Storm Summoning

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Revision as of 03:24, 3 November 2008 by imported>Tidbit Jr. (historical) (Combined the primary and secondary powertables into the split table.)
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Overview

You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your allies and wreak havoc on your foes. Storm Summoning is a primary powerset for Defenders and a secondary powerset for Controllers, Corruptors and Masterminds.

This powerset was added to the Corruptor and Mastermind options in Issue 12.

Power Table

The Storm Summoning powerset is available as a primary powerset for Defenders and a secondary powerset for Controllers as well as Corruptors and Masterminds as of Issue 12. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Gale 1 1 Ranged (Cone), Minor Damage (Smash), Foe Knockback
O2 Boost 1 2 Ally Heal, Ally +Resistance (Disorient, Sleep, Endurance Drain)
Snow Storm 2 4 Toggle: Ranged (Targeted Area of Effect), Foe: -Speed -Recharge -Fly
Steamy Mist 6 10 Toggle: Point Blank Area of Effect, Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse)
Freezing Rain 8 16 Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense -Resistance
Hurricane 12 20 Toggle: Point Blank Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback
Thunder Clap 18 28 Point Blank Area of Effect, Foe: Disorient
Tornado 26 35 Summon Tornado: Ranged Targetted Area of Effect Minor Damage (Smash), Foe: Knockback, Fear, Disorient
Lightning Storm 32 38 Create Storm: Ranged, High Damage(Energy), Foe: -Endurance

Powers

The following are powers in the Storm Summoning powerset.

StormSummoning SteamyMist.png Freezing Rain

Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.

Damage Minor Damage over Time(Cold)
Recharge Long
Minimum Level Archetypeicon defender.png 8 (Defender)
Archetypeicon controller.png 16 (Controller)
V archetypeicon corruptor.png 16 (Corruptor)
V archetypeicon mastermind.png 16 (Mastermind)
Effects Ranged (Location Area of Effect)
Foe: -Speed, -Recharge, -Defense -Resistance
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Slow
Enhance Defense Debuff
Enhance Accuracy
Enhance Damage
Set Categories Ranged AoE Damage
Slow Movement
Defense Debuff

StormSummoning Gale.png Gale

You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.

Damage Minor Damage (Smash)
Recharge Moderate
Minimum Level Archetypeicon defender.png 1 (Defender)
Archetypeicon controller.png 1 (Controller)
V archetypeicon corruptor.png 1 (Corruptor)
V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged (Cone)
Foe: Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Knockback Distance
Enhance Accuracy
Enhance Damage
Set Categories Knockback
Ranged AoE Damage

StormSummoning Hurricane.png Hurricane

You can summon a Hurricane. The wind and rain from this massive storm reduce the range and Accuracy of nearby foes. The massive winds of this storm continuously force foes away from you.

Recharge Slow
Minimum Level Archetypeicon defender.png 12 (Defender)
Archetypeicon controller.png 20 (Controller)
V archetypeicon corruptor.png 20 (Corruptor)
V archetypeicon mastermind.png 20 (Mastermind)
Effects Toggle: Point Blank Area of Effect
Foe: -Range, -Accuracy, Repel, Knockback
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Knockback Distance
Enhance ToHit Debuff
Set Categories Knockback
ToHit Debuff

StormSummoning LightningStorm.png Lightning Storm

You can create a massive Lightning Storm that will strike any foe that approaches you. Lightning from this storm can knock down and damage all nearby foes, and can even instill panic. Lightning bolts will continue to fall as long as the storm remains.

Damage High Damage(Energy)
Recharge Long
Minimum Level Archetypeicon defender.png 32 (Defender)
Archetypeicon controller.png 38 (Controller)
V archetypeicon corruptor.png 38 (Corruptor)
V archetypeicon mastermind.png 38 (Mastermind)
Effects Create Storm: Ranged, High Damage(Energy)
Foe: -Endurance
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Endurance Modification
Enhance Knockback Distance
Enhance Accuracy
Enhance Damage
Set Categories Knockback
Endurance Modification
Ranged Damage

StormSummoning O2Boost.png O2 Boost

Saturates the air around a targeted ally with rich oxygen, healing his wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects. You cannot use this power on yourself.

Recharge Fast
Minimum Level Archetypeicon defender.png 1 (Defender)
Archetypeicon controller.png 2 (Controller)
V archetypeicon corruptor.png 2 (Corruptor)
V archetypeicon mastermind.png 2 (Mastermind)
Effects Ally Heal, Ally +Resistance (Disorient, Sleep, Endurance Drain)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Heal
Set Categories Healing/Absorb

StormSummoning SnowStorm.png Snow Storm

While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.

Recharge Slow
Minimum Level Archetypeicon defender.png 2 (Defender)
Archetypeicon controller.png 4 (Controller)
V archetypeicon corruptor.png 4 (Corruptor)
V archetypeicon mastermind.png 4 (Mastermind)
Effects Toggle: Ranged (Targeted Area of Effect)
Foe: -Speed -Recharge -Fly
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Set Categories Slow Movement

StormSummoning Fog.png Steamy Mist

Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.

Recharge Slow
Minimum Level Archetypeicon defender.png 6 (Defender)
Archetypeicon controller.png 10 (Controller)
V archetypeicon corruptor.png 10 (Corruptor)
V archetypeicon mastermind.png 10 (Mastermind)
Effects Toggle: Point Blank Area of Effect
Team Stealth, +Defense(All)
Team: +Resistance(Fire, Cold, Energy, Confuse)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Defense Buffs
Enhance Damage Resistance
Set Categories Resist Damage
Defense

StormSummoning ThunderClap.png Thunder Clap

You can call forth a tremendous Thunder Clap that will Disorient most foes in a large area around you.

Recharge Slow
Minimum Level Archetypeicon defender.png 18 (Defender)
Archetypeicon controller.png 28 (Controller)
V archetypeicon corruptor.png 28 (Corruptor)
V archetypeicon mastermind.png 28 (Mastermind)
Effects Point Blank Area of Effect
Foe: Disorient
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Accuracy
Set Categories Stuns

StormSummoning Tornado.png Tornado

Conjures up a funnel cloud at a targeted location. The Tornado will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.

Damage Minor Damage (Smash)
Recharge Long
Minimum Level Archetypeicon defender.png 26 (Defender)
Archetypeicon controller.png 35 (Controller)
V archetypeicon corruptor.png 35 (Corruptor)
V archetypeicon mastermind.png 35 (Mastermind)
Effects Summon Tornado: Targeted Area of Effect
Foe: Knockback, Fear, Disorient
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Range
Enhance Disorient Duration
Enhance Knockback Distance
Enhance Defense Debuff
Enhance Damage
Set Categories Knockback
Stuns
Pet Damage
Defense Debuff

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