Roy Cooling
Overview
Roy Cooling | |
---|---|
Zone | Talos Island |
Enemy Groups | |
Badges | No One Left Behind |
Roy Cooling is a hero contact in Talos Island.
Introductions
Contact Introduced By
Contact Introduces
Information
FBSA Agent
Roy Cooling is one of the top agents within the FBSA. He served for many years in the Marine Corps before being honorably discharged for valor in the field. He was recruited by the FBSA to help regulate super-powered affairs in Paragon City and to also do field work when need be.
Prior to Introduction
Initial Contact
Well hey there, fella. I don't believe I've seen you around these parts too much. Name is Roy Cooling. I heard from the higher ups you're recently registered with the help of good 'ol Steven Sheridan.
Doesen't exactly say here where you're from, which makes me mighty curious as to what your origins are.
- I'm from Praetoria
- Praetoria? That's real interesting, kid. Now, you don't need to worry about me thinking you're the devil's right hand, pal. I know there's plenty of you folks from over yonder who want to give us good people of Primal Earth a hand, so I'm not going to try and stop you.
- Truth of the matter is that we're in a heap of trouble right now with that Emperor Cole trying to invade us, as I'm well sure you're well aware of. What I'm about to tell you is classified top secret. Not even the PPD or Longbow know about this.
- We've got word that Cole's invading armies have ways to disable our medi-porters. Now, I don't think I need to tell you how out of hand this here thing could get if heroes start being wiped out in the streets. However, them folks at Medi-Corp have a solution to Cole and his plan to whole-sale slaughter all of us good folks in Primal Earth.
- We've just got one small problem with all that.
- What is the problem?
- Well, being from Praetoria, you're probably not aware of this little controversia brewin' around these parts. See, only registered super-powered heroes receive medi porters. This here has gotten a lotta normal folks pretty upset, seeing at how they feel this technology should be given to everyone. Now, that would be done if there weren't a lot of risks involved in it, which I won't get into right now.
- Anyway, knowing that, Medi-Port Tech announced recently that they're upgrading those medi-porters to be 'more responsive'. 'Course they're already as responsive as they're going to get. It's mainly the upgrade to make sure those Praetorians can't blast through our systems. The public got into an uproar and formed a group called the Citizens for Medi-Porters. They started protestin' this action left and right. Now, we in the FBSA weren't too worried about it, until recently, when the finished tech to improve the medi-porters went missing.
- Now, I assume you can see the problem we've got in our hands. Without that tech, your buddies in Praetoria are gonna march in here and zap down any super who isn't some sorta immortal or regeneration folk. That's why I'm here, and why I'm requesting your help, Character. We're going to track down this missing tech before things get out of hand. Are you ready?
- I'm ready. What's our first lead?
- It doesen't matter. I'm here to help
Missing text
Greeting
- We've got ourselves a situation to handle, Character.
- Hold on, Character. Got the wife on my other phone. One second.
No, look, I probably won't be back for dinner. I really need to get going, I'm sorry.
Sorry, Character. Let's get to work.
- Hold on, Character. Got the wife on my other phone. One second.
Yes, honey, look, I've got to go.
Sorry, Character. Let's get to work.
- Hold on, Character. Got the wife on my other phone. One second.
I'm just saying, he had every right to punch the kid in the face. Why should our child get in trouble for defending himself? Look, I've got Character here, I need to call you back.
Sorry, Character, had a little trouble with our boy at school. Let's get to work.
Too Busy
Missing Too Busy Dialogue
No More Missions
Missing No More Missions Dialogue
Store
Story Arc
Bad People, Good Intentions
Souvenir
Souvenir: Prototype Medi-Porter
Lucas Zanella, president of Medi-Corp, sent you this prototype medi-porter as thanks for your help in his rescue. This medi-porter was the alpha version of the ones currently used by heroes. It reminds you of an adventure you call...
Bad People, Good Intentions
It all began when Roy Cooling, an agent of the FBSA, requested your help with a delicate situation. The medi.porter technology was being upgraded to pretect the heroes against the Praetorians, but this upgrade sent the public into an uproar. What was worse was that the technology had gone missing. PPD Sergeant Stanfield told Roy that a member of The Family had the technology. You went in and investigated the Family warehouse, only to discover everything but the medi-port technology. You returned to Roy, who believed that Stanfeld may have set you both up.
You next went to a conference between the Citizens for Medi-Porters and Medi-Corp to find Sergeant Stanfeld. Lucas Zanella was kidnapped by Sergeant Stanfeld and a group of Rogue PPD who were bringing him to the conference. You arrested Stanfeld and brought him to the Talos Island precint for questioning. It was there that you revealed to him the true nature of the 'upgrade' to the medi-porters. Horrified, Stanfeld confessed the location of the missing technology, but admited he did not know where Lucas Zanella was being held.
