Template talk:CoDPowerSet
Formatting
This template takes three parameters. The first is the Archetype to be linked to. The second is the name of the powerset at NoFuture.org.uk. The third is the game that the Archetype falls under (coh or cov). In most cases, Power={{PAGENAMEE}} is the best option to use. But some powers are named differently at NoFuture (i.e. Devices are linked as Gadgets). In this case, the name at NoFuture should be filled in. The third how the primary or secondary powerset is described on NoFuture.org.uk. Please consult the following table.
Archetype | Primary Set | Secondary Set |
---|---|---|
Blaster | Ranged | Support |
Brute | Melee | Defense |
Controller | Control | Buff |
Corruptor | Ranged | Buff |
Defender | Buff | Ranged |
Dominator | Control | Assault |
Mastermind | Summon | Buff |
Peacebringer | Defensive | Offensive |
Scrapper | Melee | Defense |
Stalker | Melee | Defense |
Tanker | Defense | Melee |
Warshade | Defensive | Offensive |
Base Template
{{NoFuturePowerSet|Game=|Archetype=|Power=|Type=}}
To link a blaster power, for example, you would link its primary powerset as
{{NoFuturePowerSet|Game=coh|Archetype=Blaster|Type=Ranged}}
and it's secondary powerset as
{{NoFuturePowerSet|Game=coh|Archetype=Blaster|Type=Support}}
Simlilarly, to link to a Mastermind primary powerset,
{{NoFuturePowerSet|Game=cov|Archetype=Mastermind|Type=Summon}}
and secondary,
{{NoFuturePowerSet|Game=cov|Archetype=Mastermind|Type=Buff}}
The name of the power is automatically taken from the article.