Archived News

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Revision as of 04:30, 23 November 2005 by imported>TonyV (historical)
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November 22, 2005

City of Villains Survey

Today, I received an e-mail from a psychology researcher for the University of Queensland, Australia conducting a study on social aspects of online game play such as how people adjust to playing a new game and how they come to identify with their new character.

He is seeking respondants to a short survey (approximately ten minutes). To encourage players to take part, they are offering 12 free months of gameplay to one randomly selected participant. If you are interested in taking the survey and entering the drawing, visit the survey site. I've also added a site link on the left in the "links" list.

November 2, 2005

New version of Map Patch

Map Patch v0.4 Released

I've updated the downloadable in-game maps to version 0.4. There were a few minor additions and an icon added to aid in getting the Sweet Tooth Badge in Cap au Diable. Currently, only the big four maps are included (Breakout, Mercy Island, Port Oakes, and Cap au Diable) plus Bloody Bay, but very soon I plan on releasing version 1.0, which will include all known information about all city zones. Stay tuned!

October 31, 2005

City of Villains Goes Live!

Go-Live!

The City of Villains beta and head start is over, and the game is now officially live for the general public.

A shorter URL

I have added http://wiki.pcfreepress.com to be redirected to this site. This may make it a little easier to give the URL out in-game. The old URL of http://www.pcfreepress.com/wiki will continue to work as well, in case anyone has the site bookmarked.

Please direct people to this site

Speaking of giving out the URL in-game, if you find this wiki useful, please refer people to it in-game. I don't derive any financial profit from raising traffic at the site (in fact, it could eventually end up costing me a little more money if throngs of people flock here), but as a stereotypical geek, it makes me all warm and gooey inside when I see good numbers of visitors each month coming to see what's here.

News Archive Added

The news section was just plain getting too long. I have added a Archived News page to save these items in. I will leave the latest one or two things here.

October 24, 2005

FAQs Added

I have added an article called FAQs to answer questions I constantly see in the chat channels. If you're new to the game, please take a look, as it will be very helpful when you're just starting out. Even if you've been around the block a while, you may still learn a thing or two!

If there are any questions you constantly see, please feel free to add them to the article.

October 18, 2005

Added Content Update

I have added a lot of content over the past week. The main thing I have been working on is getting maps, locations, and descriptions for badges entered.

In addition, I have created in-game maps of the Rogue Islands. Right now, I have maps ready of Breakout, Mercy Island, Port Oakes, Cap Au Diable, and Bloody Bay, including marked locations for badges, monuments, Fortunata Fateweavers, and Arachnos HQ's (where villains create Villain Groups and bases). I have a bunch more to do. Today, I spent a lot of time mapping out the locations of the firebases in Bloody Bay and will update the maps very soon.

October 13, 2005

NDA Lifted

The City of Villains Nondisclosure Agreement has officially been lifted, so City of Villains articles can now be added to the wiki! I am eagerly anticipating being able to add lots of stuff over the next few days, so stay tuned!

City of Villains Content Categories Added

I have added a special CoV category about content that is City of Villains-specific to make it easier to find material related to that game. I will eventually re-edit all City of Heores-specific articles to be part of the CoH category.