Leadership: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Colonel Kernel (historical)
imported>Colonel Kernel (historical)
(Failed to see info was already there, deleting)
Line 41: Line 41:
*Mastermind: 12%
*Mastermind: 12%
*Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 10.5%
*Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 10.5%
Additionally, Assault has taunt and placate resistance.


=== [[Image:Leadership_Tactics.png]] Tactics ===
=== [[Image:Leadership_Tactics.png]] Tactics ===

Revision as of 15:39, 27 July 2006

Overview

Leadership is a power pool accessible to all archetypes. The leadership powers grants you and the allies around you various bonuses. The bonus depends on your Archetype, and is listed below as a percentage. Leadership bonuses can stack, however some are unenhanceable.
NOTE: Unconfirmed: You must have line of sight (LOS) in order to receive bonus.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Maneuvers 6 Toggle PBAoE Ally +DEF
Assault 6 Toggle PBAoE Ally +DMG +RES(Placate, Taunt)
Tactics 14 Toggle PBAoE Ally +ACC +Perception
Vengeance 20 Click PBAoE Ally +ACC +DEF +DMG +RES(Status Effects)

Powers

Leadership Defense.png Maneuvers

Defense bonus to you and any ally within range.

Minimum Level 6 (All Archetypes)
Recharge Slow
Effects Toggle
Player Based Area of Effect (60 feet)
Ally +Defense (Enhanceable)
3.125% (Defender)
2.75% (Controller, Kheldians, Corruptor, Mastermind)
2.5% (Blaster, Brute, Dominator, Scrapper, Stalker, Tanker)
Enhancements Endurance Reduction
Defense Buff
Recharge Reduction

Leadership Assault.png Assault

Bonus to Damage. Resistance to Placate and Taunt

  • Defender: 18.75%
  • Controller, Kheldians, Corruptor, 15%
  • Mastermind: 12%
  • Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 10.5%

Leadership Tactics.png Tactics

Bonus to Accuracy. +Perception and Resistance to Fear

  • Defender: 12.5%
  • Controller, Kheldians, Corruptor, Mastermind: 10%
  • Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 7%

Leadership Vengence.png Vengeance

Vengeance is a click power and can only be used on defeated teammates. When Vengeance is used, teammates in range of the caster are healed, given massive boosts to Accuracy, Damage, and Defense, as well as resistance to most status effects (Disorient, Hold, Immobilize, Sleep, Confuse, Taunt, Knockback)

  • Defender: 31.25%
  • Controller, Kheldians, Corruptor, Mastermind: 27.5%
  • Blaster, Brute, Dominator, Scrapper, Stalker, Tanker: 25%