You went out to a cargo ship to retrieve the stolen technology, only to find it sunken and under attack by the Sky Raiders! You defeated the Sky Raiders and recovered the technology. You also discovered who ordered the Rogue PPD to steal the technology: Lawrence Harken, the leader of the Citizens for Medi-Porters! What's more, you found a red herring on a Sky Raider, claiming they were working for the Family.
Ray Cooling told you he would look into who the Sky Raiders were really working for. Meanwhile, you had to find Lawrence Harken, and fast; the Rogue PPD put out a broadcast that they would kill Lucas Zanella if the medi-porter technology was not delivered to them. You went to the office of Lawrence Harken to find out where they were holding Zanella. You found the location off of a Rogue PPD, but also walked into the middle of the group, 'ending' their alliance with Harken by trying to blow up the office building!
Afterwards, you went to the warehouse where Zanella was being held with a group of reliable SWAT to arrest Sarget Feldman, the man behind the Rogue PPD, and retrieve Lucas Zanella. When you arrived, you saw a Sky Raider taunt Feldman and teleport away. After arresting Feldman, you were told by a Sky Raider named Colonel Ford that they now had Zanella and were actually going to kill him if they didn't get the technology. Feldman also revealed to you who was behind the Sky Raiders: The Malta organization!
You and Roy went to the Sky Raiders base to rescue Lucas Zanella and arrest the man known only as 'Peter', Malta's liaison to the Sky Raiders. It was a large assault, but Roy managed to get Zanella out safely, while you fought your way through numerous Sky Raiders, Captain Castillo, and even a Malta Zeus Titan to bring in the man known as Peter.
With Zanella back safely, along with the technology, the upgrades to the medi-porters could finally be finished. Zanella made a promise that medi-porters would be given to the elderly and extremely sick population of Paragon City. It's one step closer to giving the people what they want, but you can't help but wonder how many other Lawrence Harkens and Sergeant Feldmans there are out there: people who are willing to go to extreme, even horrifying lengths to 'help' the people of Paragon City.
Are you one of them?
Part One: Everything and Nothing
We've got ourselves a possible lead with the help of a Sergeant Stanfeld in the PPD. Stanfeld and his squad have been working tirelessly to track down where we might find the medi-porter technology. He says that we might be able to make this an open and shut case before it gets too out of control, but we'll see just how easy that'll be.
Stanfeld believes that a number of the Family named Louie Dogger is behind the theft of the device. Now, Dogger has a rapsheet longer than my kid's Christmas' list, but the PPD are having a hell of a time tracking him down. Luckily for us, Stanfeld and his boys have it on good word that Donner is coming in from an operation in Striga Isle to handle something personally in Talos.
That's where I come in, I imagine. Where will Dogger be?
Right nearby in a warehouse down by the docks. Now, I suspect that this might be as open and shut as Stanfeld says, but it could just be my old age getting the best of me.. My wife always tells me that I'm the kind of person who sees the glass as half empty, but I prefer my glasses to be full or empty, nothing in the middle.
We've got a limited window of opportunity to bust Dogger and get the location of the tech out of him. If we miss this, he'll get back to Striga and out to foreign waters. You've got to get into that warehouse and get to Dogger!
Mission Objective(s)
You knocked out two guards before they could warn the others inside of your presence
- Bring in Louie Dogger
- Find Louie Dogger
You discovered that the Family had no connection at all to the medi-port theft!
Enemies
Notable NPCs
- Louie Dogger (The Family Underboss) (Boss)
Look, just stop, alright?! I ain't cut out for this sorta rough actin'. I'll tell you everything you wanna know! Where we got the dyne, what the deals are, you wanna know it, you got it!
You can see the fear in Louie's eyes. It looks like for all his bark, he had no bite. He appears to be willing to tell you anything you need to know about the Family.
Where's the medi-port technology that you stole?
W-what? We didn't steal no medi-port tech! N-now hold on! I'm tellin' you the truth here! I just wanna get outta this easy, alright?
Louie begins to ramble on about various operations he was involved in. The list is fairly long, but none of it involves the medi-porter technology. You notice in the surrounding area a few explosives.
We were gonna toast this warehouse once we got all the dyne in here out, leave no evidence! Look, Character, you gotta protect me! Take me to prison, whatever, but you gotta make sure those guys don't try to kill me! I told you everythin' you wanna know, can't ya just do me one favor and keep me alive?!
- Alright, I'll make sure you're safe, but only to receive your due justice.
- R-right! Just make sure they don't kill me!
- Stay down!
Louie Dogger's ThanksLouie Dogger thanked you before you arrested him. You can see why the Family was very careful about the PPD finding him; Louie caved and told you everything the moment things began to look bad for him.
- Not today, Louie. I'm going to set this warehouse to blow up you and all your drugs!
- Missing text
Debriefing
Good work on bringing in Louie Dogger, kiddo. He's in the Talos precint right now for further questioning about other Family operations. It's a bad sign, however, that he knows nothing about the medi-port theft.
Stanfeld assured me that we would find our missing tech in that warehouse... the fact that we found the exact opposite makes me think that there might just be something rotten going on with Stanfeld...