Hero (Alignment): Difference between revisions
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* Starting at Level 20, a [[Villain (Alignment)|Villain]] can begin the process of becoming a [[Rogue (Alignment)|Rogue]]. A [[Rogue (Alignment)|Rogue]] can then work to become a Hero. | * Starting at Level 20, a [[Villain (Alignment)|Villain]] can begin the process of becoming a [[Rogue (Alignment)|Rogue]]. A [[Rogue (Alignment)|Rogue]] can then work to become a Hero. | ||
* At the conclusion of its [[Praetorian Story | * At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a Hero or a [[Villain (Alignment)|Villain]]. | ||
{{Alignment NavBox}} | {{Alignment NavBox}} | ||
[[Category:Alignment]] | [[Category:Alignment]] |
Revision as of 21:03, 15 September 2011
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Overview
Hero is a step in the alignment process. Players can start as heroes, or switch sides with their villain. It is also one of two final steps in a Praetorian character advancing. In order to switch sides or create a Praetorian character, a player must have Going Rogue.
Becoming a Hero
- A player can create a Level 1 Hero by selecting Hero as the alignment choice at the time of character creation. The new Hero will begin play in Paragon City, and will be locked into hero-only content until at least until Level 20. At Level 20, the Hero can begin the process of changing alignment to Vigilante.
- Starting at Level 20, a Villain can begin the process of becoming a Rogue. A Rogue can then work to become a Hero.
- At the conclusion of its Praetorian story arcs, a player character of either the Loyalist and Resistance alignments make a choice to become either a Hero or a Villain.