Roy Cooling
Overview
Roy Cooling | |
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Zone | Talos Island |
Enemy Groups | |
Roy Cooling is a hero contact in Talos Island.
Introductions
Contact Introduced By
Contact Introduces
Information
FBSA Agent
Roy Cooling is one of the top agents within the FBSA. He served for many years in the Marine Corps before being honorably discharged for valor in the field. He was recruited by the FBSA to help regulate super-powered affairs in Paragon City and to also do field work when need be.
Prior to Introduction
Initial Contact
Well hey there, fella. I don't believe I've seen you around these parts too much. Name is Roy Cooling. I heard from the higher ups you're recently registered with the help of good 'ol Steven Sheridan.
Doesen't exactly say here where you're from, which makes me mighty curious as to what your origins are.
- I'm from Praetoria
- Praetoria? That's real interesting, kid. Now, you don't need to worry about me thinking you're the devil's right hand, pal. I know there's plenty of you folks from over yonder who want to give us good people of Primal Earth a hand, so I'm not going to try and stop you.
- Truth of the matter is that we're in a heap of trouble right now with that Emperor Cole trying to invade us, as I'm well sure you're well aware of. What I'm about to tell you is classified top secret. Not even the PPD or Longbow know about this.
- We've got word that Cole's invading armies have ways to disable our medi-porters. Now, I don't think I need to tell you how out of hand this here thing could get if heroes start being wiped out in the streets. However, them folks at Medi-Corp have a solution to Cole and his plan to whole-sale slaughter all of us good folks in Primal Earth.
- We've just got one small problem with all that.
- What is the problem?
- Well, being from Praetoria, you're probably not aware of this little controversia brewin' around these parts. See, only registered super-powered heroes receive medi porters. This here has gotten a lotta normal folks pretty upset, seeing at how they feel this technology should be given to everyone. Now, that would be done if there weren't a lot of risks involved in it, which I won't get into right now.
- Anyway, knowing that, Medi-Port Tech announced recently that they're upgrading those medi-porters to be 'more responsive'. 'Course they're already as responsive as they're going to get. It's mainly the upgrade to make sure those Praetorians can't blast through our systems. The public got into an uproar and formed a group called the Citizens for Medi-Porters. They started protestin' this action left and right. Now, we in the FBSA weren't too worried about it, until recently, when the finished tech to improve the medi-porters went missing.
- Now, I assume you can see the problem we've got in our hands. Without that tech, your buddies in Praetoria are gonna march in here and zap down any super who isn't some sorta immortal or regeneration folk. That's why I'm here, and why I'm requesting your help, Character. We're going to track down this missing tech before things get out of hand. Are you ready?
- I'm ready. What's our first lead?
- It doesen't matter. I'm here to help
Missing text
Greeting
- We've got ourselves a situation to handle, Character.
- Hold on, Character. Got the wife on my other phone. One second.
No, look, I probably won't be back for dinner. I really need to get going, I'm sorry.
Sorry, Character. Let's get to work.
- Hold on, Character. Got the wife on my other phone. One second.
Yes, honey, look, I've got to go.
Sorry, Character. Let's get to work.
- Hold on, Character. Got the wife on my other phone. One second.
I'm just saying, he had every right to punch the kid in the face. Why should our child get in trouble for defending himself? Look, I've got Character here, I need to call you back.
Sorry, Character, had a little trouble with our boy at school. Let's get to work.
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Story Arc
Bad People, Good Intentions
Souvenir
Souvenir: Prototype Medi-Porter
Lucas Zanella, president of Medi-Corp, sent you this prototype medi-porter as thanks for your help in his rescue. This medi-porter was the alpha version of the ones currently used by heroes. It reminds you of an adventure you call...
Bad People, Good Intentions
It all began when Roy Cooling, an agent of the FBSA, requested your help with a delicate situation. The medi.porter technology was being upgraded to pretect the heroes against the Praetorians, but this upgrade sent the public into an uproar. What was worse was that the technology had gone missing. PPD Sergeant Stanfield told Roy that a member of The Family had the technology. You went in and investigated the Family warehouse, only to discover everything but the medi-port technology. You returned to Roy, who believed that Stanfeld may have set you both up.
You next went to a conference between the Citizens for Medi-Porters and Medi-Corp to find Sergeant Stanfeld. Lucas Zanella was kidnapped by Sergeant Stanfeld and a group of Rogue PPD who were bringing him to the conference. You arrested Stanfeld and brought him to the Talos Island precint for questioning. It was there that you revealed to him the true nature of the 'upgrade' to the medi-porters. Horrified, Stanfeld confessed the location of the missing technology, but admited he did not know where Lucas Zanella was being held.
You went out to a cargo ship to retrieve the stolen technology, only to find it sunken and under attack by the Sky Raiders! You defeated the Sky Raiders and recovered the technology. You also discovered who ordered the Rogue PPD to steal the technology: Lawrence Harken, the leader of the Citizens for Medi-Porters! What's more, you found a red herring on a Sky Raider, claiming they were working for the Family.
Ray Cooling told you he would look into who the Sky Raiders were really working for. Meanwhile, you had to find Lawrence Harken, and fast; the Rogue PPD put out a broadcast that they would kill Lucas Zanella if the medi-porter technology was not delivered to them. You went to the office of Lawrence Harken to find out where they were holding Zanella. You found the location off of a Rogue PPD, but also walked into the middle of the group, 'ending' their alliance with Harken by trying to blow up the office building!
Afterwards, you went to the warehouse where Zanella was being held with a group of reliable SWAT to arrest Sarget Feldman, the man behind the Rogue PPD, and retrieve Lucas Zanella. When you arrived, you saw a Sky Raider taunt Feldman and teleport away. After arresting Feldman, you were told by a Sky Raider named Colonel Ford that they now had Zanella and were actually going to kill him if they didn't get the technology. Feldman also revealed to you who was behind the Sky Raiders: The Malta organization!
You and Roy went to the Sky Raiders base to rescue Lucas Zanella and arrest the man known only as 'Peter', Malta's liaison to the Sky Raiders. It was a large assault, but Roy managed to get Zanella out safely, while you fought your way through numerous Sky Raiders, Captain Castillo, and even a Malta Zeus Titan to bring in the man known as Peter.
With Zanella back safely, along with the technology, the upgrades to the medi-porters could finally be finished. Zanella made a promise that medi-porters would be given to the elderly and extremely sick population of Paragon City. It's one step closer to giving the people what they want, but you can't help but wonder how many other Lawrence Harkens and Sergeant Feldmans there are out there: people who are willing to go to extreme, even horrifying lengths to 'help' the people of Paragon City.
Are you one of them?