Loc (Slash Command): Difference between revisions

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imported>Scuzzbopper (historical)
(Didn't see /loc among slash commands & planning to reference it soon)
 
imported>Scuzzbopper (historical)
mNo edit summary
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note=Returns the player's current map location (in-game coordinates) as X Z Y values.}}
note=Returns the player's current map location (in-game coordinates) as X Z Y values.}}


The X value corresponds to the North-South position of the entity, the Z value corresponds to altitude or Up-Down position of the entity, and the Y value corresponds to its East-West position. Larger values of X are further to the South, larger values of Z increase altitude, and larger values of Y are further to the West. Note that, for X & Y, this may be the reverse of what is intuitive for many.
The X value corresponds to the East-West position of the entity, the Z value corresponds to altitude or Up-Down position of the entity, and the Y value corresponds to its North-South position. Larger values of Y are further to the South, larger values of Z increase altitude, and larger values of X are further to the West. Note that, for X & Y, this may be the reverse of what is intuitive for many.


The numerical values returned represent units of in-game feet.
The numerical values returned represent units of in-game feet.


[[Category:Slash Commands]]
[[Category:Slash Commands]]

Revision as of 02:18, 6 June 2008

Slash Command

/loc  

Returns the player's current map location (in-game coordinates) as X Z Y values.

The X value corresponds to the East-West position of the entity, the Z value corresponds to altitude or Up-Down position of the entity, and the Y value corresponds to its North-South position. Larger values of Y are further to the South, larger values of Z increase altitude, and larger values of X are further to the West. Note that, for X & Y, this may be the reverse of what is intuitive for many.

The numerical values returned represent units of in-game feet.