Michael Binocolo: Difference between revisions

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=== {{UL|Forever Bound}} ===
=== {{UL|Forever Bound}} ===
==== Souvenir ====
==== Souvenir ====
Michael Binoclolo gave you a piece of paper with the message 'Be Ready', after the experience the two of you had with the Rulu-Shin, the Midnighters, and the Arcanus family. This all happened in an adventure you call...
'''Michael Binocolo's Message'''
 
Michael Binocolo gave you a piece of paper with the message, 'Be ready', after the experience the two of you had with the Rulu-Shin, the Midnighters, and the Arcanus family. This all happened in an adventure you call...  


'''Forever Bound'''
'''Forever Bound'''


It began when Michael Binocolo asked you to represent the Luddites. The group wished to join the Midnighters, but needed someone more famous than Michael to represent them. You agreed and visited the Midnighter Club, only to find it under attack by a mysterious cult! You fought alongside the surviving Midnighters to help save the organization, but the cultists had already escaped with many of of the Midnighter's artifacts, including the Skull of Tommy Arcanus, Father of Numina.
It began when Michael Binocolo asked you to represent the Luddites. The group wished to join the Midnighters, but needed someone more famous than Michael to represent them. You agreed and visited the Midnighter Club, only to find it under attack by a mysterious cult! You fought alongside the surviving Midnighters to help save the organization, but the cultists had already escaped with many of the Midnighter's artifacts, including the skull of Tommy Arcanus, father of Numina!


When you returned to Michael Binoclolo, you explained that the cultists were called the Rulu-Shin, an organization bent on bringing a being called Rularuu back into the world. He had an idea of where you could find one of the group's gatherings, which was a graveyard within Sharkhead Isle. You visited the site and disrupted one of their rituals while discovering where they were hiding the artifacts.
When you returned to Michael Binocolo, he explained that the cultists were called the Rulu-Shin, an organization bent on bringing a being called Rularuu back into the world. He had an idea of where you could find one of the group's gatherings, which was a graveyard within Sharkhead Isle. You visited the site and disrupted one of their rituals while discovering where they were hiding the artifacts.


Michael Binocolo helped you track down the location of the store, which was owned by a man named Harry Stein. You went into the store and used your abilities to find the hidden warehouse of the Rulu-Shin. The majority of the Midnighters artifacts were destroyed, but you could still save Tommy Arcanus. You jumped through several mysterious portals, chasing the Rulu-Shin, until you arrived in the Abyss. There you did battle with a man called the Zealous One and recovered the skull of Tommy Arcanus.  
Michael Binocolo helped you track down the location of the store, which was owned by a man named Harry Stein. You went into the store and used your abilities to find the hidden warehouse of the Rulu-Shin. The majority of the Midnighters artifacts were destroyed, but you could still save Tommy Arcanus. You jumped through several mysterious portals, chasing the Rulu-Shin, until you arrived in the Abyss. There, you did battle with a man called the Zealous One and recovered the skull of Tommy Arcanus.


You're still not sure why the Rulu-Shin wanted Tommy's skull, but it must have been more important than the rest of the artifacts they stole. Michael Binocolo was relieved to see the Rulu-Shin stopped. He warned you that this would not be the last you would hear of them. and that you must be ready for whatever plot the grouup might be planning next.
You're still not too sure why the Rulu-Shin wanted Tommy's skull, but it must have been much more important than the rest of the artifacts they stole. Michael Binocolo was relieved to see the Rulu-Shin stopped. He warned you, however, that this would not be the last you hear of them, and that you must be ready for whatever plot the group might be planning next.


You recieved word from Numina that she was thankful for her father's return, and explained that his spirit still lingers on in his skull. She says that her father is forever bound to the skull as long as she lives, claiming that he will always look after her, even in death.
You received word from Numina that she was thankful for her father's return, and explained that his spirit still lingers on in his skull. She said that her father is forever bound to the skull as long as she lives, claiming that he will always look after her, even in death.


==== {{UL|Part One: Something Or Other}} ====
==== {{UL|Part One: Something Or Other}} ====

Revision as of 05:34, 30 December 2011

Overview

Michael Binocolo
Michael Binocolo.jpg
Luddite Crusader
Zone Talos Island
Coordinates (-357, 224, 6270)[Copy]
Level Range 20-30
Introduced By None
Introduces None
Enemy Groups
v  d  e

Michael Binocolo is a hero contact in the New Troy neighborhood of Talos Island at coordinates (-357, 224, 6270)[Copy] . His level range is 20-30. He is at the top of the hill north of Vault Reserve. Michael Binocolo is the second contact in the hero-side Who Will Die Signature Story Arc available on the Paragon Market or free with subscription.


Introductions

Contact Introduced By

None; Michael Binocolo is introduced by contact popup at the appropriate level.

Contact Introduces

None

Description

Luddite Crusader

Michael Binocolo is one of the more level-headed members of the Luddites, a group of crusaders based in Cap au Diable. He has travelled to Paragon City in order to speak with the Midnight Squad; he has said that they avoided the entrance in Cap au Diable to ensure Aeon and Arachnos did not know about the deal they were trying to make with the group.

Contact Unlocked

+++ Missing Information +++

Prior to Introduction

Missing Prior to Introduction Dialogue

Initial Contact

Hello Character, My name is Michael Binocolo a recently recruited member of the Luddites. For years the Luddites have rallied against the evils of Dr. Aeon. But now, we seek to become members of the Midnight Squad.

I am here acting as ambassador, to show them that the Luddites would be reliable allies. However, the Midnight Squad have requested that we choose a hero, or group of heroes, to act as our representatives.

They have heard that the Luddites are... difficult to work with. I would like to request you to represent the Luddites in speaking with the Midnighters. Will you accept?

This arc contains elite bosses and may be difficult for certain players to do by themselves.

Greeting

Missing At Least One Greeting Dialogue

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Content Not Purchased

You need to purchase the second episode of the first signature story arc, Who Will Die, or be a VIP in order to play this story arc.

Missions

Forever Bound

Souvenir

Michael Binocolo's Message

Michael Binocolo gave you a piece of paper with the message, 'Be ready', after the experience the two of you had with the Rulu-Shin, the Midnighters, and the Arcanus family. This all happened in an adventure you call...

Forever Bound

It began when Michael Binocolo asked you to represent the Luddites. The group wished to join the Midnighters, but needed someone more famous than Michael to represent them. You agreed and visited the Midnighter Club, only to find it under attack by a mysterious cult! You fought alongside the surviving Midnighters to help save the organization, but the cultists had already escaped with many of the Midnighter's artifacts, including the skull of Tommy Arcanus, father of Numina!

When you returned to Michael Binocolo, he explained that the cultists were called the Rulu-Shin, an organization bent on bringing a being called Rularuu back into the world. He had an idea of where you could find one of the group's gatherings, which was a graveyard within Sharkhead Isle. You visited the site and disrupted one of their rituals while discovering where they were hiding the artifacts.

Michael Binocolo helped you track down the location of the store, which was owned by a man named Harry Stein. You went into the store and used your abilities to find the hidden warehouse of the Rulu-Shin. The majority of the Midnighters artifacts were destroyed, but you could still save Tommy Arcanus. You jumped through several mysterious portals, chasing the Rulu-Shin, until you arrived in the Abyss. There, you did battle with a man called the Zealous One and recovered the skull of Tommy Arcanus.

You're still not too sure why the Rulu-Shin wanted Tommy's skull, but it must have been much more important than the rest of the artifacts they stole. Michael Binocolo was relieved to see the Rulu-Shin stopped. He warned you, however, that this would not be the last you hear of them, and that you must be ready for whatever plot the group might be planning next.

You received word from Numina that she was thankful for her father's return, and explained that his spirit still lingers on in his skull. She said that her father is forever bound to the skull as long as she lives, claiming that he will always look after her, even in death.

Part One: Something Or Other

+++ Missing Information +++

See Also