Arachnos Flier: Difference between revisions

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== Notes ==
== Notes ==


According to a dev post, the flier is currently bugged so that it only spawns once per zone instance.  After that, it will not respawn until/unless the zone is reset.  The devs are currently workign to get the bug fixed.
According to a dev post [http://boards.cityofheroes.com/showflat.php?Cat=&Board=shibboleth&Number=6108007&bodyprev=#Post6108007], the flier is currently bugged so that it only spawns once per zone instance.  After that, it will not respawn until/unless the zone is reset.  The devs are currently workign to get the bug fixed.


[[Category:Giant Monsters]]
[[Category:Giant Monsters]]
[[Category:Zone Events]]
[[Category:Zone Events]]
[[Category:Patch Watchlist]]
[[Category:Patch Watchlist]]

Revision as of 15:52, 31 July 2006

File:ArachnosFlyer.jpg
The Arachnos Flier

Overview

The Arachnos Flier is a Giant Monster in Grandville.

Description

The Arachnos Flyers are used primarily for troop deployment. If you see one, run.

Information

Arachnos frequently sends aerial patrols down into the Gutter to curb any hostile activities and to provide valuable combat experience for its troops. Every 2-4 hours (real time) and during dusk (game time), a large transport emerges from the hangar atop the Watchtower and slowly descends to the lowest levels of Grandville. During transit to its drop zones, the transport will have an incredibly powerful shield active, protecting it from all attacks. When it reaches its drop zones, the transport will lower its shields to engage its attacks. Also, 7-12 Bane Spiders will teleport from the ship down to the ground. These troops attack any unallied targets in the area, which typically end up being Arachnoids or player villains. If there is nothing about, the Bane Spiders stand guard for a short while. Pay very special attention to both the squads and the flier; troops occasionally radio for backup.

Badge

[[|link=|alt=Badge]]

Notes

According to a dev post [1], the flier is currently bugged so that it only spawns once per zone instance. After that, it will not respawn until/unless the zone is reset. The devs are currently workign to get the bug fixed.