Manticore Task Force: Difference between revisions
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Contact: [[Manticore]]<br> | Contact: [[Manticore]]<br> | ||
Level Range: 30 - | Level Range: 30 - 35<br> | ||
Notes: Requires 7 people<br> | Notes: Requires 7 people<br> | ||
Zone: [[Brickstown]]<br> | Zone: [[Brickstown]]<br> |
Revision as of 22:58, 15 October 2006
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Contact: Manticore
Level Range: 30 - 35
Notes: Requires 7 people
Zone: Brickstown
Location: To the left of the highway exit to Independence Port.
Primary Enemy: Crey
Name: Following Countess Crey
Badge: Manticore's Associate Badge
Description: Manticore was proud to present you with this medal, in recognition of the valor and honor you showed while helping him.
Missions
MissionName
Briefing
Listen, I don't care what you read in the paper, Countess Crey is not the humanitarian she pretends to be. I need you to help me find out what's going on behind the scenes. I've been contacted by a man named Drake. He's a Crey employee, but he wants to get out. I need you to get Drake to safety.
If you walk this path with me, you may often find yourself in the shadows. I don't operate like Statesman and the others. I hope you're ready for it.
Mission Objective(s)
- Defeat all security forces
- Find Drake
You freed Manticore's informant, Drake!
When you rescued Manticore's informant, he told you:
'Thanks for pulling me out of there. You would not believe the lengths Crey is willing to go to, in order to stay at the head of the research world. Their public relations department is brilliant, but their ethics are non-existent. If Manticore can promise me protection, I can divulge the location of another one of their facilities. I have heard that some very shady computer research is being done there.'
Notable NPCs
- Simmons (Crey Crey Protector)
Enemies
Debriefing
Missing Debriefing
MissionName
Briefing
That ex-Crey employee gave me one last bit of info before I shuffled him off to my version of witness protection. According to Drake, there's a Crey research facility that's trying to meld Rikti technology into a computer network. I'm not sure what they're trying to accomplish, but it can't be good. Shut down that research facility and bring back any records you can salvage.
Security is bound to be heavy at this place, watch your backs.
Mission Objective(s)
- Defeat all forces in lab
- Seek clues
The message that appeared on the computer screen said:
'You may or may not have heard of me. I am sometimes called the doctor, but my name is Friedken. Let's just say I used to work for Countess Crey, and it didn't go so well. I recently intercepted a file containing her itinerary. I am now burning an encrypted file onto a disc. It contains the location of a Crey facility where the countess will be conducting an inspection. The facility is engaged in illegal genetic research; if you catch her there, she will no longer be able to deny her involvement in Crey's nefarious activities. I wish you better luck than I've had.
Notable NPCs
- Hawkins (Crey Crey Protector)
Enemies
Debriefing
Missing Debriefing
MissionName
Briefing
According to the file Friedken passed on, the countess will be touring one of their illegal operations in Crey's Folly today. Get over there and catch her with her hand in the cookie jar.
If she's on site, expect heavy security. Watch out for her personal bodyguard, Hopkins.
Mission Objective(s)
- Defeat security chief, his men
You defeated the Crey minions, but the countess escaped.
Notable NPCs
- Agent Wilson (Crey Crey Protector)
Enemies
Debriefing
Missing Debriefing
MissionName
Briefing
Brickstown is full of Crey these days. See what you can beat out of them. What's the matter, not used to the harsh language? Get moving, it's your hide.
Don't kill anyone. Even I can't make a murder rap go away.
Mission Objective(s)
- Interrogate Crey forces
- Defeat 25 Crey
Debriefing
Missing Debriefing
MissionName
Briefing
All right, I'm sending you to that Crey facility in Brickstown. Get in and get out as fast as you can. More data is the goal here. We want to know where the countess is and what she's doing; don't waste any time on the muscle she has working for her.
Move as quickly as you can. The longer the countess is free, the more damage she can do.
Mission Objective(s)
- Infiltrate base
- Hack the computer
You received another message from Friedken.
The message on the computer screen said:
'I have located the countess again. She will be at one of their office complexes, signing some important documents. I am burning you another CD with the locations; don't let her slip away this time.'
Enemies
Debriefing
Missing Debriefing
MissionName
Briefing
You have obviously made Countess Crey very angery by daring to go up against her. Anger leads to mistakes. Let's hope she makes one. We have to catch the countess while she's involved in something illegal. You only have 90 minutes to find the countess.
Watch your backs; I have a bad feeling about this one.
Mission Objective(s)
- Defeat security chief, his men - 90 minutes timed
You managed to defeat the Crey security chief.
Notable NPCs
- Agent Nelson (Crey Crey Protector)
- Agent Michaels (Crey Crey Protector)
- Agent Rivera (Crey Crey Protector)
- Agent Wood (Crey Crey Protector)
- Agent Miller (Crey Crey Protector)
- Security Chief Manning (Crey Crey Protector)
Enemies
Debriefing
Missing Debriefing
MissionName
Briefing
Well, I had Citadel take a look at the disc with the last message from Friedken. It turns out it was sent by a different person entirely! The countess lured you into a trap; now, the chess game continues. Ms. Liberty just contacted me. Appearently Crey isn't through with you yet. A member of the Paragon City Council has been kidnapped, and the following note was left: 'If Task Force doesn't respond to this threat, we will kill Councilman Birch.' You better get over to Ms. Liberty as soon as possible.
Get that politician back safely, or your reputation will suffer.
Mission Objective(s)
- Talk to Ms. Liberty
Briefing Ms. Liberty
You have shown great bravery by coming here. Here is the note I received, it should explain everything. Be careful.
We are holding Councilman Birch captive. If Manticore's puppets don't respond to this threat, we will kill him.
Mission Objective(s)
- Rescue Councilman Birch
You foiled the Crey kidnapping plot.
Enemies
Debriefing
Missing Debriefing
MissionName
Briefing
You are not going to believe this. Countess Crey's personal bodyguard, Hopkins, just contacted me. He says if you can take out 40 of his men over in Crey's Folly, he'll take you on himself. Apparently he is taking your interest in his employer personally.
Hopkins is a tough cookie. Don't underestimate him.
Mission Objective(s)
- Take on Crey in Crey's Folly
- Defeat 40 Crey
You have defeated 40 Crey minions. The last to fall handed you a note from Hopkins.
You are good against agents, and brave enough to go after women. Let's see what you can do against me. I am waiting for you at Crey's import/export warehouse. Come find me, if you dare.
Mission Objective(s)
- Defeat Hopkins and his minions
You defeated Hopkins!
Notable NPCs
- Hopkins (Archvillain)
Enemies
Badge
Completing this mission awards the Manticore's Associate Badge.
Debriefing
Missing Debriefing