Crey Employee Badge

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Revision as of 01:04, 15 May 2022 by Kai Moon (historical) (talk) (brief intro, badge display template)
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Crey Employee / Crey Test Subject is a day job badge for 100 hours logged out in the Crey building in Nerva Archipelago.

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Crey Employee (villain or rogue)

Your work with Crey Industries has earned you the Crey Employee Day Job. Logging out in the Crey Industries building will grant you a random Large Inspiration, after you log back in, each time you complete a mission for a short time.

Crey Test Subject (hero or vigilante)

Your utility to Crey Industries is now limited to your tolerance for experimental treatments.

Day Job Bonus

Power

Auto: Inspiration Bonus

Due to your training at your day job you will gain a large Inspiration upon completion of a mission as long as this effect has time remaining.

Power
+++ Missing Information +++need tier2 name

Auto: Inspiration Bonus

Due to your training at your day job you will gain a large Inspiration upon completion of a mission as long as this effect has time remaining.

For every X hours logged out, a character gains Y minute duration, up to a maximum of 2 hours duration.

Missing at least one Day Job formula detail

Accolade Requirement

Badge DayJob CreyEmployee.png Crey Employee Badge DayJob Scholar.png Professor
Badge DayJobAcc CreyScientist.png Crey Scientist

Where to Find

Villain Zones

Notes

The Crey building is the one on the eastern edge of Nerva Archipelago, where the Science- and Technology-Origin Quartermasters are located.

The time-counter requires being inside the building, not standing outside or on it.

This badge is only awarded to characters of the villain or rogue alignments. Although credit for this badge may be earned by heroes or vigilantes, the badge will not be awarded to a character until they change alignment.

This badge displays different names, depending on a character's current alignment.

  • Crey Employee on villains and rogues
  • Crey Test Subject on heroes and vigilantes

See Also

External Links