Dark Blast (Power Set)
Overview
Dark Blast summons the powers of the Netherworld to defeat your foes. The draining effects of most of these powers can reduce your targets' accuracy.
Dark Blast is one of the powersets. It is a Corruptor primary power set and a Defender secondary power set in City of Heroes.
Power Tables
The Dark Blast (Power Set) powerset is available as a primary set for Corruptors, or as a secondary set for Defenders. The following table shows which powers are available and at what level:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Dark Blast | 1 | 1 | Ranged, Moderate Damage (Negative), Foe: -Accuracy |
Gloom | 1 | 2 | Ranged, High Damage over Time(Negative), Foe: -Accuracy |
Moonbeam | 2 | 4 | Sniper, Extreme Damage(Negative), Foe: -Accuracy |
Dark Pit | 6 | 10 | Ranged, Area of Effect, Foe: Disorient |
Tenebrous Tentacles | 8 | 16 | Ranged(Cone), Minor Damage over Time(Negative), Foe: Immobilize, -Accuracy |
Night Fall | 12 | 20 | Ranged(Cone), Moderate Damage over Time(Negative), Foe: -Accuracy |
Torrent | 18 | 28 | Ranged(Cone), Minor Damage (Negative), Foe: Knockback |
Life Drain | 26 | 35 | Ranged, Minor Damage (Negative), Self: Heal, Foe: -Accuracy |
Blackstar | 32 | 38 | Point Blank Area of Effect, Extreme Damage(Negative), Self: -Recovery, Foe: -Accuracy |
Powers
The following are powers in the Dark Blast powerset.
Blackstar
You can unleash a devastating blast of negative energy around yourself, dealing massive damage and severely reducing affected foes' accuracy. This power leaves you drained of endurance and unable to recover endurance for a while.
Damage | Extreme Damage (Negative) |
Recharge | Very Long |
Minimum Level | 32 (Corruptor) |
38 (Defender) | |
Effects | Point Blank Area of Effect |
Foe: -Accuracy | |
Self: -Recovery | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Melee AoE Damage |
ToHit Debuff |
Dark Blast
A long range blast of dark energy. Deals moderate negative energy damage and reduces a target's accuracy.
Damage | Moderate Damage (Negative) |
Recharge | Fast |
Minimum Level | 1 (Corruptor) |
2 (Defender) | |
Effects | Ranged |
Foe: -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Ranged Damage |
ToHit Debuff |
Dark Pit
Envelops a targeted foe and any nearby enemies in a pit of negative energy. The attack deals no damage, but disorients all affected foes for a good while.
Recharge | Slow |
Minimum Level | 6 (Corruptor) |
10 (Defender) | |
Effects | Ranged |
Area of Effect | |
Foe: Disorient | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Disorient Duration | |
Enhance Accuracy | |
Set Categories | Stuns |
Gloom
Gloom slowly drains a target of life, while reducing his accuracy. Slower than dark blast, but deals more damage over time.
Damage | High Damage over Time (Negative) |
Recharge | Moderate |
Minimum Level | 1 (Corruptor) |
1 (Defender) | |
Effects | Ranged |
Foe: -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Ranged Damage |
ToHit Debuff |
Life Drain
You can tap the power of the netherworld to steal some life from a target foe and reduce his accuracy. Some of that stolen life is transferred to you in the form of hit points.
Damage | Moderate Damage (Negative) |
Recharge | Slow |
Minimum Level | 26 (Corruptor) |
35 (Defender) | |
Effects | Ranged |
Foe: -Accuracy | |
Self Heal | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Heal | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Ranged Damage |
Healing/Absorb | |
ToHit Debuff |
Moonbeam
An extremely long range and accurate beam of negative energy that deals tremendous damage and reduces the target's accuracy. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted.
Damage | Extreme Damage (Negative) |
Recharge | Slow |
Minimum Level | 2 (Corruptor) |
4 (Defender) | |
Effects | Ranged Sniper Attack |
Foe: -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Reduce Interrupt Time | |
Set Categories | Ranged Damage |
Sniper Attacks | |
ToHit Debuff |
Night Fall
Unleashes a cone shaped burst of particles from the netherworld. All targets within the modest range of this power take negative energy damage and have reduced accuracy.
Damage | Moderate damage over time (Negative) |
Recharge | Slow |
Minimum Level | 12 (Corruptor) |
20 (Defender) | |
Effects | Ranged (Cone) |
Foe: -Accuracy | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Ranged AoE Damage |
ToHit Debuff |
Tenebrous Tentacles
You can create a cone shaped rift to the netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, immobilizing them while the tentacles drain their life and reduce their accuracy.
Damage | Moderate damage over time (Negative) |
Recharge | Slow |
Minimum Level | 8 (Corruptor) |
16 (Defender) | |
Effects | Ranged (Cone) |
Foe: -Accuracy | |
Foe: Immobilize | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Immobilization Duration | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Ranged AoE Damage |
Immobilize | |
ToHit Debuff |
Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal negative energy damage, but sends foes flying and reduces their accuracy.
Damage | Minor Damage (Negative) |
Recharge | Slow |
Minimum Level | 18 (Corruptor) |
28 (Defender) | |
Effects | Ranged (Cone) |
Foe: Knockback | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Knockback Distance | |
Enhance ToHit Debuff | |
Enhance Accuracy | |
Enhance Damage | |
Set Categories | Ranged AoE Damage |
ToHit Debuff |