Lord Winter's Realm: Difference between revisions
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The zone is actually five different zones for variety: each consisting of part of the iced-over [[Croatoa]] map like the one used in the [[Father Time]] mission. There is a [[Magic Portal]] in each of them allowing players to go from one version to another, which is intended to allow split teams to rejoin, though could be used if players prefer one particular map over the others. There are no Exploration badges or any other zone-specific rewards: it's simply a wintery wasteland filled with [[Winter Horde]] goons and Lord Winter himself. Heroes and Villains will both appear in the zone when they enter through the Special Gift and will do battle with Lord Winter together. | The zone is actually five different zones for variety: each consisting of part of the iced-over [[Croatoa]] map like the one used in the [[Father Time]] mission. There is a [[Magic Portal]] in each of them allowing players to go from one version to another, which is intended to allow split teams to rejoin, though could be used if players prefer one particular map over the others. There are no Exploration badges or any other zone-specific rewards: it's simply a wintery wasteland filled with [[Winter Horde]] goons and Lord Winter himself. Heroes and Villains will both appear in the zone when they enter through the Special Gift and will do battle with Lord Winter together. | ||
The enemies in the map have a chance to drop [[Candy Cane Salvage]] on defeat. | |||
== Enemy Groups == | == Enemy Groups == | ||
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== Maps == | == Maps == | ||
Lord Winter's Realm has 5 different maps for players to do battle in. Click these images for larger versions. | Lord Winter's Realm has 5 different maps for players to do battle in. Click these images for larger versions. | ||
== Strategy == | |||
When the Winter Lord's hit points are reduced to 75%, 50%, and 25%, he will summon the [[Winter Guardian]], a smaller version of himself. It will run toward the players from somewhere on the map. While the Winter Guardian is at large, the Winter Lord is intangible and unable to be damaged. Players must defeat the Winter Guardian each he spawns before returning to battle the Winter Lord again. When the Winter Lord reaches 0 hit points, players are awarded 20 candy canes and 6 reward merits, and have a chance of receiving a "nice" winter salvage or temp power drop. | |||
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== Historical == | == Historical == | ||
{{historical|type=section}} | {{historical|type=section}} | ||
* Prior to the [[Winter Event 2011]] | * Prior to the [[Winter Event 2011]]: | ||
** Lord Winter's Realm was accessible only through clicking on a large [[Special Present]] that was spawned after the defeat of a [[Winter Lord]]. | |||
** Once the Lord Winter battle is completed, players were encouraged to stick around and defeat Winter Horde for the duration of the event. With the 2011 event, all enemies despawn after the Winter Lord is defeated. | |||
[[Category:Cooperative Zones]] | [[Category:Cooperative Zones]] | ||
[[Category:Winter Event]] | [[Category:Winter Event]] |
Revision as of 10:43, 31 December 2011
- Trainers:
- none
- Trial / TF Contacts:
- none
- Events:
- Lord Winter
- Exploration Badges:
- none
- Plaque Badges:
- none
- Day Jobs:
- none
- Enemies:
- Winter Horde
- Connecting Zones:
- LFG Menu
- Transits:
- Magic Portal
Overview
Lord Winter's Realm is a co-op event zone in City of Heroes and City of Villains. Formerly characters entered it as part of the Lord Winter activity during the Winter Event. For the 2011 Winter Event it was added to the LFG Menu as a holiday trial for teams of 12 to 36; level 10 or higher.
The zone is actually five different zones for variety: each consisting of part of the iced-over Croatoa map like the one used in the Father Time mission. There is a Magic Portal in each of them allowing players to go from one version to another, which is intended to allow split teams to rejoin, though could be used if players prefer one particular map over the others. There are no Exploration badges or any other zone-specific rewards: it's simply a wintery wasteland filled with Winter Horde goons and Lord Winter himself. Heroes and Villains will both appear in the zone when they enter through the Special Gift and will do battle with Lord Winter together.
The enemies in the map have a chance to drop Candy Cane Salvage on defeat.
Enemy Groups
Lord Winter's Realm is populated entirely by the Winter Horde. Somewhere in the zone is Lord Winter himself, and he is the main attraction. The other enemies in the zone have a chance to drop Candy Cane Salvage when defeated.
Transfer Points
The only way into Lord Winter's Realm is via the LFG Menu during the Winter Event. Once inside, there is a Magic Portal that transfers players between the five different layouts. The portal is intended to allow split teams to rejoin, though can be used if players prefer one particular map over the others.
Once the event timer reaches zero, all Heroes will be transferred to Atlas Park and all Villains will be transferred to Mercy Island, unless they entered from PvP zones.
Maps
Lord Winter's Realm has 5 different maps for players to do battle in. Click these images for larger versions.
Strategy
When the Winter Lord's hit points are reduced to 75%, 50%, and 25%, he will summon the Winter Guardian, a smaller version of himself. It will run toward the players from somewhere on the map. While the Winter Guardian is at large, the Winter Lord is intangible and unable to be damaged. Players must defeat the Winter Guardian each he spawns before returning to battle the Winter Lord again. When the Winter Lord reaches 0 hit points, players are awarded 20 candy canes and 6 reward merits, and have a chance of receiving a "nice" winter salvage or temp power drop.
Historical
- Prior to the Winter Event 2011:
- Lord Winter's Realm was accessible only through clicking on a large Special Present that was spawned after the defeat of a Winter Lord.
- Once the Lord Winter battle is completed, players were encouraged to stick around and defeat Winter Horde for the duration of the event. With the 2011 event, all enemies despawn after the Winter Lord is defeated.