Ghost Ship: Difference between revisions

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* [[Ghosts]] for info on powers
* [[Ghosts]] for info on powers
* [[Paragon Times/20041201|Ghost Ship sightings reported]] in the [[Paragon Times]]


== Notes ==
== Notes ==
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{{BadgeBox|Ectoplasmic}}
{{BadgeBox|Ectoplasmic}}
== External Links ==
[http://uk.cityofheroes.com/city-guide/paragon-times/ Ghost Ship sightings reported] at the [http://uk.cityofheroes.com/city-guide/paragon-times/ Paragon Times]


[[Category:Zone Events]]
[[Category:Zone Events]]

Revision as of 06:53, 15 March 2009

Overview

The Ghost Ship Moraine regularly crosses the harbor zones of Paragon City, eternally searching for a way home.

Description

At irregular intervals, the Ghost Ship will spawn in Independence Port or Talos Island and make its way across the zone. As it crosses or passes near land, Spectral Passengers will be spawned in groups on the surrounding land. These ghosts are lvl 25 opponents that will aggro on any hero that approaches them, reguardless of level difference.

Ghost Ships will spawn anywhere in the range of 1 minute to 36 hours in a zone after another Ghost Ship has exited the same zone. Ghost Ships can exist in Independence Port and Talos Island simultaneously.

Spectral Chill

Since the Ghost Ship is technically an untargetable NPC, it has the capacity for powers. When inside the Ghost Ship, you will be affected by Spectral Chill.


DarkMiasma DarkestNight.png Spectral Chill -Accuracy -Damage
The Ghost Ship has passed through you. You felt its Spectral Chill in your bones. Your accuracy and damage have been greatly reduced.


See Also

Notes

Defeating 50 Spectral Passengers from the Ghost Ship will earn heroes the Ectoplasmic Badge

Badge

You have held back the forces of the afterlife in their eternal struggle to break through to the mortal world.