Siren's Call

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Revision as of 13:21, 11 August 2006 by imported>Alex Hopkinson (historical) (→‎Notes: added note pointing to bounty article)
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Overview

Siren's Call is one of the four PvP zones. A hero or villain must be at least level 20 to enter Siren's Call. All characters in this zone will be automatically raised or lowered to level 30 while in this zone. This zone allows heros and villains to fight the other faction.


Contacts

Regular Contacts

Notable NPCs

Important Locations

Neighborhoods

  • Buildville
  • Fossburg
  • Randall's Ruins
  • Talos Park

Exploration Badges

[[|link=|alt=Badge]]
[[|link=|alt=Badge]]
[[|link=|alt=Badge]]
[[|link=|alt=Badge]]

Stores

Transfer Points

Villain Groups

PvP Zone Powers

The following temporary powers may affect your character while in the Siren's Call zone. Completing missions will either raise you and your allies' powers or lower the enemies' powers.

Impassioned

Temporary PVP BuffDamage.png <Silent Powers>

+Damage (All Damage)

You have been impassioned by the work of your fellow adventurers. Your attacks now deal more damage.

Galvanized

Temporary PVP BuffDefense.png <Silent Powers>

+Resistance (All Damage)

You have been galvanized by the work of your fellow adventurers. You now have increased damage resistance.

Enfeebled

Temporary PVP DebuffDamage.png <Silent Powers>

-Damage (All Damage)

You have been enfeebled by the acts of your enemies. Your attacks now deal less damage.

Staggered

Temporary PVP DebuffDefense.png <Silent Powers>

-Resistance (All Damage)

You have been staggered by the acts of your enemies. You now suffer decreased damage resistance.

Notes

  • See the article on bounty for information on the rewards system operating in Siren's Call.