Martial Assault: Difference between revisions
imported>GuyPerfect (historical) (Fleshy fleshy) |
imported>GuyPerfect (historical) m (Removing "null" set categories) |
||
Line 60: | Line 60: | ||
{{PowerBlock_Sets|{{Set Knockback}}}} | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set PBAoE Damage}}}} | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 91: | Line 90: | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 112: | Line 110: | ||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Sniper Attacks}}}} | {{PowerBlock_Blank|{{Set Sniper Attacks}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 130: | Line 127: | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 149: | Line 145: | ||
{{PowerBlock_Sets|{{Set Knockback}}}} | {{PowerBlock_Sets|{{Set Knockback}}}} | ||
{{PowerBlock_Blank|{{Set PBAoE Damage}}}} | {{PowerBlock_Blank|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 168: | Line 163: | ||
{{PowerBlock_Sets|{{Set Melee Damage}}}} | {{PowerBlock_Sets|{{Set Melee Damage}}}} | ||
{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
Line 186: | Line 180: | ||
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Sets|{{Set Ranged Damage}}}} | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
[[Category:Powersets]] | [[Category:Powersets]] | ||
[[Category:Dominator Secondary]] | [[Category:Dominator Secondary]] | ||
== Historical == | == Historical == |
Revision as of 02:20, 9 August 2012
Overview
Martial Assault is a secondary Power Set for Dominators.
Your mastery of Martial Assault allows you to deliver crippling blows to your enemies and rain blades upon foes who don't dare approach you. You deliver damage to your enemies via withering kicks and punches in melee range, while your skills with thrown blades cut down aggressors from afar.
Power Table
Dominator
The Martial Assault Power Set is available as a secondary set for Dominators. The following table shows what Powers are available and at which levels:
Power | Level | Effect |
---|---|---|
Shuriken Throw | 1 | Ranged, Minor DMG(Lethal) |
Thunder Kick | 2 | Melee, Moderate DMG(Smash), Minor Disorient |
Trick Shot | 4 | Ranged, Chain Moderate DMG (Lethal) |
Spinning Kick | 10 | Melee Cone, Moderate DMG(Smash), Knockdown |
Envenomed Blades | 16 | Self +Toxic Damage on all attacks |
Dragon's Tail | 20 | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown |
Caltrops | 28 | Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed |
Masterful Throw | 35 | Sniper, Extreme DMG(Lethal), Chance for DoT (Lethal) |
Explosive Shuriken | 38 | Ranged, Superior DMG(Fire), Minor Splash Damage (Fire DoT) |
Powers
The following powers are in the Martial Assault Power Set.
Caltrops
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.
Damage | Minor(DoT) |
Recharge | Slow |
Minimum Level | 28 (Dominator) |
Effects | Ranged (Location AoE), Minor DoT(Lethal), Foe -Speed |
Enhancements | Enhance Damage |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Slow Movement |
Ranged AoE Damage | |
null |
Dragon's Tail
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.
Damage | Moderate |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Effects | PBAoE Melee, Moderate DMG(Smash), Foe Knockdown |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Knockback |
Melee AoE Damage |
Envenomed Blades
You add a toxic venom to all of your attacks for a moderate duration. All damaging powers gain bonus Toxic damage.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Toxic Damage on all attacks |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Explosive Shuriken
You rig a shuriken with a powerful explosive, then send it flying towards your enemies.
Damage | Superior |
Recharge | Slow |
Minimum Level | 38 (Dominator) |
Effects | Ranged, Superior DMG(Fire), Minor Splash Damage (Fire DoT) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Masterful Throw
You take careful aim and let loose an extremely accurate, extremely forceful blade. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you have more than 97% To-Hit, this attack becomes instant-cast.
Damage | Extreme |
Recharge | Slow |
Minimum Level | 35 (Dominator) |
Effects | Sniper, Extreme DMG(Lethal), Chance for DoT (Lethal) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Reduce Interrupt Time | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Sniper Attacks |
Shuriken Throw
You impale your foe with a thrown shuriken, dealing moderate Lethal damage.
Damage | Moderate |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Effects | Ranged, Minor DMG(Lethal) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Spinning Kick
You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Effects | Melee Cone, Moderate DMG(Smash), Knockdown |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Knockback |
Melee AoE Damage |
Thunder Kick
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.
Damage | Minor |
Recharge | Fast |
Minimum Level | 2 (Dominator) |
Effects | Melee, Moderate DMG(Smash), Minor Disorient |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns |
Trick Shot
You take careful aim and bounce a thrown shuriken between multiple targets.
Damage | Moderate |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Effects | Ranged, Chain Moderate DMG (Lethal) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Historical
- This set was added to the game for Dominators in Issue 24.