Kinetic Melee: Difference between revisions

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imported>GuyPerfect (historical)
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imported>GuyPerfect (historical)
(NDA is lifted; fleshing out article)
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{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
'''Kinetic Melee''' is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s, that was announced as a feature for [[Going Rogue]]. Kinetic Melee powers increase your damage with each hit, as well as decreasing the damage of enemies.
'''Kinetic Melee''' features a mix of fast light attacks and slow heavy attacks, including some with range. All attacks in this set reduce the damage strength of enemies who are hit.


The essence of the Kinetic Melee power set is the ability to take an enemy's strength and use it against him. Using fluid motions that are deceptively quick, the practitioner of this art can stand toe to toe with the strongest foes and defeat them.
Kinetic Melee is a primary powerset for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s, and a secondary powerset for [[Tanker]]s.


Kinetic Melee combines martial prowess with ranged capabilities and is a perfect power set for those seeking a distinctive and unusual hand-to-hand combat experience. Each attack that lands on a target weakens that target's ability to fight back. When a practitioner activates Siphon Power, each subsequent attack becomes yet even more powerful. Combined with the Kinetic Melee power set's knockdown, knockback, and stun effects, the powers in this power set provide melee-based characters with an awesome arsenal of abilities that have never been seen before.
{{clr}}
== Power Tables ==
== Power Tables ==


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The Kinetic Melee power set is available as a primary set for [[Brute]]s.
The Kinetic Melee power set is available as a primary set for [[Brute]]s.


{{green|''The Brute power table has yet to be announced.''}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=6|Effect=Self: +To Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=8|Effect=Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Taunt.png|Power=Taunt|Level=12|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient|Border=0}}
{{Powers_Footer}}




Line 23: Line 31:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=6|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=6|Effect=Self: +To Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=8|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=8|Effect=Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Confront.png|Power=Confront|Level=12|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Confront.png|Power=Confront|Level=12|Effect=Ranged, Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=TBA|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=TBA|Border=0}}
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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The Kinetic Melee power set is available as a primary set for [[Stalker]]s.
The Kinetic Melee power set is available as a primary set for [[Stalker]]s.


{{green|''The Stalker power table has yet to be announced.''}}`
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=1|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=2|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_AssassinsStrike.png|Power=Assassin's Strike|Level=6|Effect=Melee, Special DMG(Smashing, Energy)|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Build Up|Level=8|Effect=Self +DMG, +To Hit|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Placate.png|Power=Placate|Level=12|Effect=Ranged, Foe Placate, Self Stealth/Hide|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=18|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=26|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=32|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special|Border=0}}
{{Powers_Footer}}




Line 46: Line 64:
The Kinetic Melee power set is available as a secondary set for [[Tanker]]s.
The Kinetic Melee power set is available as a secondary set for [[Tanker]]s.


{{green|''The Tanker power table has yet to be announced.''}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=KineticAttack_QuickStrike.png|Power=Quick Strike|Level=1|Effect=Melee, Light DMG(Smash/Energy), Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_BodyBlow.png|Power=Body Blow|Level=2|Effect=Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_SmashingBlow.png|Power=Smashing Blow|Level=4|Effect=Melee, High DMG(Smash/Energy), Foe Disorient -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_RepulsingTorrent.png|Power=Repulsing Torrent|Level=16|Effect=Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_PowerSiphon.png|Power=Power Siphon|Level=20|Effect=Self: +To Hit, +Special|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_Burst.png|Power=Burst|Level=28|Effect=PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_FocusedBurst.png|Power=Focused Burst|Level=35|Effect=Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG|Border=1}}
{{Powers_LevelRow|Icon=KineticAttack_TotalFocus.png|Power=Concentrated Strike|Level=38|Effect=Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient|Border=0}}
{{Powers_Footer}}


== Powers ==
== Powers ==


The following are powers in the Kinetic Melee power set.
The following are powers in the Kinetic Melee power set.
=== [[File:KineticAttack_AssassinsStrike.png]] Assassin's Strike ===
A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous smashing and energy damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.
{{PowerBlock_Start}}
{{PowerBlock_Damage|Special(Smashing/Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon stalker.png|18px]] 6 (Stalker)}}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_End}}


