOs from 3 different sets in Burn to maximize damage and recharge percentage. No set bonuses.
Line 39: Line 38:


== See also ==
== See also ==
*[[Enhancement Diversification]]
*[[Enhancement Diversification]]


=== External Links ===
== External Links ==
 
*[http://boards.cityofheroes.com/showflat.php?Number=8050435 IO slotting example: Health]
*[http://boards.cityofheroes.com/showflat.php?Number=8050435| IO slotting example: Health]
*[http://boards.cityofheroes.com/showflat.php?Number=8165855 IO slotting example: Combat Jumping]
*[http://boards.cityofheroes.com/showflat.php?Number=8165855| IO slotting example: Combat Jumping]
*[http://boards.cityofheroes.com/showflat.php?Number=8102955 IO slotting example: Melee Attacks]
*[http://boards.cityofheroes.com/showflat.php?Number=8102955| IO slotting example: Melee Attacks]
*[http://boards.cityofheroes.com/showflat.php?Number=8042755 IO slotting example: How to slot an AOE hold]
*[http://boards.cityofheroes.com/showflat.php?Number=8042755| IO slotting example: How to slot an AOE hold]




[[Category:Definition]]
[[Category:Definition]]

Revision as of 19:19, 24 June 2009

Definition

Frankenslot

  1. Slotting a power with a diverse mix of multi-aspect Set Invention Origin Enhancements, as well as possibly Common IOs and/or Hamidon Origin Enhancements, purely to maximize the basic enhancement bonuses to that power with no regard for set bonuses.
  2. Slotting multiple partial sets of Set IOs into one power to gain early set bonuses multiple times.
Presumably, the origins of its name refers to Frankenstein's Monster (a monster made from several different body parts of other humans) and Slotting.


Examples

Using Fiery Aura: Burn as an example:

  1. Slotting 3 "Damage/Recharge" IOs from 3 different sets in Burn to maximize damage and recharge percentage. No set bonuses.
  2. Slotting 2 Cleaving Blow and 2 Armageddon in Burn to maximize +recovery set bonuses.


Using Omega Maneuver from Crab Spider Soldier primary as another example:

Slotting the following:
Positron's Blast: Damage/Recharge
Detonation: Damage/Recharge
Air Burst: Damage/Recharge
Stupefy: Accuracy/Stun/Recharge
Rope A Dope: Accuracy/Stun/Recharge
Common IO: Damage
This will give one level 50 IO's worth of Accuracy and Stun, and ED-capped Damage and Recharge, basically resulting in eight IOs slotted into six slots.


Using a standard single target hold. In holds you usually want to maximize the accuracy, the recharge, and the hold aspect of the power.

Assuming level 30 IOs:
Paralytic: Accuracy/Hold/Recharge gives 17.4% to all aspects
Neuronic Shutdown: Accuracy/Hold/Recharge gives 17.4% to all aspects
Essence of Curare: Accuracy/Hold/Recharge gives 17.4% to all aspects
Essence of Curare: Accuracy/Recharge gives 21.8% to accuracy and recharge
Basilisk's Gaze: Acc/Hold gives 21.8% to accuracy and hold
Basilisk's Gaze: Rech/Hold gives 21.8% to recharge and hold
This gives a total value of 95.8% to accuracy, hold, and recharge, basically resulting in nine IOs slotted into six slots, and hitting the ED cap of ~95%.

See also

External Links