Morality Mission: Difference between revisions
Jump to navigation
Jump to search
imported>Aggelakis (historical) mNo edit summary |
imported>Aggelakis (historical) |
||
Line 10: | Line 10: | ||
* A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero [[Alignment Powers|alignment power]], [[Call to Justice]]. | * A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero [[Alignment Powers|alignment power]], [[Call to Justice]]. | ||
** Reaffirmed heroes can obtain [[Hero Alignment Merits]]; additionally, they gain access to [[Fort Trident]]. Heroes can only access [[Paragon City]] zones, [[:Category:PvP Zones|PvP zones]], and [[:Category:Cooperative Zones|cooperative zones]]. | ** Reaffirmed heroes can obtain [[Hero Alignment Merits]]; additionally, they gain access to [[Fort Trident]]. Heroes can only access [[Paragon City]] zones, [[:Category:PvP Zones|PvP zones]], and [[:Category:Cooperative Zones|cooperative zones]]. | ||
* A hero that reaffirms their alignment the first time obtains 50 [[Special Salvage#Reward Merit|Reward Merits]]. | |||
** Further reaffirmations reward 1 [[Alignment Merit]] instead. | |||
Line 15: | Line 17: | ||
* A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain [[Alignment Powers|alignment power]], [[Frenzy]]. | * A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain [[Alignment Powers|alignment power]], [[Frenzy]]. | ||
** Reaffirmed villains can obtain [[Villain Alignment Merits]]; additionally, they gain access to [[The Crucible]]. Villains can only access [[Rogue Isles]] zones, PvP zones, and cooperative zones. | ** Reaffirmed villains can obtain [[Villain Alignment Merits]]; additionally, they gain access to [[The Crucible]]. Villains can only access [[Rogue Isles]] zones, PvP zones, and cooperative zones. | ||
* A villain that reaffirms their alignment the first time obtains 50 [[Special Salvage#Reward Merit|Reward Merits]]. | |||
** Further reaffirmations reward 1 [[Alignment Merit]] instead. | |||
Line 21: | Line 25: | ||
* A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, [[Fear Incarnate]]. | * A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, [[Fear Incarnate]]. | ||
** Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones. | ** Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones. | ||
* A vigilante that reaffirms their alignment the first time obtains 30 [[Special Salvage#Reward Merit|Reward Merits]]. | |||
Line 28: | Line 32: | ||
* A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, [[Duplicity]]. | * A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, [[Duplicity]]. | ||
** Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones. | ** Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones. | ||
* A rogue that reaffirms their alignment the first time obtains 30 [[Special Salvage#Reward Merit|Reward Merits]]. | |||
{{Alignment NavBox}} | {{Alignment NavBox}} | ||
[[Category:Alignment]] | [[Category:Alignment]] |
Revision as of 10:34, 8 December 2010
This article is a stub. You can help the Wiki by expanding it.
Overview
Morality Missions are obtained by accepting a Morality Tip, obtained after completing 10 Alignment Missions for a particular alignment. Completing a Morality Mission allows a character to either change or reaffirm their alignment.
Alignment Changes
When a character wishes to change alignments, they must be in an appropriate zone. For instance, a vigilante wishing to become a villain must be completing a villain Morality Mission in the Rogue Isles.
- A hero doing a vigilante Morality Mission will become a vigilante.
- A hero doing a hero Morality Mission will reaffirm his or her alignment choice as hero, and can begin accruing time toward the hero alignment power, Call to Justice.
- Reaffirmed heroes can obtain Hero Alignment Merits; additionally, they gain access to Fort Trident. Heroes can only access Paragon City zones, PvP zones, and cooperative zones.
- A hero that reaffirms their alignment the first time obtains 50 Reward Merits.
- Further reaffirmations reward 1 Alignment Merit instead.
- A villain doing a rogue Morality Mission will become a rogue.
- A villain doing a villain Morality Mission will reaffirm his or her alignment choice as villain, and can begin accruing time toward the villain alignment power, Frenzy.
- Reaffirmed villains can obtain Villain Alignment Merits; additionally, they gain access to The Crucible. Villains can only access Rogue Isles zones, PvP zones, and cooperative zones.
- A villain that reaffirms their alignment the first time obtains 50 Reward Merits.
- Further reaffirmations reward 1 Alignment Merit instead.
- A vigilante doing a villain Morality Mission will become a villain.
- A vigilante doing a hero Morality Mission will become a hero.
- A vigilante doing a vigilante Morality Mission will reaffirm his or her alignment choice as a vigilante, and can begin accruing time toward the vigilante alignment power, Fear Incarnate.
- Vigilantes cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
- A vigilante that reaffirms their alignment the first time obtains 30 Reward Merits.
- A rogue doing a hero Morality Mission will become a hero.
- A rogue doing a villain Morality Mission will become a villain.
- A rogue doing a rogue Morality Mission will reaffirm his or her alignment choice as a rogue, and can begin accruing time toward the rogue alignment power, Duplicity.
- Rogues cannot obtain alignment merits or access either of the special True Alignment lounges, but they have full access of all hero and villain zones, PvP zones, and cooperative zones.
- A rogue that reaffirms their alignment the first time obtains 30 Reward Merits.