Talk:Demo Editing/Scenic Maps

From Homecoming Wiki
< Talk:Demo Editing
Revision as of 21:12, 22 September 2008 by imported>Archabaddon (historical) (→‎Clockwork Kingdom)
Jump to navigation Jump to search

I don't pretend to claim that's anywhere near all of them, but figure it's enough of a start to put it out there. -Scuzzbopper 03:59, 4 September 2008 (UTC)

  • Cool guide! Let me just point out there's at least one other instance of that hospital villainside during the Silver Mantis Strike Force. This SF reuses a couple of unique heroside maps, including that Crey one from Project Revenant. Might want to check it out, especially since this guide might become even more useful during i13 if the mission architect allows you to use any maps you have played. If you can find that Crey map with the wrecked elevators, that would be cool. I can never remember which one it is. --Professor Immortal 02:42, 6 September 2008 (UTC)
  • Thanks! Definitely feel free to add missions that you know use the maps. I plan to try to hit as many SFs/TFs as I can since that's where a lot of the rare maps occur, but that could take me a while. I'll be keeping an eye out for others, including the wrecked tech map (I think that's Tavish Bell#Take out the Archdemon, but will need to run it to confirm). -Scuzzbopper 19:16, 7 September 2008 (UTC)

Clockwork Kingdom

Got another map for you Scuzz - it's the last mission from the Synapse Task Force with the Clockwork King and his court:

  • MAPS/MISSIONS/UNIQUE/ARTIFIED/CLOCKWORK_KINGDOM.TXT

Note: I tried playback on the demo I recorded, but playback was problematic for the map. Not sure if it's just my demo or if the map has playback issues. - Archabaddon 07:36, 22 September 2008 (UTC)

Was it something along the lines of the "artwork" shows up, but the map layout itself is invisible/black? I've had that playback problem with that particular map. Hitting all the TFs/SFs for the maps in those is part of the plan, but may take me a while (so anyone beating me to 'em is a good thing). - Scuzzbopper 13:29, 22 September 2008 (UTC)
Although I didn't get far enough into the demo to verify the artwork, it did seem like what you describe. - Archabaddon 21:12, 22 September 2008 (UTC)