Magnitude

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Revision as of 05:09, 28 February 2009 by imported>Weatherby Goode (historical)
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Definition

Magnitude

  1. The power of a Status Effect. If the magnitude of a status effect exceeds the target's Protection the target will suffer the affects of the status effect. Magnitude always stacks from different casters, but may not always stack from the same caster.


Resistance Magnitude By Enemy Type

Underling/Small 1
Minion 2?
Lieutenant 3?
Boss ?
Sniper ?
True EB ?
Scaled-down EB ?
AV 100?
GM ?
Object ?

Duration, Magnitude, and Mez Type of Powers

Blaster Powers

Name Type Mag Duration
Aimed Shot Hold 2 8s
Beanbag Stun 3 11.9
Bitter Freeze Ray Hold ?
Bone Smasher Stun 3 ?
Char [Bla] Hold, 3, 14.3s
Char [Con] Hold 3 22.4
Charged Brawl Sleep
Chilblain [Blaster] Immobilize 3 17.9s
Cryo Freeze Ray Held 3 11.9
Dreadful Wail Stun 3 11.9s
Electric Fence [Bla] Immob 3
EM Pulse [Bla-E] Stun 3 17.9
Flash Freeze [Bla] Sleep 3 17.9s
Freeze Ray [Bla/Cor] Hold 3 9.54s
Freezing Touch Hold 3 11.9s
Frozen Aura Sleep 2 23.8s
Havoc Punch Sleep 3
Lightning Clap Stun 2
Psychic Wail Stun 3 14.9s
Ring of Fire [Bla] Immob 3 ?
Scare Terrorize 3
Scramble Thoughts Stun 3 14.9s
Screech Stun 3 11.9s
Shocking Bolt Hold 3 14.3s
Shocking Grasp Hold 3
Sleep Grenade Sleep 3 23.8s
Snap Shot Hold 2 8s
Siren's Song Sleep 3 35.8s
Stun Stun 3 ?
Subdual Immob 3
Taser Stun 3 11.9s
Tesla Cage Hold 3 8s
Thunderous Blast Hold 3 8s
Thunderstrike Stun 3
Total Focus Stun 4
Web Grenade Immob 3 17.9s
Will Domination Sleep 3 23.8s
World of Confusion Confuse 2 ?

See also