Sleep

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Revision as of 01:15, 14 December 2008 by imported>Aggelakis (historical)
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Overview

Sleep is a Status Effect. An enemy under the affects of a sleep power will fall asleep. A player or critter who is asleep is immobilized and unable to use any powers. Break Free inspirations and Domination can be used to escape. Sleep effects end early if the victim suffers damage, gets healed, or gets affected by a Knockdown/up/back or Repel effect.

As of Issue 13, Sleeps will not force a detoggle.

Magnitude, Resistance, Protection

Most status effects work the same way. The target has both Resistance and Protection. In order for the attack to take effect, it must have a big enough Magnitude to overcome the Protection. Once the Protection is overcome, the duration of the effect depends on the target's Resistance. Attacks can stack in order to overcome a target's Protection.

PVE: Minions have a Protection of 1. Lts are 2. Bosses are 4. Elite Bosses are 6. The Purple Triangles of Doom on an Archvillain or Hero add 50 while they are up.

PVP: As of Issue 13, Protection does not exist in PVP, only Resistance.

How to tell if a power uses sleep

Sleep.png Most sleep power's icon is a variation of a character wrapped in a full "blanket", seen at left.

Examples

Power

Ranged Foe: Sleep, Mag 3.5

The first power in the Mind Control powerset.

Power

Melee Foe: Sleep, Mag 2

This power is found in the Electrical Melee powerset available to Brutes, as well as in the Blaster Electricity Manipulation secondary.

See Also