Contacts

From Homecoming Wiki
Revision as of 16:15, 23 May 2009 by imported>Aggelakis (historical) (fix link)
Jump to navigation Jump to search

Contacts assign you missions and sell you enhancements and inspirations.

Types (Hero)

There are generally several types of contacts on blue side.

  1. The main, origin specific, chain of contacts. These are the oldest contacts in the game, and are the ones that you *must* be "introduced to" to get missions from. How these interact and introduce each other could take a whole article by itself.
  2. Zone arc contacts. These are contacts that are part of the story arc of a specific zone. Hollows, Faultline, Striga, Croatoa, Cimerora, and RWZ. To start the arc in a zone, you just need to be of high enough level to enter the zone, and to then visit the first contact for the zone to start the zone's arcs.
  3. Unlimited mission zone contacts. Available in The Hollows, RWZ, Cimerora, the Shadow Shard zones, and the first three PvP zones. These contacts never run out of missions to give, though the ones in The Hollows and PvP zones can be outleveled.
  4. Detectives and the scanner. Give out scanner missions and Safeguards, and introduce you to just about any contect of your current level range that you are not already introduced to.
  5. Task Force/Trial contacts. Give.... TFs and trials.
  6. Single mission contacts. These contacts have one mission or mini-arc to give out when you reach a certain level. Generally you do the mission to unlock something. Stores, capes, auras, costume slots, etc. No introduction is needed, just walk up to them once high enough in level.
  7. Event contacts. Only available during events, with one exception (DJ Zero)
  8. Misc. Others. The last few do not really fit into any of the above groupings. Montague Castanella (Midnight Squad intro arc), the university tutorial, Percy Winkley, Senator Decimus Aquila, the AE intro arc, etc.

Lists

Please select one of the following categories for a list of contacts: