Incarnate Component: Difference between revisions
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Threads can also be earned through successful completion of the following [[Task Force]]s: | Threads can also be earned through successful completion of the following [[Task Force]]s: | ||
* [[Apex Task Force]] (2 Incarnate | * [[Apex Task Force]] (2 Incarnate Shards) | ||
* [[Tin Mage Mark II Task Force]] (2 Incarnate | * [[Tin Mage Mark II Task Force]] (2 Incarnate Shards) | ||
In addition, [[Incarnate Thread Component|Incarnate Threads]] plus [[inf]] can be used to create any of the Components in this category except for Astral or Empyrean Merits. | In addition, [[Incarnate Thread Component|Incarnate Threads]] plus [[inf]] can be used to create any of the Components in this category except for Astral or Empyrean Merits. |
Revision as of 18:06, 30 May 2011
Overview
Incarnate Components are used to craft new Incarnate Abilities added in Issue 19.
A purchase of the Going Rogue expansion is required for players to access the Incarnate System.
Details
Alpha
Incarnate Components used in the Alpha Slot are acquired after unlocking the Alpha Slot from Mender Ramiel's story arc, by:
- Completion of Mender Ramiel's story arc (1 Incarnate Shard)
- Completion of the following Task Forces, Strike Forces, Trials, and Raids as a reward:
- Barracuda Strike Force (Dimensional Keystone)
- Dr. Kahn Task Force (Dimensional Keystone)
- Imperious Task Force (Ancient Nictus Fragment)
- Lord Recluse Strike Force (Essence of the Incarnate)
- Statesman's Task Force (Essence of the Incarnate)
- The Lady Grey Task Force (Hero 1 DNA Sample)
- Cathedral of Pain Trial (Penumbra of Rularuu)
- Hamidon Raid (4 Incarnate Shards)
- Conversion of 150 Vanguard Merits into one Gr'ai Matter
- Random drop of Incarnate Shard from any even-con or higher enemy, of which four to eight can be used to form a new Component. Because the drop roll is per enemy, per person, an enemy might drop a Shard for every member of the team, making it possible (but not very likely) that a single enemy could drop eight Shards.
Destiny, Interface, Judgement, Lore
Incarnate Components used in the Destiny, Interface, Judgement, and Lore Slots may be earned through participation in Incarnate Trials:
Components may be earned in Incarnate Trials as follows:
- Any enemies defeated during an Incarnate Trial have a random chance to drop Incarnate Threads.
- Successful completion of any objective during an Incarnate Trial awards all participating characters with an Astral Merit.
- No more often than once every 20 hours, successful completion of the entire Incarnate Trial awards all participating characters with an Empyrean Merit. Additional rewards during the 20 hour window will award an Astral Merit instead.
- Upon successful completion of an Incarnate Trial, each character will be presented with an award table allowing them to choose one reward. The options available will either be all common Components, all uncommon, all rare, all very rare, or 10 Threads. There is a participation threshold that must be met in order to receive a component table instead of the 10 Threads "consolation prize". If a character surpasses the threshold, the Component reward is a random roll.[1]
Threads can also be earned through successful completion of the following Task Forces:
- Apex Task Force (2 Incarnate Shards)
- Tin Mage Mark II Task Force (2 Incarnate Shards)
In addition, Incarnate Threads plus inf can be used to create any of the Components in this category except for Astral or Empyrean Merits.
Any of the Components may also be broken down into Incarnate Threads with the number of resulting threads varying according to the rarity of the Component being broken down. Threads are also available as conversions from Shards, at a 10:10 ratio plus 2.5 million inf once every 20 hours, and at a 10:5 shards to threads ratio plus 2.5 million inf at any time.
NPC Sale Value
Incarnate Components cannot be sold to NPC stores or contacts. They cannot be traded or emailed to other players, nor can they be placed on Wentworths or the Black Market.
Storage
Incarnate Components are bound to the character who obtains it. The upper limits to how much a character can store is currently unknown.
Incarnate Component Items
What follows is an alphabetical listing of all available Incarnate Components, with accompanying descriptions and links.
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