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'''Issues''' were large game updates to the [[City of Heroes]] game. There were smaller [[Patch Notes|updates]] that occured between the larger "Issues", but these were usually for [[:Category:Special Events|special events]] or to fix various [[bug]]s or [[exploit]]s, to tweak game performance, etc.
'''Issues''' were large game updates to the [[City of Heroes]] game. There were smaller [[Patch Notes|updates]] that occured between the larger "Issues", but these were usually for [[:Category:Special Events|special events]] or to fix various [[bug]]s or [[exploit]]s, to tweak game performance, etc.
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== Timeline ==
== Timeline ==

Revision as of 15:47, 14 April 2014

Overview

Gameupdates.jpg

Issues were large game updates to the City of Heroes game. There were smaller updates that occured between the larger "Issues", but these were usually for special events or to fix various bugs or exploits, to tweak game performance, etc.

Timeline

Issue Number Issue Title Release Date
Original Release   Wednesday, April 28, 2004 (a.k.a. Issue 0)
Issue 1 Through the Looking Glass Tuesday, June 29, 2004 (62 days later)
Issue 2 A Shadow of the Past Thursday, September 16, 2004 (79 days later)
Issue 3 A Council of War Tuesday, January 4, 2005 (110 days later)
Issue 4 Colosseum Wednesday, May 4, 2005 (120 days later)
Issue 5 Forest of Dread Wednesday, August 31, 2005 (119 days later)
Issue 6 Along Came a Spider Thursday, October 27, 2005 (57 days later) (jointly released with City of Villains)
Issue 7 Destiny Manifest Tuesday, June 6, 2006 (222 days later)
Issue 8 To Protect and Serve Tuesday, November 28, 2006 (175 days later)
Issue 9 Breakthrough Tuesday, May 1, 2007 (154 days later)
Issue 10 Invasion Tuesday, July 24, 2007 (84 days later)
Issue 11 A Stitch in Time Wednesday, November 28, 2007 (123 days later)
Issue 12 Midnight Hour Tuesday, May 20, 2008 (174 days later)
Issue 13 Power and Responsibility Tuesday, December 2, 2008 (196 days later)
Issue 14 Architect Wednesday, April 8, 2009 (127 days later) (jointly released with Architect Edition)
Issue 15 Anniversary Monday, June 29, 2009 (82 days later)
Issue 16 Power Spectrum Tuesday, September 15, 2009 (78 days later)
Issue 17 Dark Mirror Wednesday, April 28, 2010 (225 days later)
Issue 18 Shades of Gray Monday, August 16, 2010 (110 days later) (jointly released with Going Rogue)
Issue 19 Alpha Strike Tuesday, November 30, 2010 (106 days later)
Issue 19.5 Strike Pack Tuesday, February 1, 2011 (63 days later)
Issue 20 Incarnates Tuesday, April 5, 2011 (63 days later, or 126 days from the previous full issue)
Issue 20.5 Incarnates Ascend Tuesday, June 28, 2011 (84 days later)
Issue 21 Convergence Tuesday, September 13, 2011 (77 days later, or 161 days from the previous full issue) (jointly released with City of Heroes Freedom)
Issue 21.5 Media Blitz Tuesday, December 6, 2011 (85 days later)
Issue 22 Death Incarnate Tuesday, March 6, 2012 (91 days later, or 176 days from the previous full issue)
Issue 23 Where Shadows Lie Thursday, May 31, 2012 (87 days later)
Issue 24 Resurgence Not released to the live servers due to the game's shutdown on Friday, November 30, 2012

For a quick timeline comparison to boxed release dates, the main box sets are listed below.

Box Name Release Date
City of Heroes, NA April 27, 2004
City of Heroes, EU February 4, 2005
City of Villains, NA & EU October 31, 2005
Going Rogue, NA & EU August 17, 2010

Notes

  • While not an actual Issue, the release of the game was often referred to as "Issue 0".
  • The names of the various issues were traditionally thought to have been chapter names of famous books. However, Positron said in an interview:
"The names of Issues are NOT chapters of novels. Never have been, never will be. The fact that the users have found novel chapter titles that match, or are similar to, our Issue names is a testament to the tenacity of our users. I won't say we haven't been amused by this, because we have, but we don't go out of our way to find a chapter title that matches our issue in theme and content. We name the issue something cool, that's it."
  • Jack Emmert decided to use the name "Issues" to describe the larger updates to coincide with the comic book theme of the game.