List of Powers that use Immobilize: Difference between revisions
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== Overview == | == Overview == | ||
Below is a list that utilizes the [[immobilize]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance|resisting]] it. | Below is a list that utilizes the [[immobilize]] mechanic somehow: causing it or [[Protection|protecting against]]/[[Resistance (Mechanics)|resisting]] it. | ||
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== Powers That Cause Immobilize == | == Powers That Cause Immobilize == |
Revision as of 04:44, 23 January 2010
Overview
Below is a list that utilizes the immobilize mechanic somehow: causing it or protecting against/resisting it.
Powers That Cause Immobilize
Toggle Resistance, Team
This power is available to Archetype through the Powerset primary/secondary power set/power pool.
Powers Against Immobilize
Protecting Self
Toggle Resistance, Team
This power is available to Archetype through the Powerset primary/secondary power set/power pool.
Protecting Ally
Toggle Resistance, Team
This power is available to Archetype through the Powerset primary/secondary power set/power pool.
Inspirations Against Immobilize
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance+Protection, Self
This inspiration protects against and provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.
Resistance, Self
This inspiration provides resistance to sleep, hold, immobilization, disorient, fear, confuse, knockback, repel, taunt, and placate.