Ice Melee: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>SekoiaBot (historical)
m (Robot: Cosmetic changes)
imported>Bluebeetle27 (historical)
m (Formatting all power effects to follow the same methods)
Line 14: Line 14:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=IcyOnslaught FrozenFist.png|Power=Frozen Fists|Level=1|Effect=Melee, Minor Damage (Cold, Smash), Foe: -Recharge -Speed|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught FrozenFist.png|Power=Frozen Fists|Level=1|Effect=Melee, Minor DMG(Cold/Smash), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught IceSword.png|Power=Ice Sword|Level=2|Effect=Melee, Moderate Damage (Cold, Lethal), Foe: -Recharge -Speed|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught IceSword.png|Power=Ice Sword|Level=2|Effect=Melee, Moderate DMG(Cold/Lethal), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught Frost.png|Power=Frost|Level=4|Effect=Cone, Moderate Damage over time (Cold) Foe: -Recharge -Speed|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught Frost.png|Power=Frost|Level=4|Effect=Close (Cone), Moderate DoT(Cold), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted Area of Effect), Foe +Taunt|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt, -Range|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught FollowUp.png|Power=Build Up|Level=16|Effect=Self: +To Hit +Damage|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught FollowUp.png|Power=Build Up|Level=16|Effect=Self +DMG, +To-Hit|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught IcePatch.png|Power=Ice Patch|Level=20|Effect=Location (Point Blank Area of Effect), Foe: +Knockdown|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught IcePatch.png|Power=Ice Patch|Level=20|Effect=Location (PBAoE), Foe Knockdown, -SPD, -Jump|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught FreezingTouch.png|Power=Freezing Touch|Level=28|Effect=Melee, Minor Damage (Cold) Foe: +Hold|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught FreezingTouch.png|Power=Freezing Touch|Level=28|Effect=Melee, High DoT(Cold), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught GreaterIceSword.png|Power=Greater Ice Sword|Level=35|Effect=Melee, High Damage (Cold, Lethal) Foe: -Recharge -Speed|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught GreaterIceSword.png|Power=Greater Ice Sword|Level=35|Effect=Melee, High DMG(Cold/Lethal), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IcyOnslaught FrozenAura.png|Power=Frozen Aura|Level=38|Effect=Point Blank Area of Effect, Moderate Damage (Cold), Foe: Sleep|Border=0}}
{{Powers_LevelRow|Icon=IcyOnslaught FrozenAura.png|Power=Frozen Aura|Level=38|Effect=PBAoE, Moderate DMG(Cold), Foe Sleep|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 37: Line 37:
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 16 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 16 (Tanker)}}
{{PowerBlock_Effects|Self: +Damage +To Hit}}
{{PowerBlock_Effects|Self +Damage, +To-Hit}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
Line 49: Line 49:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High Damage over Time(Cold)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}}
{{PowerBlock_Effects|Melee, Minor DoT (Cold), Foe: +Hold}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 68: Line 70:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage over Time(Cold)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}}
{{PowerBlock_Effects|Cone, Moderate DoT (Cold) Foe: -Recharge}}
{{PowerBlock_Effects|Close (Cone)}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 88: Line 92:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Cold)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 38 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 38 (Tanker)}}
{{PowerBlock_Effects|PBAoE, Moderate Damage (Cold), Foe: Sleep}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Sleep}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 107: Line 113:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Cold/Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Melee, Minor (Smashing, Cold)  Foe: -Recharge}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 126: Line 134:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High (Cold/Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}}
{{PowerBlock_Effects|Melee, High (Lethal, Cold) Foe: -Recharge}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 147: Line 157:
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}}
{{PowerBlock_Effects|PBAoE, Foe: +Knockdown}}
{{PowerBlock_Effects|Location (Point Blank Area of Effect)}}
{{PowerBlock_Blank|Foe Knockdown, -Speed, -Jump}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
Line 158: Line 169:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate (Cold/Lethal)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}
{{PowerBlock_Effects|Melee, Moderate (Lethal, Cold) Foe: -Recharge}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Recharge, -Speed}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 181: Line 193:
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}}
{{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}}
{{PowerBlock_Effects|Ranged (Targeted AoE)Foe: +Taunt}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe Taunt, -Range}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}

Revision as of 21:06, 3 August 2009

Overview

Ice Melee is one of the powersets. It is a Tanker secondary power set in City of Heroes. (It was briefly a Brute primary power set in the City of Villains Beta but proved to counteract Fury.)

Ice Melee allows the player to use Cold-based attacks, and even conjure up frozen melee weapons. Ice Melee powers are known for their ability to slow an opponent.

