Melee Genome: Difference between revisions
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imported>Rigel Kent (historical) (Created page with "__NOTOC__ {{Image|Incarnate Hybrid Melee Common.png}} == Overview == '''{{PAGENAME}}''' is one of the abilities that can be used with the Hybrid Slot, part of the [[Incarnate...") |
imported>SekoiaBot (historical) m (Bot: {{subst:PAGENAME}}) |
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{{Image|Incarnate Hybrid Melee Common.png}} | {{Image|Incarnate Hybrid Melee Common.png}} | ||
== Overview == | == Overview == | ||
''' | '''Melee Genome''' is one of the abilities that can be used with the [[Hybrid Slot]], part of the [[Incarnate System]]. This ability is Common. | ||
== Description == | == Description == | ||
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== How to Get == | == How to Get == | ||
Melee Genome is created with the following Incarnate Components: | |||
:{{IComponent|Nanotech Growth Medium|1}} | :{{IComponent|Nanotech Growth Medium|1}} |
Revision as of 07:27, 17 April 2012
Overview
Melee Genome is one of the abilities that can be used with the Hybrid Slot, part of the Incarnate System. This ability is Common.
Description
This power grants the user a stacking Regeneration buff for each enemy within an 8 foot radius. The effect reaches its maximum strength at 5 enemies.
Regeneration is buffed by 7.5% per enemy.
How to Get
Melee Genome is created with the following Incarnate Components: