Issue 13: Difference between revisions
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imported>Snorii (historical) |
imported>SaintNicster (historical) |
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* Archnemesis/Alterego System (Possibly implemented at the same time as the custom missions/story arc feature) | * Archnemesis/Alterego System (Possibly implemented at the same time as the custom missions/story arc feature) | ||
* Shields powerset: "Shields will be a defensive powerset, not an AT. They'll also be useable with any unarmed or right handed weapon powerset" [http://boards.cityofheroes.com/showthreaded.php?Number=10397254] | * Shields powerset: "Shields will be a defensive powerset, not an AT. They'll also be useable with any unarmed or right handed weapon powerset" [http://boards.cityofheroes.com/showthreaded.php?Number=10397254] | ||
* `Solution for Villains and their "[[Empathy]]" problem. The word "Empathy" is Far,far away from that set. | * `Solution for Villains and their "[[Empathy]]" problem. The word "Empathy" is Far,far away from that set. | ||
**Per Positron and Castle on the Split Infinity Radio Interview, Part 1 (around 15 minute mark)[http://www.siradio.fm/index.php?show=news&newsid=393] | **Per Positron and Castle on the Split Infinity Radio Interview, Part 1 (around 15 minute mark)[http://www.siradio.fm/index.php?show=news&newsid=393] |
Revision as of 14:00, 17 June 2008
Template:Future content update
The only info available about issue 13 is that it will more than likely be a big issue, according to the developers, after the smaller Issue 12.
Possible Issue 13 Content
- A new custom "Story Arc/Mission builder", announced recently in an interview with Positron discussing future game updates: [1]
- Archnemesis/Alterego System (Possibly implemented at the same time as the custom missions/story arc feature)
- Shields powerset: "Shields will be a defensive powerset, not an AT. They'll also be useable with any unarmed or right handed weapon powerset" [2]
- `Solution for Villains and their "Empathy" problem. The word "Empathy" is Far,far away from that set.
- Per Positron and Castle on the Split Infinity Radio Interview, Part 1 (around 15 minute mark)[3]
- Base Improvements
Content Unlikely to be Added
- Full Powerset Customization
- Graphics/UI Overhaul/Upgrade
Likely Release Date: Summer 2008