Slot Machine

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Revision as of 01:06, 30 April 2006 by imported>StarGeek (historical) (templated & NF link)
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Slot Machine.jpg

Overview

Slot Machine is a villain contact in St. Martial. It is located inside the Golden Giza Casino.

Introductions

Contact Introduced By

New Contact(s)

Information

An older-style slot machine with a pull-arm and an orange video screen

You don't know why exactly, but something seems slightly wrong with this gambling device. Maybe it's the fact that no one else ever goes near the machine, or how the glowing orange light of it's screen sometimes turns blood-red, or that the cigarette burns on the front of the machine almost seem to spell something out, but something definitely feels like it isn't right. As you look at the machine, the dials begin to spin on their own, and as it's lights flash and it's bells ring, you could swear that you hear something that sounds like a voice buried amid the cacophony.

Initial Contact

Store

Sells level 30 & 35 Technology Enhancements.

Store section not complete

Story Arc

A letter from Poughkeepsie

This letter arrived for you anonymously several days ago. There's no name for it, but the postmark says it's from Poughkeepsie, NY. The moment you open it, you realize who it's from, and recall the exploit you remember as:

High Roller's Last Gamble

'Hey, pal!'

'You'll have to excuse me if I don't use your name. Now that I'm outside the game, I gotta watch out for stuff that connects my new identity to my old one.'

'Do, I've gone legit. I made it back to the 'States with no more hare-brained schemes to get me new powers on the way. I'm living with my sister's family until I get some money saved up. I got that job as a shop teacher, too. I just got started, and it's going pretty good. While I may not be able to build a death-ray right, I'm still pretty handy with a drill-press. Oh, and heres the craziest thing: So there I was getting shown around the campus by the principal, and I walk into the science class, and bam! Right there at the blackboard is one of my old arch-enemies! Well, he's 'Mr. Simmons' now. We had some laughs about that over lunch. Turns out he's mentoring one of his students who's invented some kind of 'Time Serum', and that kid doesn't get along with one of my students who told me he's been trying to build a battle-suit. It should be fun.'

'Hey, 'Mr. Simmons' told me something. You remember I told you about my big shot? With the intelligent Slot Machines? Well, 'Mr. Simmons' told me that they never got all of them because a couple of the things had been stolen in transit by some Arachnos-backed pirates. So, keep an eye out, there may be one still working out on he Rogue Isles somewhere.'

'Anyway, I got to get my lesson plan ready for next week. So, thanks for all the help. And remember, don't let any of them take away what's yours.'

'-H.R.'

Curiously, the Slot Machine has been quiet ever since.

Missions

Press the 'Yes' button

Briefing

You drop some more coins into the slot machine, but before you've even pulled the lever, the main display lights up, with the word: 'JACKPOT!'. There's no rolling wheels or flashing lights, but the text on the screen begins to explain the game:

'Bonus Game: Council Crusher! Defeat all Council in base! Find plans for SUPERWEAPONS!!!

Would you like to play this game?'

The 'Yes' button glows expectantly.


A casino chip falls into your waiting hand. one side has a location, the other says:

'If you see High Roller, give him a hand.'

Accept Mission Description

Mission Objective(s)

  • Defeat all Council in Base
  • Find plans for Superweapons
  • Lead High Roller to exit

The Slot Machine was acting kind of wierd, but this is a Council base, just the same.

Debriefing

Before you're even in front of the machine, it's screen changes to say:

'Poor weapons = poor payout! Bigger payouts to come! More prizes! More Money! Please play again!'

Press the 'Yes' button

Briefing

Before you're even done putting coins into the Slot Macihne, the screen lights up in a blazing orange glow with the words:

'BONUS GAME: Devouring Demolisher! How to play: Defeat all Devouring Earth in cavern nest! Find the massive gemstones! Would you like to play this game?'

The screen dims down, and the 'YES' button seems to glow like a bright green beacon.


The Slot Machine spits out a single chip so quickly, you almost miss it. It has a location printed on one side, the other side reads:

'I know you can handle it!'

Mission Objective(s)

  • Defeat all Devouring Earth
  • Find 4 jewels

The cool air of the cave is filled with the heavy organic warmth of the Devouring Earth.

Debriefing

The moment you stand in front of the machine, the screen lights up. If text could read apologetically, you'd think it was trying to grovel:

'Poor paouts may occur due to poor information. Please play again! Pretty please? Change your luck! Big bonuses are certain soon!'

Press the 'Yes' button

Briefing

This time, you don't even get a chance to put a coin into the Slot Machine before the screen lights up:

'FINAL BONUS GAME! Circle smash! Defeat all Circle in Mu ruins. Recover POWERFUL ARTIFACT! Would you like to play this... There is no POWERFUL ARTIFACT. Only an old fool who needs help. It will be worth your while. This will be the big payout. Just help High Roller before they kill him. Or worse PLEASE!'

The green 'YES' button glows in front of you.


The single chip shoots into the tray and ricochets right into your palm. One side has directions of where to go, the other just says:

'THANKYOU - THANKYOU - THANKYOU - THANKYOU - THANKYOU - THANKYOU - THANKYOU'

all the way around the edge.

Mission Objective(s)

  • Rescue High Roller
  • Lead High Roller to exit

The Slot Machine is making big promises. Maybe this time it will finally keep them.

Debriefing The lights on the Slot Machine build up to a crescendo, and then a clattering fountain of coins to pour into the tray. As you gather clattering fountain of coins start to pour into the tray. As you gather them in big handfuls, words slowly crawl across the orange screen:

'I'm sorry I had to lie to you like that. But I had to try to save him. Here's all that I owe you, and a little more. I won't bother you again.'

As the last coin clinks into the reward tray, the jackpot sounds fade, the wheels slow to a stop, and the lights on the Slot Machine dim and go out.


Mission Title

Briefing

Mission Description

Accept Mission Description

Mission Objective(s)

Clue: Clue Name

Clue Description

Debriefing

Debriefing Description

External Links