Power Tables

Tanker

The Ice Melee powerset is available as a secondary set for Tankers. The following table shows which powers are available and at what level:

Power Level Effect
Frozen Fists 1 Melee, Minor DMG(Cold/Smash), Foe -Recharge, -SPD
Ice Sword 2 Melee, Moderate DMG(Cold/Lethal), Foe -Recharge, -SPD
Frost 4 Close (Cone), Moderate DoT(Cold), Foe -Recharge, -SPD
Taunt 10 Ranged (Targeted AoE), Foe Taunt, -Range
Build Up 16 Self +DMG, +To-Hit
Ice Patch 20 Location (PBAoE), Foe Knockdown, -SPD, -Jump
Freezing Touch 28 Melee, High DoT(Cold), Foe Hold
Greater Ice Sword 35 Melee, High DMG(Cold/Lethal), Foe -Recharge, -SPD
Frozen Aura 38 PBAoE, Moderate DMG(Cold), Foe Sleep

Powers

The following are powers in the Ice Melee powerset.

IcyOnslaught FollowUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.


Recharge Long
Minimum Level Archetypeicon tanker.png 16 (Tanker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

IcyOnslaught FreezingTouch.png Freezing Touch

This freezing touch will encase a single foe in a block of ice. This will deal minor damage as well as freezing him in his tracks, leaving him cold and helpless.

Damage High Damage over Time(Cold)
Recharge Slow
Minimum Level Archetypeicon tanker.png 28 (Tanker)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee Damage
Holds
Taunt

IcyOnslaught Frost.png Frost

You create a short cone of frost in front of you, that can frostbite a foe (dealing damage over time), and slows their attack speeds as they uncontrollably shiver.

Damage Moderate Damage over Time(Cold)
Recharge Slow
Minimum Level Archetypeicon tanker.png 10 (Tanker)
Effects Close (Cone)
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Enhance Taunt Effectiveness
Set Categories Ranged AoE Damage
Slow Movement
Taunt

IcyOnslaught FrozenAura.png Frozen Aura

Your mastery of cold enables you to dramatically lower the temperature immediately around you. Foes near you when you perform a Frozen Aura will be stopped in their tracks in a fragile casing of ice. Any interaction with foes frozen by this will break them free. Frozen Aura deals moderate damage.

Damage Moderate (Cold)
Recharge Slow
Minimum Level Archetypeicon tanker.png 38 (Tanker)
Effects Point Blank Area of Effect
Foe Sleep
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Sleep Duration
Enhance Taunt Effectiveness
Set Categories Melee AoE Damage
Sleep
Taunt

IcyOnslaught FrozenFist.png Frozen Fists

Frozen Fists encrusts your hands in ice giving them the ability to quickly inflict minor damage on villains. The foe's attack speed is slowed, due to the chill caused by the cold blows.

Damage Minor (Cold/Smashing)
Recharge Fast
Minimum Level Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Enhance Taunt Effectiveness
Set Categories Melee Damage
Slow Movement
Taunt

IcyOnslaught GreaterIceSword.png Greater Ice Sword

The perfection of the Ice Sword, your master of it has allowed you to create an enhanced blade of solid ice that deals above average damage. Being hit by this Ice Sword will cause a villain to slow his rates of attack, due to the intense chill.

Damage High (Cold/Lethal)
Recharge Slow
Minimum Level Archetypeicon tanker.png 35 (Tanker)
Effects Melee
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Enhance Taunt Effectiveness
Set Categories Melee Damage
Slow Movement
Taunt

IcyOnslaught IcePatch.png Ice Patch

You emanate a patch of ice around you, which causes foes that step onto it to slip and fall down. This effect lasts until the ice melts.

Recharge Slow
Minimum Level Archetypeicon tanker.png 20 (Tanker)
Effects Location (Point Blank Area of Effect)
Foe Knockdown, -Speed, -Jump
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

IcyOnslaught IceSword.png Ice Sword

Create a blade of solid ice that deals above average damage. Being hit by this Ice Sword will cause a villain to slow his rates of attack, due to the intense chill.

Recharge Moderate (Cold/Lethal)
Minimum Level Archetypeicon tanker.png 2 (Tanker)
Effects Melee
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Enhance Taunt Effectiveness
Set Categories Melee Damage
Slow Movement
Taunt

IcyOnslaught Taunt.png Taunt

Taunts a foe and all foes around him to attack you.

Tanker: Useful for pulling villains off an ally who finds himself in over his head. Taunted foes tend to ignore other enemies and focus on you for quite a while, so use this power cautiously. An accuracy check is not required to taunt your foes.

Recharge Slow
Minimum Level Archetypeicon tanker.png 4 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Taunt, -Range
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

External Links