Loc (Slash Command): Difference between revisions
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imported>Scuzzbopper (historical) (Didn't see /loc among slash commands & planning to reference it soon) |
imported>Scuzzbopper (historical) mNo edit summary |
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note=Returns the player's current map location (in-game coordinates) as X Z Y values.}} | note=Returns the player's current map location (in-game coordinates) as X Z Y values.}} | ||
The X value corresponds to the | The X value corresponds to the East-West position of the entity, the Z value corresponds to altitude or Up-Down position of the entity, and the Y value corresponds to its North-South position. Larger values of Y are further to the South, larger values of Z increase altitude, and larger values of X are further to the West. Note that, for X & Y, this may be the reverse of what is intuitive for many. | ||
The numerical values returned represent units of in-game feet. | The numerical values returned represent units of in-game feet. | ||
[[Category:Slash Commands]] | [[Category:Slash Commands]] |
Revision as of 02:18, 6 June 2008
Slash Command
/loc
Returns the player's current map location (in-game coordinates) as X Z Y values.
The X value corresponds to the East-West position of the entity, the Z value corresponds to altitude or Up-Down position of the entity, and the Y value corresponds to its North-South position. Larger values of Y are further to the South, larger values of Z increase altitude, and larger values of X are further to the West. Note that, for X & Y, this may be the reverse of what is intuitive for many.
The numerical values returned represent units of in-game feet.