Council/Vampyri
Overview
The Vampyri are not true vampires at all. They are instead the ultimate result of the Council's super soldier program. All Vampyri have incredible strength, speed and resilience.
Enemy Types
Minions
Equinox Parasite
The Vampyri are not true vampires at all. They are instead the ultimate result of the Council's super soldier program. It takes a full year of chemical treatments and surgical enhancements to create a single Vampyr, but the result is one of the most deadly killing machines in the world. All Vampyri have incredible strength, speed, and resilience. The Vampyr Parasite has the ability to drain life from its targets, while strengthening itself.
Levels: 35-54
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockdown
Vampyri brawling attacks.
Shadow Punch Melee, Moderate Negative/Smash Damage, Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampyri's Shadow Punch.
Gloom Ranged, High Damage over Time(Negative), Foe -ToHit
The Vampyri is slowly draining your life and reducing your Accuracy with his Gloom attack.
Siphon Life Melee, Moderate Negative Damage, Foe -ToHit, Self Heal
The Vampyri taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. A successful hit can reduce the targets accuracy.
Life Drain Ranged, Moderate Negative Damage, Foe -ToHit, Self Heal
Your Life has been drained. Your Accuracy is reduced.
Fast Healing Auto, Self +Regeneration
The Vampyri naturally heals at a faster than a normal rate. This power is always on and does not need to activated.
Lieutenants
Equinox Adjutant
The Vampyri Adjutants are soldiers who have been promoted from the Cor Leonis ranks and given the singular honor of becoming a Vampyr. This honor is one the masters of the Council are loathe to give, since it means a year of inactive duty for the Cor Leonis. The result, however, is a Vampyr who has both the power and the experience to lead his monstrous soldiers into battle.
Levels: 30-54
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockdown
Vampyri brawling attacks.
Shadow Punch Melee, Moderate Negative/Smash Damage, Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampyri's Shadow Punch.
Gloom Ranged, High Damage over Time(Negative), Foe -ToHit
The Vampyri is slowly draining your life and reducing your Accuracy with his Gloom attack.
Siphon Life Melee, Moderate Negative Damage, Foe -ToHit, Self Heal
The Vampyri taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. A successful hit can reduce the targets accuracy.
Life Drain Ranged, Moderate Negative Damage, Foe -ToHit, Self Heal
Your Life has been drained. Your Accuracy is reduced.
Mesmerize Ranged, Moderate Psionic Damage, Foe Sleep
You have been Hypnotized. You can take no action until it breaks or you awakened.
Dominate Ranged, Foe Hold
You have been Dominated. You cannot move!
Reconstruction Self Heal, Resist(Toxic)
The Vampyri can concentrate for a few moments to heal himself.
Fast Healing Auto, Self +Regeneration
The Vampyri naturally heals at a faster than a normal rate. This power is always on and does not need to activated.
Bosses
Equinox Archon
The Vampyri Archons are the assistants to Nosferatu, the man responsible for the Council's super soldier program. Vampyri Archons are scientists as well as super soldiers, and have a hand in the creation of other Vampyri. They often personalize their own transformation process, giving themselves special abilities and powers that lesser beings can only dream of.
Levels: 30-54
Powers
Pummel Melee, Heavy Smash Damage, Foe Knockdown
Vampyri brawling attacks.
Shadow Punch Melee, Moderate Negative/Smash Damage, Foe -ToHit
Your Accuracy has been reduced for a short time by the Vampyri's Shadow Punch.
Gloom Ranged, High Damage over Time(Negative), Foe -ToHit
The Vampyri is slowly draining your life and reducing your Accuracy with his Gloom attack.
Siphon Life Melee, Moderate Negative Damage, Foe -ToHit, Self Heal
The Vampyri taps the powers of the netherworld to steal life from a target foe and transfer some of it to himself. A successful hit can reduce the targets accuracy.
Life Drain Ranged, Moderate Negative Damage, Foe -ToHit, Self Heal
Your Life has been drained. Your Accuracy is reduced.
Mesmerize Ranged, Moderate Psionic Damage, Foe Sleep
You have been Hypnotized. You can take no action until it breaks or you awakened.
Dominate Ranged, Foe Hold
You have been Dominated. You cannot move!
Reconstruction Self Heal, Resist(Toxic)
The Vampyri can concentrate for a few moments to heal himself.
Fast Healing Auto, Self +Regeneration
The Vampyri naturally heals at a faster than a normal rate. This power is always on and does not need to activated.
Dark Equinox Archon
The Dark Vampyri are the assistants to Nosferatu, the man responsible for the Council's super soldier program. They are scientists as well as super soldiers, and have a hand in the creation of other Vampyri. They often personalize their own transformation process, giving themselves special abilities and powers that lesser beings can only dream of.
Powers
Shadow Blast (Ranged, Negative) Foe -Recharge, -Speed
The Shadow Blast has reduced your movement and attack speed.
Dark Matter Detonation (Ranged, Targeted Area of Effect, Negative) Foe -Recharge, -Speed
The Dark Matter Detonation has reduced your movement and attack speed.
Essence Drain (Negative, Self +Hit Points) Foe -Recharge, -Speed
Your life has been tapped, healing the Dark Vampyr. Your movement rate and attack speed have been reduced.
Gravity Well (Ranged) Foe -Recharge, -Speed, Hold
You have been Held and your attack and movement rate have been Slowed by a Gravitic Well.
Star Punch (Melee) Foe Disorient, -Recharge, -Speed
You have been Disoriented, and your attack and movement rate have been Slowed by a Star Punch.
Lycanthropy Lycanthropy
Dark Equinox Archons transform into Warwolves.