Croatoa

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Revision as of 22:51, 17 June 2009 by imported>Slickriptide (historical) (Edited to note the similarities to the Lovecraftian fiction)
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Croatoa
Map
Hero City Zone (25-34)
No updated MoreMaps4U map available

Overview

Croatoa. It's a name that conjures up images both mysterious and fantastical. In Issue 5, be prepared to enter a new enchanted realm of supernatural danger, where myth becomes reality and ancient legends walk the earth. Croatoa is a place steeped in old magic, ruled and contested by witches, Red Caps, Fir Bolgs and the Tuatha de Dannan. Any hero who faces these creatures in the wooded depths of Croatoa will know the true meaning behind the title, "Forest of Dread."

Enemy groups in Croatoa are actually enemies of each other as well. For example, if a Tuatha de Dannan runs across a member of The Cabal, they will start attacking each other. Any damage caused by enemies will leech experience from a defeat.

Contacts

Task Force Contacts

Trainer

Regular Contacts

Notable NPCs

Zone Events

  • Periodically, the Croatoa War will break out in The Grim Vale. After several waves of Fir Bolg, Cabal, Tuatha de Dannan, and Red Caps, the giant monsters Eochai and Jack in Irons will spawn to fight each other.
  • Eochai will also spawn periodically around the southern border of the map, while Jack in Irons will appear on the stone throne in the south east corner, or wander the hills in the north east corner.
  • Everyone's favourite "myth", Sally, spawns at one of multiple areas in the central lake area. She will then move throughout the lake. Note: It takes two separate defeats to earn the accompanying Believer Badge.

Neighborhoods

  • Salamanca
  • New Connaught
  • The Misty Wood
  • The Broken Teeth
  • Sunset Ridge
  • The Grim Vale

Stores

Exploration Badges

Badge
Ensorcelled (1018.0, 159.1, -1090.0)[Copy]

The Cabal have developed an attachment to this old, gnarled tree. Some heroes even say they are conducting dark experiments beneath its roots.

Badge
Grim Wanderer (762.0, 48.0, -2440.0)[Copy]

This deadly valley is witness to some of the most brutal battles in all of Croatoa.

Badge
Spiritual (-2669.0, 10.3, 1102.0)[Copy]

It may be in dangerous territory, but this lake, frequented by the Cabal's strange sprites, is one of the most beautiful sights near Salamanca.

Historical Plaques

Day Jobs

Badge

Your studies at the Midnighter Club has earned you the Midnighter Day Job. Logging out in the Midnighter Club will earn you a random piece of Arcane Salvage, when you log back in, each time you complete a mission, for a short time.

Badge

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.

Badge

Your studies at the Universities of Paragon City during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.


Your studies at the universites of the Rogue Isles during your free time has earned you the Professor Day Job. Logging out in a University will earn you a random piece of Tech Salvage, when you log back in, each time you complete a mission for a short time.

Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge
Commuter / Fare Jumper (requires hero/vigilante)

You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.


You miss the monorails of Paragon City, but in the Rogue Isles it would just be too impractical.

Transfer Points

Villain Groups

Allied with the Fir Bolg, and hostile to the Red Caps and Tuatha de Dannan. Generally found within the local town, and to the north-west areas of Croatoa.

Allied with the Cabal, and hostile to the Red Caps and Tuatha de Dannan. Generally found in the south and south-west areas of Croatoa.

Neutral to all other parties within Croatoa, except nearby Heroes! They appear only when the sun goes down. Generally appear within the local town, but more specifically the graveyard.

Allied with the Tuatha de Dannan, and hostile to the Cabal and Fir Bolg. Generally found in the far north of Croatoa.

Allied with the Red Caps, and hostile to the Cabal and Fir Bolg. Generally found in the east section of Croatoa.

Though rare, Herders will sometimes appear disguised as trees.

Notes

  • The Tuatha de Dannan villain group name is misspelled in the targetting window; it is spelled "Tuatha de Dannon." Everywhere else in the game and in the documentation, however, it is spelled Tuatha de Dannan.
  • This zone was created as part of the release of Issue 5 on August 31, 2005.
  • With its gothic architecture and small town "feel", Salamanca is clearly an homage to spooky Victorian-era New England towns like Salem, Massachusetts and the fictional Sleepy Hollow. It also draws inspiration from the works of H.P. Lovecraft, with Salamanca playing the part of Arkham Village and Paragon University taking the role of Miskatonic University.
  • The real-life origin of the word "Croatoa," particularly as used as the name of the zone, is from the story of the disappearance of the first Roanoake settlement in America, in which the only clue to the disappearance of the colonists was the word "Croatoan" carved into a tree at the former site of the settlement. Exactly what happened to the colonists is still a mystery.[1]

External Links