Neuronic Shutdown: Endurance/Hold: Difference between revisions
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imported>Eabrace (historical) m (→Recipe: salvage ranges) |
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{{DropRecipeHead|Neuronic Shutdown|R}} | {{DropRecipeHead|Neuronic Shutdown|R}} | ||
{{DropRecipeTables|from=10|to=30 | {{DropRecipeTables|from=10|to=30 | ||
|{{ISalvage|Brass|1}}<br />{{ISalvage|Spiritual Essence|1}}<br />{{ISalvage|Polycarbon|1}}<br />{{ISalvage|Alien Blood Sample|1}} | |{{ISalvage|Brass|1|10-25}}<br />{{ISalvage|Spiritual Essence|1|10-25}}<br />{{ISalvage|Polycarbon|1|10-25}}<br />{{ISalvage|Alien Blood Sample|1|10-25}} | ||
|{{ISalvage|Stabilized Mutant Genome|1}}<br />{{ISalvage|Ancient Bone|1}}<br />{{ISalvage|Mutant DNA Strand|1}}<br />{{ISalvage|Military Cybernetic|1}} | |{{ISalvage|Stabilized Mutant Genome|1|26-30}}<br />{{ISalvage|Ancient Bone|1|26-30}}<br />{{ISalvage|Mutant DNA Strand|1|26-30}}<br />{{ISalvage|Military Cybernetic|1|26-30}} | ||
|}} | |}} |
Revision as of 20:21, 26 June 2007
Neuronic Shutdown: Endurance/Hold is an enhancement in the Neuronic Shutdown set.
Effects
This enhancement improves the endurance use and hold duration of your power by the following amounts:
Level | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
---|---|---|---|---|---|---|---|---|---|---|
END Red. | +7.3% | +8.3% | +9.4% | +10.4% | +11.2% | +12.0% | +12.8% | +13.6% | +14.4% | +15.2% |
Hold | +7.3% | +8.3% | +9.4% | +10.4% | +11.2% | +12.0% | +12.8% | +13.6% | +14.4% | +15.2% |
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
---|---|---|---|---|---|---|---|---|---|---|---|
END Red. | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% | +21.8% |
Hold | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% | +21.8% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
10 | 3,600 | 1 Brass 1 Spiritual Essence 1 Polycarbon 1 Alien Blood Sample |
11 | 4,380 | |
12 | 5,160 | |
13 | 5,940 | |
14 | 6,720 | |
15 | 7,500 | |
16 | 12,900 | |
17 | 18,300 | |
18 | 23,700 | |
19 | 29,100 | |
20 | 34,500 | |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Stabilized Mutant Genome 1 Ancient Bone 1 Mutant DNA Strand 1 Military Cybernetic |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 87,400 |