Talk:Empowerment Station

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Revision as of 15:14, 21 March 2007 by imported>Catwhoorg (historical) (Summary Tables of components needed and buffs given)
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buffs

o.o I must admit I'm stumped. I have all 6 of these built, but they all give the same duration buff. And despite what the text says, you can only get a buff from one of them, so no stacking. So far there seems to be no difference between the various empowerment station tiers, other than cost in salvage and prestige to add them.

If someone wants to test out the buffs and record the various stats on what they do, pls contact me and we can blow alot of salvage on it ^^ --Sleepy Kitty 15:39, 22 December 2006 (PST)

The buffs will stack with buffs from other sources (player powers, inspirations, etc) but not from other stations. The tier 2 station has a few powers that aren't on the tier 1, and the tier 3 has 2 (only 2) powers that aren't on the tier 2... Ah, found the thread. A tier 3 isn't worth it IMO unless you feel the need for the Hold and Psi resistance... Maybe in PvP? You can always sell back a lower level one, since higher level one does everything the lower level one does (except maybe make a same level station?).
I'll pull out the data for the buffs today or tomorrow (I made the mistake of trying out the EVE Online trial...). It's something I've been planing on but been putting off. User:StarGeek/sig 16:10, 22 December 2006 (PST)
>< gaa, awful game, its interesting at first, but only has about a weeks worth of game play in it, its 70% traveling through space doing nothing, 20% pvp, and 10% collecting equipment and skills you have no use for.
>.> that rant done.. I take it this means that they buffs don't increase in buffage as they go up in lvls? the tables just add a couple? o.o I'd know more, but I've never actually seen anyone use one outside of initial testing... and I say this as a leader of 3 full sgs ^^;; --Sleepy Kitty 16:21, 22 December 2006 (PST)
RE: EVE. Actually, that pile of stuff that I have no use for is the one thing I've just realized I've been missing in CoH. Back in EverQuest, I even had a second account for just the purpose of selling the junk I had no use for. Made a tidy profit that way Smilies smile.gif.
I've added articles for all the Empowerment Buffs and it now includes links to City of Data, so you can actually take a look at the abilities. Some of them aren't that bad at all IMO. With the perception buff, my SR scrapper (Focused Senses+Focused Accuracy) can see Stalkers from quite a ways away (Fun to face away from them, let them try to sneak up and then smack them down). The Endurance buff is 17%, not bad compared to unslotted stamina (25%)... might be quite useful on end. hog lowbies. User:StarGeek/sig 15:29, 23 December 2006 (PST)
o,o ooo, that saves mew a good chunk of time, now to just figure out how they should look... ^^ I'll see if I can get them in the pages properly, I think I have a decent chunk of time for experimenting tomarrow. o,o btw, anyone reading this, Santa Claus will be doing his annual stop off tomarrow on guardian to hand out presents, if you're in need of a bit of cash, a costume salvage set.. or just to boggle at the insanity, he should be there later in the evening ^^ --Sleepy Kitty 00:01, 24 December 2006 (PST)

Summary Tables

I made these to summarise the costs and effects of each of the buffs available.


Level 1 Empowerment Buffs
Tech Material Power Prototype Hardware Software Experimental Resistance
Mystic/Arcane Element Foci Glyph Essence Ward Artefact Boost
Confusion Resistance 1 1 18%
Fear Resistance 1 1 18%
Fire Resistance 1 1 5%
Grant Invisibility 1 6 25/250 feet Stealth
Increase Attack Speed 2 2 20%
Increase Flight Speed 2 20%
Increase Jump Speed 2 20%
Increase Perception 2 1 20%
Increase Run Speed 2 20%
Knockback Increase 1 60%
Knockback Protection 1 -10 to knockback
Lethal Resistance 1 3 5%
Sleep Resistance 1 2 18%
Slow Resistance 1 1 20%
Smashing Resistance 1 1 5%
Level II Empowerment Buffs
Tech Material Power Prototype Hardware Software Experimental Resistance
Mystic/Arcane Element Foci Glyph Essence Ward Artefact Boost
Cold Resistance 1 4 1 5%
Disorient Resistance 1 3 1 18%
Endurance Drain Reduction 5 2 1 20%
Energy Resistance 4 3 1 1 5%
Immobilise Resistance 2 3 1 18%
Increase Recovery 6 1 17%
Negative Energy Resistance 4 1 1 5%
Toxic Resistance 7 1 5%
Level III Empowerment Buffs
Tech Material Power Prototype Hardware Software Experimental Resistance
Mystic/Arcane Element Foci Glyph Essence Ward Artefact Boost
Hold Resistance 4 4 2 2 1 1 18%
Psionic Resistance 10 3 3 1 5%

I think it would be useful to polish these and bring them into the article. One thing to add maybe would be the images of the components. Personally, as Cat is in a Tech based SG, I still get confused over the arcane ones from time to time. Wopuld Wiki-fying the names within the table and using the table as a straightforward replacement of the tier X lists be a good move ? Catwhoorg 08:14, 21 March 2007 (PDT)