Mission:Tip - Radio Distress Call

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Revision as of 06:59, 17 December 2010 by imported>Yakovlev (historical) (→‎{{UL|Vigilante Acceptance}}: Added full Vigilante mission)
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Radio Distress Call (20-30)

Briefing

You find a broken radio and hit it a few times before it starts to work again, allowing you to overhear a transmission... "In an underground military base not too far from here a saboteur has stolen the override codes of an experimental weapons system on behalf of Maestro, a lieutenant within the Council. These are codes to electromagnetic pulse generators beneath several parts of the city. If the saboteur manages to activate the codes, it could level multiple parts of Paragon City!" This situation does seem dire - the saboteur would be able to activate the codes for at least two of the generators before you would be able to stop him, meaning parts of Paragon may very well be destroyed. In order to stop any innocent lives from being lost, someone needs to destroy those generators before they can be activated! However, that would mean the saboteur would get away - with the codes! The lives of some civilians within Paragon is a price the city might just have to pay in order to stop whoever is behind this scheme!

Hero Acceptance

Hero Acceptance

The cataclysmic events that the agent in the military complex is describing would send chills down anyone's back. There's no way you can allow something like this to happen. Those Pulse Charges need to be stopped at all costs. Even though there may be more problems that Maestro and the Council will cause if the saboteur brings back those codes to him, the immediate loss of life is far too great to ignore. This time the Maestro may get away with his plans, but you'll be there to stop him when he does. For now, innocent lives are in peril!

Mission Objective(s)

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Enemies

Council


Notable NPCs

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Vigilante Acceptance

Vigilante Acceptance

You have no idea what the Council has in mind for those weapons systems codes. All you know from what the inside agent in the military complex said, and it doesn't sound good. If it's as dangerous as it sounds, then there are many lives that may be put at risk. It's entirely possible that those Pulse Charges may go off, but the Council usually works on a bigger scale. This ultimately comes down to acceptable losses, and the greater potential loss of life outweighs the ones that will likely die. Unfortunately, this is the way the world works whether people like it or not. It's not all sunshine and roses.

The person giving the distress call on the radio has revealed where the base's location is. If you get there fast enough, you can intercept the saboteur. Don't leave anyone standing, unless you want to risk a copy of the codes getting back to the Council. You're a professional here, not some sloppy amateur.

Mission Objective(s)

You enter the building as the floor beneath you rumbles - one of the pulse charges has already gone off! You need to hurry before more are activated!

  • Defeat the saboteur and his henchmen!
    • Defeat the saboteur

You discovered the Council was using Flambeaux as the saboteur and stopped their operation, though one neighborhood in Paragon City was already leveled!

Flambeaux


Enemies

Council
Rogues Gallery


Notable NPCs



Debriefing

Flambeaux was teleported to a nearby hospital, where she'll have her mind properly looked at.

The Council's scheme has been foiled, at the price of one of the neighborhoods in Paragon. Better a small neighborhood than the entire city, however - it's the big picture that matters.