Mission Architect Unique Maps: Difference between revisions

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imported>Scuzzbopper (historical)
m (→‎Banks: +unlockable detail)
imported>Scuzzbopper (historical)
m (→‎Caves (Unique): +unlockable detail)
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* ''Council - Radar Room 01'': This is a very small map consisting of a single room typical of the standard Council map set.
* ''Council - Radar Room 01'': This is a very small map consisting of a single room typical of the standard Council map set.
* ''Council - Radar Room 02'': This is a very small map consisting of a single room typical of the standard Council map set.
* ''Council - Radar Room 02'': This is a very small map consisting of a single room typical of the standard Council map set.
'''Unlockables:'''
* ''5th Column Head Quarters'': Additional Cave Maps
* ''Banished Pantheon'': Additional Cave Maps
* ''Cave - Arachnoid Cocoon'': Additional Cave Maps
* ''Cave of Shaper'': Additional Cave Maps
* ''Cimeroran Tombs'': Additional Cave Maps
* ''Council - Giant Robot 01'': Additional Cave Maps
* ''Council - Giant Robot 03'': Unique Council Maps
* ''Council - Radar Room 01'': Additional Cave Maps
* ''Council - Radar Room 02'': Unique Council Maps
* ''Infernal's Lair'': Additional Cave Maps
* ''Nerva Isle Respec'': Additional Cave Maps
* ''Orenbega'': Additional Cave Maps
* ''Snake Cave (with Idol)'': Additional Cave Maps
* ''Snake Cave - Hatchery'': Additional Cave Maps
* ''Snake Cave - Sthenos' Lair'': Additional Cave Maps
* ''Snake Cave 01'': Additional Cave Maps
* ''Snake Cave 02'': Additional Cave Maps
* ''Trolls'': Additional Cave Maps
* ''Witch's Lair'': Additional Cave Maps
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Revision as of 01:37, 5 May 2009

Overview

This page provides a visual list, by means of in-game screenshots, of all Mission Architect map categories belonging to the Unique Maps Map Type.

Unique Maps Categories

Arachnos

Notes & Comments:

  • Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
  • Mercy Island - Widow Tower: Currently, this is the same map as Widow Tower
  • Widow Tower: Currently, this is the same map as Mercy Island - Widow Tower


Atlas Park

Notes & Comments:

  • Atlas Park (Runied): There is no overhead map display for this map.
  • Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.


Banks

Notes & Comments:

  • 22nd National Bank (all): Apart from the placement of doors and hallways, the visual elements of the 22nd National Bank maps do not change significantly from one map to the next.
  • Long Shot Savings & Loan (all): Apart from the placement of doors and hallways, the visual elements of the Long Shot Savings & Loan maps do not change significantly from one map to the next.

Unlockables:

  • 22nd National Bank (02 - 08): Additional Bank Maps
  • Bank Exchange (02 - 03): Additional Bank Maps
  • First National Bank (02 - 03): Additional Bank Maps
  • Long Shot Savings & Loan (02 - 08): Additional Bank Maps


Cap Au Diable


Caves (Unique)

Notes & Comments:

  • Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
  • Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.

Unlockables:

  • 5th Column Head Quarters: Additional Cave Maps
  • Banished Pantheon: Additional Cave Maps
  • Cave - Arachnoid Cocoon: Additional Cave Maps
  • Cave of Shaper: Additional Cave Maps
  • Cimeroran Tombs: Additional Cave Maps
  • Council - Giant Robot 01: Additional Cave Maps
  • Council - Giant Robot 03: Unique Council Maps
  • Council - Radar Room 01: Additional Cave Maps
  • Council - Radar Room 02: Unique Council Maps
  • Infernal's Lair: Additional Cave Maps
  • Nerva Isle Respec: Additional Cave Maps
  • Orenbega: Additional Cave Maps
  • Snake Cave (with Idol): Additional Cave Maps
  • Snake Cave - Hatchery: Additional Cave Maps
  • Snake Cave - Sthenos' Lair: Additional Cave Maps
  • Snake Cave 01: Additional Cave Maps
  • Snake Cave 02: Additional Cave Maps
  • Trolls: Additional Cave Maps
  • Witch's Lair: Additional Cave Maps


Council & 5th Column

Notes & Comments:

  • Council - Radar Room 01: This is a very small map consisting of a single room typical of the standard Council map set.
  • Council - Radar Room 02: This is a very small map consisting of a single room typical of the standard Council map set.


Casino


Circle of Thorns


Croatoa


Outdoor Maps

Notes & Comments:

  • Atlas Park (Runied): There is no overhead map display for this map.
  • Atlas Park 01: This map includes an Arachnos flyer used as the mission entrance/door. There are also cars traveling the streets and pedestrians on this map.
  • Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.
  • Warburg Malta Base: This is an indoor/outdoor combination map.


Office

Notes & Comments:

  • Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.


Mercy Island

Notes & Comments:

  • Mercy Island - Landing Pad: It is always night on this map, regardless of the in-game time of day.


Nerva Archipelago


Rikti War Zone

Notes & Comments:

  • Office to Rikti Caves (all): Apart from the general layout, the visual elements of the Office to Rikti Caves maps are largely similar, and the transitional area appears identical for all three.


Snake Maps


Tech Lab


Warehouse


Unique

Notes & Comments:

  • The Zig Breakout: It is always night on this map, regardless of the in-game time of day.