=== [[File:KineticAttack_BodyBlow.png]] Body Blow ===
=== [[File:KineticAttack_BodyBlow.png]] Body Blow ===


{{green|''Description TBA''}}
A much more powerful, yet slower version of Quick Strike. Body Blow is capable of stunning an opponent occasionally.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 1 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}}
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 1 (Stalker)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Stun, -Damage}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}
 
 
=== [[File:KineticAttack_PowerSiphon.png]] Build Up ===
 
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon stalker.png|18px]] 8 (Stalker)}}}
{{PowerBlock_Effects|Self +ToHit +DMG}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_Burst.png]] Burst ===
=== [[File:KineticAttack_Burst.png]] Burst ===


{{green|''Description TBA''}}
By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be knocked down as well.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 18 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 18 (Scrapper)}}}
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 18 (Stalker)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 28 (Tanker)}}}
{{PowerBlock_Effects|PBAoE}}
{{PowerBlock_Blank|Foe Knockdown, -Damage}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_TotalFocus.png]] Concentrated Strike ===
=== [[File:KineticAttack_TotalFocus.png]] Concentrated Strike ===


{{green|''Description TBA''}}
Concentrated Strike is a slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Concentrated Strike, recharge time is very long. Concentrated Strike Criticals do not result in extra damage, instead it instantly recharges the Power Siphon/Build Up power.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Extreme(Smashing/Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 32 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 32 (Scrapper)}}}
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 32 (Stalker)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 38 (Tanker)}}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Self Power Siphon Recharge (Scrapper/Stalker only)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_Confront.png]] Confront ===
=== [[File:KineticAttack_Confront.png]] Confront ===


{{green|''Description TBA''}}
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 12 (Scrapper)}}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Taunt}}}}
{{PowerBlock_End}}
 


=== [[File:KineticAttack_FocusedBurst.png]] Focused Burst ===
=== [[File:KineticAttack_FocusedBurst.png]] Focused Burst ===


{{green|''Description TBA''}}
Projects a burst of focused power over a short distance. Focused Burst deals high damage and can possibly knock down your foe.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|High(Smashing/Energy)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 26 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 26 (Scrapper)}}}
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 26 (Stalker)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 35 (Tanker)}}}
{{PowerBlock_Effects|PBAoE}}
{{PowerBlock_Blank|Foe Knockdown, -Damage}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Ranged Damage}}}}
{{PowerBlock_End}}
 
 
=== [[File:KineticAttack_Placate.png]] Placate ===
 
Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike. However, if you attack a Placated Foe, he will be able to attack you back.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V_archetypeicon stalker.png|18px]] 12 (Stalker)}}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_PowerSiphon.png]] Power Siphon ===
=== [[File:KineticAttack_PowerSiphon.png]] Power Siphon ===


{{green|''Description TBA''}}
Power Siphon adds a small bonus to hit and modifies your other Kinetic Attack powers, so they are now capable of draining the strength of your enemies and adding that strength to you. This effect will stack up to 5 times
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 6 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 6 (Scrapper)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 20 (Tanker)}}}
{{PowerBlock_Effects|Click}}
{{PowerBlock_Blank|Self +ToHit +Special}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set To Hit Buff}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_QuickStrike.png]] Quick Strike ===
=== [[File:KineticAttack_QuickStrike.png]] Quick Strike ===


{{green|''Description TBA''}}
A quick attack that sometimes knock foes down. Fast, but low damage.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Light(Smashing/Energy)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 1 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}}
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 1 (Stalker)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Damage}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Melee Damage}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_RepulsingTorrent.png]] Repulsing Torrent ===
=== [[File:KineticAttack_RepulsingTorrent.png]] Repulsing Torrent ===


{{green|''Description TBA''}}
Repulsing Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Smashing/Energy)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 8 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 8 (Scrapper)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 16 (Tanker)}}}
{{PowerBlock_Effects|Ranged(Cone)}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Knockback}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Targeted AoE Damage}}}}
{{PowerBlock_End}}




=== [[File:KineticAttack_SmashingBlow.png]] Smashing Blow ===
=== [[File:KineticAttack_SmashingBlow.png]] Smashing Blow ===


{{green|''Description TBA''}}
Smashing Blow is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to stun than body blow.
 
