Plant Manipulation

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Overview

Plant Manipulation is a standard power set that is a secondary set for Blasters.

"You can call forth and control the power of plants and flora to manipulate your foes, inflict damage and protect yourself. Animate and control vines, roots and spores to entrap, attack with deadly thorns and empower your attacks with powerful toxins."

Power Table

The Plant Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Entangle 1 Ranged, Moderate DoT(Smashing, Lethal), Foe Immobilize
Skewer 2 Melee, High DMG(Lethal), Foe DoT(Toxic), -DEF
Strangler 4 Ranged, Moderate DoT(Smashing), Foe Hold
Toxins 10 Self +To Hit, +DMG
Thorn Burst 16 PBAoE Melee, Moderate DMG(Lethal), Foe DoT(Toxic), -DEF
Wild Fortress 20 Self +Absorb, +Recovery, +Res(Toxic, Confuse)
Ripper 28 Melee (Cone), High DMG(Lethal), Foe DoT(Toxic), -DEF, Knockback, -SPD
Vines 35 Ranged (Targeted AoE), Foe Hold
Spore Cloud 38 Toggle (Targeted AoE), Foe -DMG(All), -To Hit, -Regen

Powers

PlantManipulation Entangle.png Entangle

Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.

Damage Moderate Damage over Time(Smashing/Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize

PlantManipulation Ripper.png Ripper

You can unleash a spectacular slashing maneuver that attacks all foes in a wide arc directly in front of you. Ripper deals massive damage and poisons multiple targets. It can even knock foes down. Thorn poison deals additional Toxic damage and can reduce your foes Defense.

Damage High(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Melee (Cone), Damage over Time(Toxic)
Foe -Defense, Knockback, -SPD
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Accurate Defense Debuff
Knockback

PlantManipulation Skewer.png Skewer

You lunge forward with this melee attack and Skewer your foe with the large Thorn on your arm. Deals high damage and poisons your foe. Poison from the Thorns deals additional Toxic damage and can reduce your foes Defense.

Damage High(Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Melee, Damage over Time(Toxic)
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Accurate Defense Debuff

NatureAffinity SporeCloud.png Spore Cloud

You create a large cloud of toxic spores around your targeted foe. The target and all nearby foes will have their damage output, chance to hit and regeneration rate reduced.

Recharge Long
Minimum Level Archetypeicon blaster.png 38 (Blaster)
Effects Toggle (Targeted Area of Effect)
Foe -DMG(All), -To-Hit, -Regen
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories ToHit Debuff

PlantManipulation Strangler.png Strangler

Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.

Damage Moderate Damage over Time(Smashing)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds

PlantManipulation ThornBurst.png Thorn Burst

You can explode dozens of Thorns in all directions around you. These Thorns only travel a short distance, but they can deal moderate damage and poison any target close to you. Toxic damage from the thorns can reduce the Defense of affected foes.

Damage Moderate(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Point Blank Area of Effect, DoT(Toxic)
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Accurate Defense Debuff

PlantManipulation Toxins.png Toxins

You use your power over plants to coat all your attacks with powerful toxins for a few seconds, all your attacks will now do extra toxic damage and be more accurate.

Recharge Long
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Self +To-Hit, +DMG
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

PlantManipulation Vines.png Vines

Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Effects Ranged (Targeted AoE)
Foe Hold
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Holds

PlantManipulation WildFortress.png Wild Fortress

You encase yourself in a protective barrier that will absorb a moderate amount of damage. Additionally, you will recover endurance faster and be resistance to toxic damage and confuse protection.

Recharge Slow
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Self +Absorb, +Recovery, +Res(Toxic, Confuse)
Enhancements Enhance Damage Resistance
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Resist Damage
Endurance Modification
Healing/Absorb

Historical

External Links