{{PowerBlock_Start}}
{{PowerBlock_Damage|High(Smashing/Energy)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 2 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}}}
{{PowerBlock_Blank|[[File:V_archetypeicon stalker.png|18px]] 2 (Stalker)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 4 (Tanker)}}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Stun, -Damage}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Disorient}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Stuns}}}}
{{PowerBlock_End}}
 
 
=== [[File:KineticAttack_Taunt.png]] Taunt ===
 
Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on your for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets.
 
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon brute.png|18px]] 12 (Brute)}}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 10 (Tanker)}}}
{{PowerBlock_Effects|Ranged (Area of Effect)}}
{{PowerBlock_Blank|Foe Taunt}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Reduce Recharge}}}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Taunt}}}}
{{PowerBlock_End}}
 


== Developer Comments ==
== Developer Comments ==

Revision as of 05:17, 11 August 2010

Template:GoingRogue

Overview

Kinetic Melee features a mix of fast light attacks and slow heavy attacks, including some with range. All attacks in this set reduce the damage strength of enemies who are hit.

Kinetic Melee is a primary powerset for Brutes, Scrappers, and Stalkers, and a secondary powerset for Tankers.

Power Tables

Brute

The Kinetic Melee power set is available as a primary set for Brutes.

Power Level Effect
Quick Strike 1 Melee, Light DMG(Smash/Energy), Foe -DMG
Body Blow 1 Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG
Smashing Blow 2 Melee, High DMG(Smash/Energy), Foe Disorient -DMG
Power Siphon 6 Self: +To Hit, +Special
Repulsing Torrent 8 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Taunt 12 Ranged (Targeted AoE), Foe Taunt
Burst 18 PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG
Focused Burst 26 Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG
Concentrated Strike 32 Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient


Scrapper

The Kinetic Melee power set is available as a primary set for Scrappers. The following table shows which powers are available and at what level:

Power Level Effect
Quick Strike 1 Melee, Light DMG(Smash/Energy), Foe -DMG
Body Blow 1 Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG
Smashing Blow 2 Melee, High DMG(Smash/Energy), Foe Disorient -DMG
Power Siphon 6 Self: +To Hit, +Special
Repulsing Torrent 8 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Confront 12 Ranged, Foe Taunt
Burst 18 PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG
Focused Burst 26 Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG
Concentrated Strike 32 Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special


Stalker

The Kinetic Melee power set is available as a primary set for Stalkers.

Power Level Effect
Quick Strike 1 Melee, Light DMG(Smash/Energy), Foe -DMG
Body Blow 1 Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG
Smashing Blow 2 Melee, High DMG(Smash/Energy), Foe Disorient -DMG
Assassin's Strike 6 Melee, Special DMG(Smashing, Energy)
Build Up 8 Self +DMG, +To Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Burst 18 PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG
Focused Burst 26 Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG
Concentrated Strike 32 Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient, Self +Special


Tanker

The Kinetic Melee power set is available as a secondary set for Tankers.

Power Level Effect
Quick Strike 1 Melee, Light DMG(Smash/Energy), Foe -DMG
Body Blow 2 Melee, Moderate DMG(Smash/Energy), Stun, Foe -DMG
Smashing Blow 4 Melee, High DMG(Smash/Energy), Foe Disorient -DMG
Taunt 10 Ranged (Targeted AoE), Foe Taunt
Repulsing Torrent 16 Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Power Siphon 20 Self: +To Hit, +Special
Burst 28 PBAoE Melee, Moderate DMG(Smash/Energy), Knockdown, Foe -DMG
Focused Burst 35 Ranged, High DMG(Smash/Energy), Knockdown, Foe -DMG
Concentrated Strike 38 Melee, Extreme DMG(Energy/Smash), Foe -DMG Disorient

Powers

The following are powers in the Kinetic Melee power set.


KineticAttack AssassinsStrike.png Assassin's Strike

A signature Stalker attack. This attack does moderate damage on its own as a frontal attack. However, if it is executed while you are Hidden, this attack will do tremendous smashing and energy damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power.

Damage Special(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage


KineticAttack BodyBlow.png Body Blow

A much more powerful, yet slower version of Quick Strike. Body Blow is capable of stunning an opponent occasionally.

Damage Moderate(Smashing/Energy)
Recharge Moderate
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Melee
Foe Stun, -Damage
Enhancements Enhance Accuracy
Enhance Damage
Enhance Disorient Duration
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Stuns


KineticAttack PowerSiphon.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon stalker.png 8 (Stalker)
Effects Self +ToHit +DMG
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff


KineticAttack Burst.png Burst

By focusing your energy into the muscles in your arms, you can launch a dizzying flurry of attacks against every foe in melee range. Some foes may be hit hard enough to be knocked down as well.

Damage Moderate(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 28 (Tanker)
Effects PBAoE
Foe Knockdown, -Damage
Enhancements Enhance Accuracy
Enhance Damage
Enhance Disorient Duration
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage


KineticAttack TotalFocus.png Concentrated Strike

Concentrated Strike is a slow, but incredibly devastating attack that can knock out most opponents, leaving them Disoriented. Due to the exhausting nature of Concentrated Strike, recharge time is very long. Concentrated Strike Criticals do not result in extra damage, instead it instantly recharges the Power Siphon/Build Up power.

Damage Extreme(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon brute.png 32 (Brute)
Archetypeicon scrapper.png 32 (Scrapper)
V archetypeicon stalker.png 32 (Stalker)
Archetypeicon tanker.png 38 (Tanker)
Effects Melee
Foe Disorient
Self Power Siphon Recharge (Scrapper/Stalker only)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Disorient Duration
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Stuns


KineticAttack Confront.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level V archetypeicon brute.png 12 (Scrapper)
Effects Ranged
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt


KineticAttack FocusedBurst.png Focused Burst

Projects a burst of focused power over a short distance. Focused Burst deals high damage and can possibly knock down your foe.

Damage High(Smashing/Energy)
Recharge Moderate
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 35 (Tanker)
Effects PBAoE
Foe Knockdown, -Damage
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Knockback
Ranged Damage


KineticAttack Placate.png Placate

Allow you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Strike. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Taunt
Enhancements Enhance Range
Increase Attack Rate


KineticAttack PowerSiphon.png Power Siphon

Power Siphon adds a small bonus to hit and modifies your other Kinetic Attack powers, so they are now capable of draining the strength of your enemies and adding that strength to you. This effect will stack up to 5 times

Recharge Very Long
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
Archetypeicon tanker.png 20 (Tanker)
Effects Click
Self +ToHit +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff


KineticAttack QuickStrike.png Quick Strike

A quick attack that sometimes knock foes down. Fast, but low damage.

Damage Light(Smashing/Energy)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -Damage
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Knockback
Melee Damage


KineticAttack RepulsingTorrent.png Repulsing Torrent

Repulsing Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying.

Damage Moderate(Smashing/Energy)
Recharge Slow
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
Archetypeicon tanker.png 16 (Tanker)
Effects Ranged(Cone)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Knockback
Ranged AoE Damage


KineticAttack SmashingBlow.png Smashing Blow

Smashing Blow is a slow attack, but makes up for it with a good amount of damage. Has a greater chance to stun than body blow.

Damage High(Smashing/Energy)
Recharge Moderate
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee
Foe Stun, -Damage
Enhancements Enhance Accuracy
Enhance Damage
Enhance Disorient Duration
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Stuns


KineticAttack Taunt.png Taunt

Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on your for quite a while, so use this power cautiously. An Accuracy check required to Taunt enemy players, but is not needed against critter targets.

Recharge Slow
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged (Area of Effect)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt


Developer Comments

In a forum post, Castle made the following cryptic remark:

[quoted] Shouldn't Kinetic Melee have an inherent power that makes your attacks stronger the more you are hit?
Powersets don't tend to get Inherent powers. Archetypes do.
That said...you are on the right track, aside from that.

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